Player Matchup

Anubis
Anubis
 
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Darlamhue
Jormungandr
Level 146
God Stats
2W - 0L
1,740 SR
Queue Stats
28W - 19L
1,583 Elo+
Party 2
Danzaburou
Danzaburou
Felipetga
Danzaburou
Level 151
God Stats
16W - 14L
1,527 SR
Queue Stats
716W - 812L
1,439 Elo+
Solo
Guan Yu
Guan Yu
GodYiazmat
Guan Yu
Level 143
God Stats
6W - 2L
1,593 SR
Queue Stats
340W - 390L
1,471 Elo+
Solo
Ymir
Ymir
ycifenicis
Ymir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 131
1,572 SR
1,499 Elo+

VS

Team Averages
Level 120
1,556 SR
1,430 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
DecioPinto8
Hera
Level 67
God Stats
0W - 1L
1,749 SR
Queue Stats
0W - 3L
1,246 Elo+
Party 1
Baba Yaga
Baba Yaga
leokikuchi
Baba Yaga
Level 160
God Stats
3W - 2L
1,531 SR
Queue Stats
157W - 129L
1,528 Elo+
Solo
Horus
Horus
zSpecialOne
Horus
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
9 / 2 / 8
10,224
1,022
15,526
9,567
5,781
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
Darlamhue
Jormungandr
14
4 / 2 / 10
8,479
848
8,612
11,178
9,323
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Felipetga
Danzaburou
13
2 / 2 / 9
8,249
825
10,927
8,777
3,424
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
GodYiazmat
Guan Yu
14
2 / 3 / 13
8,465
847
8,423
13,205
12,052
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 1 / 9
8,846
885
3,391
10,944
9,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
2 / 5 / 5
7,261
726
6,970
18,722
10,187
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
 
Janus
5
0 / 1 / 1
5,515
552
410
989
269
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 7 / 3
6,684
668
4,516
9,276
2,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baba Yaga
leokikuchi
Baba Yaga
14
2 / 4 / 7
7,603
760
10,580
9,380
3,293
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 3 / 1
8,362
836
3,438
14,370
11,719
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
20
Kills
7
10
Deaths
20
49
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
2
8
6.5
L
Jormungandr
 
Jormungandr
2
5
5
0.9
L
Janus
 
Janus
0
1
1
0.5
W
Jormungandr
Darlamhue
Jormungandr
4
2
10
4.5
L
0
7
3
0.21
W
Danzaburou
Felipetga
Danzaburou
2
2
9
3.25
W
Guan Yu
GodYiazmat
Guan Yu
2
3
13
2.83
L
Baba Yaga
leokikuchi
Baba Yaga
2
4
7
1.38
W
3
1
9
7.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,879
Damage
25,914
53,671
Taken
52,737
40,013
Mitigated
28,008
20,606
Healing
17,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,526
1,076
1,888
2,676
9,567
5,781
1,365
4,556
4,929
36,110
0
L
Jormungandr
 
Jormungandr
6,970
1,370
596
4,042
18,722
10,187
0
11,016
7,706
15,354
0
L
Janus
 
Janus
410
0
0
114
989
269
0
598
391
412
0
W
Jormungandr
Darlamhue
Jormungandr
8,612
793
1,316
1,723
11,178
9,323
374
3,234
7,798
19,872
0
L
4,516
735
0
50
9,276
2,540
0
5,602
3,674
10,960
0
W
Danzaburou
Felipetga
Danzaburou
10,927
4,350
1,019
1,754
8,777
3,424
1,887
4,406
2,700
0
22,498
W
Guan Yu
GodYiazmat
Guan Yu
8,423
344
4,781
4,273
13,205
12,052
147
5,815
7,228
0
13,489
L
Baba Yaga
leokikuchi
Baba Yaga
10,580
696
792
2,182
9,380
3,293
0
4,386
4,994
20,272
0
W
3,391
461
0
1,176
10,944
9,433
1,038
4,833
5,971
7,811
0
L
3,438
1,666
3,724
6,062
14,370
11,719
0
5,927
8,443
4,496
8,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,263
Gold Earned
35,425
95
Minions Killed
69
0
Camps Cleared
0
936,929
Distance Traveled
693,731
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,224
1,022
34
3
0
161,406
2
L
Jormungandr
7,261
726
14
1
0
147,713
0
L
Janus
5,515
552
1
0
0
34,533
0
W
Jormungandr
8,479
848
18
2
0
194,298
2
L
Hera
6,684
668
17
2
0
151,969
1
W
Danzaburou
8,249
825
24
2
0
185,660
0
W
Guan Yu
8,465
847
12
1
0
206,670
1
L
Baba Yaga
7,603
760
18
2
0
170,660
0
W
Ymir
8,846
885
7
1
0
188,895
0
L
Horus
8,362
836
19
2
0
188,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role