Player Matchup

Bacchus
Bacchus
MiamMiam30
Bacchus
Level 11
God Stats
6W - 2L
1,799 SR
Queue Stats
59W - 34L
1,618 Elo+
Solo
Ne Zha
Ne Zha
MonsTeR_DisTurB
Ne Zha
Level 27
God Stats
1W - 3L
1,341 SR
Queue Stats
259W - 150L
1,588 Elo+
Solo
Ares
Ares
Wieke123
Ares
Level 20
God Stats
18W - 12L
1,542 SR
Queue Stats
50W - 49L
1,399 Elo+
Solo
Raijin
Raijin
holzarm_Hachse
Raijin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 39L
1,542 Elo+
Solo
Medusa
Medusa
maxumbatruha
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,537 SR
1,529 Elo+

VS

Team Averages
Level 17
1,433 SR
1,456 Elo+
Chronos
Chronos
AmightyStorm124
Chronos
Level 27
God Stats
2W - 4L
1,566 SR
Queue Stats
141W - 105L
1,552 Elo+
Solo
Bastet
Bastet
Francesco07ITA
Bastet
Level 29
God Stats
15W - 8L
1,810 SR
Queue Stats
153W - 127L
1,562 Elo+
Solo
Izanami
Izanami
HypoGeO12
Izanami
Level 6
God Stats
3W - 4L
1,275 SR
Queue Stats
48W - 56L
1,403 Elo+
Solo
Bakasura
Bakasura
ItzJustGold
Bakasura
Level 14
God Stats
6W - 4L
1,276 SR
Queue Stats
42W - 47L
1,433 Elo+
Party 1
Susano
Susano
OB-Big-one
Susano
Level 9
God Stats
3W - 1L
1,240 SR
Queue Stats
25W - 32L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MiamMiam30
Bacchus
19
1 / 0 / 5
11,837
623
4,633
7,980
7,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
10 / 2 / 7
11,673
614
12,802
13,290
4,785
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
15
3 / 1 / 9
9,990
526
7,024
16,566
25,218
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
16 / 0 / 4
12,832
675
16,613
13,151
6,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
14
4 / 7 / 4
9,669
509
6,863
11,964
4,457
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 1
7,985
420
6,192
17,070
6,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
7 / 3 / 0
9,837
518
9,843
15,557
6,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
HypoGeO12
Izanami
7
0 / 9 / 1
6,025
317
2,745
8,913
2,044
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
ItzJustGold
Bakasura
9
0 / 8 / 0
6,626
349
1,408
10,028
2,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
OB-Big-one
Susano
6
0 / 5 / 3
6,088
320
1,165
7,170
2,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
34
Kills
9
10
Deaths
34
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
L
7
3
0
2.33
L
Izanami
HypoGeO12
Izanami
0
9
1
0.06
L
Bakasura
ItzJustGold
Bakasura
0
8
0
0
W
Bacchus
MiamMiam30
Bacchus
1
0
5
3.5
W
10
2
7
6.75
L
Susano
OB-Big-one
Susano
0
5
3
0.3
W
Ares
3
1
9
7.5
W
16
0
4
18
W
Medusa
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,935
Damage
21,353
62,951
Taken
58,738
48,105
Mitigated
20,050
16,674
Healing
4,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,192
2,718
0
1,019
17,070
6,331
0
10,226
6,420
41,873
4,248
L
9,843
2,939
0
2,388
15,557
6,473
0
5,435
9,940
0
49,058
L
Izanami
HypoGeO12
Izanami
2,745
2,102
0
125
8,913
2,044
0
3,955
4,778
0
13,326
L
Bakasura
ItzJustGold
Bakasura
1,408
1,240
0
1,285
10,028
2,820
0
5,279
4,374
0
14,551
W
Bacchus
MiamMiam30
Bacchus
4,633
202
0
1,711
7,980
7,485
1,975
870
5,913
75,922
0
W
12,802
3,256
0
5,484
13,290
4,785
160
0
10,794
0
87,900
L
Susano
OB-Big-one
Susano
1,165
480
0
171
7,170
2,382
0
2,106
4,956
0
6,366
W
Ares
7,024
61
185
2,244
16,566
25,218
1,619
573
15,461
47,825
0
W
16,613
1,763
0
5,581
13,151
6,160
2,749
1,587
11,509
87,793
0
W
Medusa
6,863
3,412
0
1,469
11,964
4,457
4,212
2,373
9,591
0
42,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,001
Gold Earned
36,561
602
Minions Killed
267
0
Camps Cleared
0
1,852,802
Distance Traveled
1,229,607
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,985
420
79
4
0
240,744
2
L
Bastet
9,837
518
87
5
0
347,375
3
L
Izanami
6,025
317
28
1
0
197,468
2
L
Bakasura
6,626
349
57
3
0
328,125
3
W
Bacchus
11,837
623
156
8
0
415,100
3
W
Ne Zha
11,673
614
122
6
0
441,360
2
L
Susano
6,088
320
16
1
0
115,895
0
W
Ares
9,990
526
70
4
0
323,072
4
W
Raijin
12,832
675
171
9
0
367,195
1
W
Medusa
9,669
509
83
4
0
306,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role