Player Matchup

Tyr
Tyr
AtomicSpyder609
Tyr
Level 26
God Stats
22W - 22L
1,510 SR
Queue Stats
111W - 121L
1,448 Elo+
Solo
Cliodhna
Cliodhna
D3ADARCH3R 117
Cliodhna
Level 28
God Stats
6W - 4L
1,544 SR
Queue Stats
77W - 58L
1,459 Elo+
Solo
Baron Samedi
Baron Samedi
RoadHogOneNight
Baron Samedi
Level 17
God Stats
3W - 2L
1,526 SR
Queue Stats
53W - 47L
1,403 Elo+
Solo
Agni
Agni
iiLuckyVato
Agni
Level 25
God Stats
2W - 0L
1,376 SR
Queue Stats
62W - 52L
1,385 Elo+
Solo
Medusa
Medusa
kdtw234
Medusa
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 7L
1,686 Elo+
Solo
Team Averages
Level 25
1,491 SR
1,476 Elo+

VS

Team Averages
Level 14
1,451 SR
1,406 Elo+
Guan Yu
Guan Yu
AnyJarachiMan
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,405 Elo+
Solo
Bakasura
Bakasura
Cocotibul
Bakasura
Level 29
God Stats
4W - 8L
1,203 SR
Queue Stats
123W - 176L
1,344 Elo+
Solo
Xbalanque
Xbalanque
Kadu_Antonini
Xbalanque
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
KayN_Ty
Cthulhu
Level 15
God Stats
1W - 2L
1,353 SR
Queue Stats
18W - 21L
1,448 Elo+
Party 1
Thoth
Thoth
jewish otter385
Thoth
Level 15
God Stats
6W - 5L
1,700 SR
Queue Stats
30W - 37L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 6
8,932
638
7,353
11,084
6,947
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
12
6 / 0 / 8
8,314
594
6,996
7,774
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
RoadHogOneNight
Baron Samedi
13
9 / 0 / 8
9,574
684
6,476
6,930
6,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 2 / 5
8,371
598
9,040
8,381
2,724
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
kdtw234
Medusa
14
8 / 1 / 7
9,160
654
8,898
9,206
4,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
9
1 / 5 / 0
5,929
424
3,838
12,544
6,171
Heavy Mace

Heavy Mace

+30
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Cocotibul
Bakasura
10
1 / 7 / 1
6,427
459
6,314
12,851
5,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
Kadu_Antonini
Xbalanque
6
0 / 9 / 0
5,044
360
2,016
8,065
1,999
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
KayN_Ty
Cthulhu
6
1 / 4 / 0
5,223
373
1,669
6,367
3,536
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

10
1 / 5 / 1
5,892
421
4,126
9,716
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
6
30
Kills
4
4
Deaths
30
34
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
1
5
0
0.2
W
3
1
6
6
L
Bakasura
Cocotibul
Bakasura
1
7
1
0.21
W
Cliodhna
6
0
8
10
L
Xbalanque
Kadu_Antonini
Xbalanque
0
9
0
0
L
Cthulhu
KayN_Ty
Cthulhu
1
4
0
0.25
W
Baron Samedi
RoadHogOneNight
Baron Samedi
9
0
8
13
W
4
2
5
3.25
L
1
5
1
0.3
W
Medusa
kdtw234
Medusa
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,763
Damage
17,963
43,375
Taken
49,543
22,264
Mitigated
19,456
20,540
Healing
8,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
3,838
786
128
2,514
12,544
6,171
125
3,336
9,208
0
19,704
W
7,353
1,751
0
4,954
11,084
6,947
3,108
654
10,146
0
49,569
L
Bakasura
Cocotibul
Bakasura
6,314
3,556
0
2,316
12,851
5,154
0
3,055
9,796
0
30,476
W
Cliodhna
6,996
1,150
0
3,542
7,774
2,470
812
785
6,771
0
36,239
L
Xbalanque
Kadu_Antonini
Xbalanque
2,016
1,420
0
349
8,065
1,999
688
2,165
5,900
0
12,890
L
Cthulhu
KayN_Ty
Cthulhu
1,669
291
126
803
6,367
3,536
231
2,027
4,340
8,108
0
W
Baron Samedi
RoadHogOneNight
Baron Samedi
6,476
668
2,422
3,254
6,930
6,029
620
1,006
5,771
30,816
0
W
9,040
299
0
3,053
8,381
2,724
1,759
1,973
6,005
45,184
0
L
4,126
478
0
2,040
9,716
2,596
0
4,933
4,783
21,994
0
W
Medusa
kdtw234
Medusa
8,898
4,328
0
3,315
9,206
4,094
4,952
951
8,255
0
58,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,351
Gold Earned
28,515
353
Minions Killed
184
0
Camps Cleared
0
1,348,963
Distance Traveled
1,054,924
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,929
424
43
3
0
224,585
2
W
Tyr
8,932
638
95
7
0
269,618
5
L
Bakasura
6,427
459
73
5
0
226,150
0
W
Cliodhna
8,314
594
56
4
0
302,362
1
L
Xbalanque
5,044
360
27
2
0
170,217
0
L
Cthulhu
5,223
373
7
1
0
184,029
1
W
Baron Samedi
9,574
684
49
4
0
283,010
1
W
Agni
8,371
598
69
5
0
258,404
0
L
Thoth
5,892
421
34
2
0
249,943
0
W
Medusa
9,160
654
84
6
0
235,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role