Player Matchup

Agni
Agni
Alberto28
Agni
Level 129
God Stats
2W - 0L
1,714 SR
Queue Stats
55W - 49L
1,528 Elo+
Solo
Hercules
Hercules
Ananaskirsikka
Hercules
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 45L
1,517 Elo+
Party 2
Ganesha
Ganesha
Fenodereee
Ganesha
Level 160
God Stats
7W - 4L
1,507 SR
Queue Stats
292W - 319L
1,546 Elo+
Solo
Hun Batz
Hun Batz
demonil0
Hun Batz
Level 67
God Stats
5W - 1L
1,557 SR
Queue Stats
180W - 165L
1,578 Elo+
Solo
Sol
Sol
duiduli
Sol
Level 43
God Stats
3W - 0L
1,857 SR
Queue Stats
61W - 63L
1,539 Elo+
Party 2
Team Averages
Level 105
1,627 SR
1,541 Elo+

VS

Team Averages
Level 92
1,596 SR
1,478 Elo+
Scylla
Scylla
 
Scylla
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
KAMIEL420
Poseidon
Level 44
God Stats
2W - 2L
1,468 SR
Queue Stats
272W - 323L
1,430 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Kylejunior23387
Ah Muzen Cab
Level 26
God Stats
4W - 2L
1,840 SR
Queue Stats
72W - 94L
1,434 Elo+
Party 3
Susano
Susano
TheVampiricQueen
Susano
Level 129
God Stats
2W - 4L
1,507 SR
Queue Stats
684W - 635L
1,491 Elo+
Party 1
Loki
Loki
adriangumo
Loki
Level 155
God Stats
0W - 5L
1,666 SR
Queue Stats
287W - 300L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
9 / 4 / 11
10,423
869
16,666
10,791
4,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
18
8 / 0 / 13
10,634
886
10,124
27,504
19,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ganesha
Fenodereee
Ganesha
15
0 / 3 / 20
8,841
737
4,427
10,604
11,876
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
demonil0
Hun Batz
14
2 / 5 / 13
8,856
738
11,616
10,251
5,562
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
17
4 / 1 / 13
9,617
801
11,552
8,348
3,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
2 / 3 / 6
8,266
689
14,613
8,451
3,940
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
KAMIEL420
Poseidon
14
0 / 7 / 6
7,733
644
6,864
10,363
4,815
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
Kylejunior23387
Ah Muzen Cab
14
4 / 6 / 4
7,936
661
16,196
13,514
6,250
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 5 / 6
8,245
687
7,690
16,748
18,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 2 / 7
9,087
757
9,035
9,347
4,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
42
23
Kills
13
13
Deaths
23
70
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
3
6
1.67
W
Agni
9
4
11
3.63
W
Hercules
8
0
13
14.5
W
Ganesha
Fenodereee
Ganesha
0
3
20
3.33
L
Poseidon
KAMIEL420
Poseidon
0
7
6
0.43
L
Ah Muzen Cab
Kylejunior23387
Ah Muzen Cab
4
6
4
1
L
2
5
6
1
L
5
2
7
4.25
W
Hun Batz
demonil0
Hun Batz
2
5
13
1.7
W
Sol
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,385
Damage
54,398
67,498
Taken
58,423
44,773
Mitigated
37,997
37,290
Healing
17,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
14,613
57
1,826
1,020
8,451
3,940
0
5,114
3,337
21,841
0
W
Agni
16,666
884
2,436
3,066
10,791
4,310
588
3,829
6,924
34,556
0
W
Hercules
10,124
2,173
360
17,760
27,504
19,407
187
9,993
17,297
0
14,315
W
Ganesha
Fenodereee
Ganesha
4,427
94
2,575
1,761
10,604
11,876
230
3,343
7,245
11,771
0
L
Poseidon
KAMIEL420
Poseidon
6,864
650
1,897
529
10,363
4,815
0
6,174
4,189
24,571
0
L
Ah Muzen Cab
Kylejunior23387
Ah Muzen Cab
16,196
5,596
912
3,740
13,514
6,250
0
7,789
5,725
0
25,179
L
7,690
433
1,251
1,884
16,748
18,773
0
9,112
7,636
0
10,314
L
9,035
1,055
2,058
2,742
9,347
4,219
0
4,518
4,829
0
20,014
W
Hun Batz
demonil0
Hun Batz
11,616
2,466
1,462
1,930
10,251
5,562
459
2,627
7,578
201
16,915
W
Sol
11,552
2,405
2,062
3,878
8,348
3,618
2,013
1,347
6,977
29,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,371
Gold Earned
41,267
143
Minions Killed
104
0
Camps Cleared
0
1,206,445
Distance Traveled
1,116,734
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,266
689
24
2
0
241,675
0
W
Agni
10,423
869
65
5
0
197,058
3
W
Hercules
10,634
886
14
1
0
266,042
4
W
Ganesha
8,841
737
2
0
0
244,354
1
L
Poseidon
7,733
644
40
3
0
195,127
0
L
Ah Muzen Cab
7,936
661
16
1
0
198,569
0
L
Susano
8,245
687
7
1
0
228,272
0
L
Loki
9,087
757
17
1
0
253,091
0
W
Hun Batz
8,856
738
17
1
0
235,700
0
W
Sol
9,617
801
45
4
0
263,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role