Player Matchup

Chronos
Chronos
Gensue
Chronos
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 38L
1,557 Elo+
Solo
Mulan
Mulan
Spartanez64
Mulan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,679 Elo+
Party 2
Ares
Ares
Thalyb123
Ares
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,679 Elo+
Party 2
Thanatos
Thanatos
omutGGG
Thanatos
Level 8
God Stats
4W - 5L
1,573 SR
Queue Stats
7W - 9L
1,426 Elo+
Solo
Izanami
Izanami
Фомора
Izanami
Level 29
God Stats
8W - 9L
1,346 SR
Queue Stats
132W - 126L
1,467 Elo+
Solo
Team Averages
Level 13
1,484 SR
1,561 Elo+

VS

Team Averages
Level 24
1,469 SR
1,549 Elo+
Cliodhna
Cliodhna
Creszin
Cliodhna
Level 41
God Stats
2W - 1L
1,298 SR
Queue Stats
162W - 93L
1,654 Elo+
Party 1
Hades
Hades
Dargerius
Hades
Level 7
God Stats
5W - 7L
1,411 SR
Queue Stats
13W - 18L
1,503 Elo+
Solo
Hou Yi
Hou Yi
Didsaster
Hou Yi
Level 51
God Stats
6W - 4L
1,401 SR
Queue Stats
177W - 210L
1,372 Elo+
Party 3
Cthulhu
Cthulhu
Redukss
Cthulhu
Level 7
God Stats
5W - 3L
1,468 SR
Queue Stats
21W - 23L
1,527 Elo+
Party 3
Zeus
Zeus
Sikk117
Zeus
Level 16
God Stats
2W - 1L
1,765 SR
Queue Stats
49W - 23L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Gensue
Chronos
12
5 / 4 / 1
7,887
607
9,917
10,980
3,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 8 / 3
5,362
412
3,153
10,146
5,704
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ares
7
0 / 9 / 5
5,608
431
6,190
14,236
11,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
omutGGG
Thanatos
10
1 / 7 / 3
6,582
506
3,254
11,374
4,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
Фомора
Izanami
8
2 / 8 / 1
5,839
449
5,572
10,767
3,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Creszin
Cliodhna
15
9 / 0 / 7
8,847
681
10,138
9,100
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
Dargerius
Hades
11
4 / 4 / 13
7,414
570
7,043
8,885
4,934
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
Didsaster
Hou Yi
11
5 / 2 / 4
6,983
537
8,644
7,053
1,945
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Redukss
Cthulhu
10
4 / 1 / 8
6,523
502
3,806
7,575
3,990
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
Sikk117
Zeus
14
14 / 1 / 8
9,507
731
14,329
6,305
3,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
76
8
Kills
36
36
Deaths
8
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Creszin
Cliodhna
9
0
7
12.5
W
Hades
Dargerius
Hades
4
4
13
2.63
W
Hou Yi
Didsaster
Hou Yi
5
2
4
3.5
L
Chronos
Gensue
Chronos
5
4
1
1.38
W
Cthulhu
Redukss
Cthulhu
4
1
8
8
W
Zeus
Sikk117
Zeus
14
1
8
18
L
0
8
3
0.19
L
Ares
0
9
5
0.28
L
Thanatos
omutGGG
Thanatos
1
7
3
0.36
L
Izanami
Фомора
Izanami
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,086
Damage
43,960
57,503
Taken
38,918
27,834
Mitigated
17,510
12,450
Healing
13,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Creszin
Cliodhna
10,138
1,862
0
3,384
9,100
3,252
498
3,628
5,368
0
57,130
W
Hades
Dargerius
Hades
7,043
920
198
3,185
8,885
4,934
639
5,520
3,037
20,221
0
W
Hou Yi
Didsaster
Hou Yi
8,644
3,013
0
1,809
7,053
1,945
1,425
1,552
5,391
0
35,778
L
Chronos
Gensue
Chronos
9,917
2,823
0
3,657
10,980
3,889
1,165
4,375
6,605
37,014
0
W
Cthulhu
Redukss
Cthulhu
3,806
929
149
2,480
7,575
3,990
334
2,157
5,418
14,206
0
W
Zeus
Sikk117
Zeus
14,329
5,403
0
1,820
6,305
3,389
1,339
2,616
3,597
48,176
4,796
L
3,153
567
0
317
10,146
5,704
0
5,459
4,687
0
15,005
L
Ares
6,190
886
0
1,636
14,236
11,157
0
7,048
7,188
12,458
0
L
Thanatos
omutGGG
Thanatos
3,254
1,226
0
6,056
11,374
4,048
0
3,105
8,269
0
38,232
L
Izanami
Фомора
Izanami
5,572
3,094
0
784
10,767
3,036
41
4,301
6,466
0
27,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,278
Gold Earned
39,274
229
Minions Killed
306
0
Camps Cleared
0
1,206,431
Distance Traveled
1,255,304
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,847
681
101
8
0
325,691
1
W
Hades
7,414
570
41
3
0
228,804
5
W
Hou Yi
6,983
537
48
4
0
222,860
0
L
Chronos
7,887
607
68
5
0
247,759
0
W
Cthulhu
6,523
502
22
2
0
276,271
1
W
Zeus
9,507
731
94
7
0
201,678
0
L
Mulan
5,362
412
29
2
0
229,408
0
L
Ares
5,608
431
12
1
0
232,334
5
L
Thanatos
6,582
506
68
5
0
276,837
1
L
Izanami
5,839
449
52
4
0
220,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role