Player Matchup

Kali
Kali
Ramon 5 one br
Kali
Level 29
God Stats
7W - 11L
1,500 SR
Queue Stats
224W - 236L
1,514 Elo+
Party 1
Terra
Terra
SunsetErmine511
Terra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
bighauter81
Chaac
Level 4
God Stats
0W - 1L
1,493 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
dwha01
Medusa
Level 27
God Stats
19W - 19L
1,490 SR
Queue Stats
128W - 142L
1,423 Elo+
Party 1
Janus
Janus
temp-478510
Janus
Level 28
God Stats
9W - 8L
1,526 SR
Queue Stats
221W - 192L
1,630 Elo+
Party 2
Team Averages
Level 18
1,502 SR
1,514 Elo+

VS

Team Averages
Level 19
1,525 SR
1,435 Elo+
Chaac
Chaac
BogeyBear31
Chaac
Level 25
God Stats
13W - 12L
1,473 SR
Queue Stats
56W - 55L
1,431 Elo+
Party 3
Zeus
Zeus
ChoccyThunder56
Zeus
Level 8
God Stats
18W - 11L
1,683 SR
Queue Stats
25W - 27L
1,580 Elo+
Solo
Bastet
Bastet
Commander TP
Bastet
Level 27
God Stats
34W - 25L
1,467 SR
Queue Stats
75W - 76L
1,432 Elo+
Party 3
Sylvanus
Sylvanus
Foamin Zomb
Sylvanus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 17L
1,396 Elo+
Solo
Medusa
Medusa
OdaraBDR
Medusa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 2
8,133
508
7,829
17,554
6,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 10 / 1
5,538
346
585
11,329
3,984
11
0 / 7 / 1
6,793
425
3,192
17,813
8,640
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
dwha01
Medusa
12
1 / 2 / 2
6,693
418
4,934
7,734
2,694
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 2 / 1
8,964
560
7,841
10,448
3,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 4
8,629
539
9,318
6,065
3,500
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 2 / 4
9,354
585
9,595
7,642
2,762
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
15
8 / 1 / 4
9,071
567
9,816
8,824
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
Foamin Zomb
Sylvanus
14
6 / 0 / 5
8,685
543
6,558
7,450
8,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
OdaraBDR
Medusa
11
3 / 6 / 7
7,510
469
7,976
9,683
3,355
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
9
Kills
26
26
Deaths
9
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
W
4
2
4
3
W
Bastet
8
1
4
10
W
Sylvanus
Foamin Zomb
Sylvanus
6
0
5
8.5
W
Medusa
OdaraBDR
Medusa
3
6
7
1.08
L
4
5
2
1
L
0
10
1
0.05
L
0
7
1
0.07
L
Medusa
dwha01
Medusa
1
2
2
1
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,381
Damage
43,263
64,878
Taken
39,664
25,264
Mitigated
20,893
19,553
Healing
12,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,318
1,508
0
1,864
6,065
3,500
599
1,320
4,666
0
42,156
W
9,595
754
0
2,139
7,642
2,762
1,142
2,496
4,962
62,501
0
W
Bastet
9,816
2,487
0
4,542
8,824
2,877
294
1,850
6,846
0
43,409
W
Sylvanus
Foamin Zomb
Sylvanus
6,558
3,226
302
2,165
7,450
8,399
229
918
6,474
34,008
9,713
W
Medusa
OdaraBDR
Medusa
7,976
4,846
0
1,239
9,683
3,355
1,718
1,579
8,042
0
29,485
L
7,829
4,186
0
7,292
17,554
6,646
0
4,988
12,566
0
38,693
L
585
253
447
926
11,329
3,984
0
3,497
7,832
8,161
0
L
3,192
504
0
5,102
17,813
8,640
91
1,112
16,701
0
28,188
L
Medusa
dwha01
Medusa
4,934
2,017
0
2,705
7,734
2,694
0
2,173
5,561
0
47,630
L
7,841
40
70
3,011
10,448
3,300
0
3,242
7,206
64,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,121
Gold Earned
43,249
357
Minions Killed
415
0
Camps Cleared
0
1,421,139
Distance Traveled
1,454,866
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,629
539
84
5
0
315,265
2
W
Zeus
9,354
585
122
8
0
299,829
4
W
Bastet
9,071
567
76
5
0
331,877
5
W
Sylvanus
8,685
543
76
5
0
256,776
1
W
Medusa
7,510
469
57
4
0
251,119
0
L
Kali
8,133
508
71
4
0
279,857
0
L
Terra
5,538
346
14
1
0
273,653
0
L
Chaac
6,793
425
47
3
0
299,005
0
L
Medusa
6,693
418
86
5
0
293,751
1
L
Janus
8,964
560
139
9
0
274,873
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role