Player Matchup

Awilix
Awilix
 
Awilix
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
FormidableEnigma
Kukulkan
Level 48
God Stats
50W - 43L
1,572 SR
Queue Stats
138W - 169L
1,426 Elo+
Party 3
Geb
Geb
MoneymauroX
Geb
Level 107
God Stats
36W - 42L
1,461 SR
Queue Stats
304W - 311L
1,473 Elo+
Party 2
Bellona
Bellona
motherscience
Bellona
Level 29
God Stats
3W - 1L
1,623 SR
Queue Stats
68W - 66L
1,472 Elo+
Party 3
Chiron
Chiron
nate_towe
Chiron
Level 127
God Stats
3W - 2L
1,454 SR
Queue Stats
72W - 84L
1,517 Elo+
Party 3
Team Averages
Level 84
1,522 SR
1,478 Elo+

VS

Team Averages
Level 82
1,593 SR
1,464 Elo+
Ymir
Ymir
Cranberrybuddha
Ymir
Level 55
God Stats
1W - 3L
1,422 SR
Queue Stats
2W - 7L
1,280 Elo+
Party 4
Baron Samedi
Baron Samedi
Mari 4PF
Baron Samedi
Level 99
God Stats
6W - 5L
1,783 SR
Queue Stats
277W - 262L
1,550 Elo+
Party 1
Geb
Geb
PDX Cloud
Geb
Level 68
God Stats
47W - 37L
1,597 SR
Queue Stats
289W - 286L
1,531 Elo+
Party 1
Mercury
Mercury
Psuee
Mercury
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
659W - 637L
1,489 Elo+
Party 1
Sol
Sol
simmons543
Sol
Level 89
God Stats
3W - 2L
1,664 SR
Queue Stats
37W - 33L
1,473 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
17 / 6 / 7
12,972
590
25,858
18,519
9,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
3 / 2 / 6
11,534
524
18,037
10,357
4,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 1 / 9
11,864
539
10,556
13,449
10,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
18
5 / 3 / 9
11,426
519
11,815
24,934
30,058
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
nate_towe
Chiron
19
2 / 2 / 11
12,126
551
14,420
11,346
4,427
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 0
10,266
467
8,823
20,018
8,698
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Mari 4PF
Baron Samedi
16
3 / 7 / 4
10,653
484
11,248
18,449
9,107
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 5 / 10
9,219
419
5,770
25,052
26,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Psuee
Mercury
19
3 / 7 / 6
11,361
516
14,929
20,519
7,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
6 / 6 / 2
11,076
503
13,148
18,421
5,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
36
30
Kills
14
14
Deaths
30
42
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
17
6
7
3.42
L
2
5
0
0.4
W
3
2
6
3
L
Baron Samedi
Mari 4PF
Baron Samedi
3
7
4
0.71
W
3
1
9
7.5
L
0
5
10
1
L
Mercury
Psuee
Mercury
3
7
6
0.86
W
Bellona
5
3
9
3.17
W
Chiron
nate_towe
Chiron
2
2
11
3.75
L
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,686
Damage
53,918
78,605
Taken
102,459
58,760
Mitigated
57,484
23,129
Healing
33,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
25,858
12,215
0
2,112
18,519
9,511
196
9,635
8,884
0
86,837
L
8,823
1,654
0
6,631
20,018
8,698
360
8,014
12,004
55,263
0
W
18,037
717
0
1,889
10,357
4,578
1,865
5,118
5,239
88,891
0
L
Baron Samedi
Mari 4PF
Baron Samedi
11,248
1,090
1,811
6,629
18,449
9,107
792
5,858
12,591
63,505
0
W
10,556
2,114
0
5,354
13,449
10,186
978
7,462
5,987
69,701
0
L
5,770
668
0
3,017
25,052
26,533
162
8,086
16,966
27,854
0
L
Mercury
Psuee
Mercury
14,929
5,626
0
7,144
20,519
7,767
0
2,730
17,789
0
81,147
W
Bellona
11,815
5,914
836
7,246
24,934
30,058
708
12,964
11,970
0
52,887
W
Chiron
nate_towe
Chiron
14,420
3,194
1,450
4,242
11,346
4,427
3,107
4,061
7,284
0
94,741
L
13,148
4,869
0
8,547
18,421
5,379
505
3,905
14,516
64,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,922
Gold Earned
52,575
623
Minions Killed
505
0
Camps Cleared
0
2,103,280
Distance Traveled
1,994,284
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,972
590
100
5
0
419,078
0
L
Ymir
10,266
467
107
5
0
395,865
3
W
Kukulkan
11,534
524
167
8
0
394,701
5
L
Baron Samedi
10,653
484
121
6
0
326,731
1
W
Geb
11,864
539
129
6
0
446,647
2
L
Geb
9,219
419
26
1
0
423,577
3
L
Mercury
11,361
516
128
6
0
460,135
0
W
Bellona
11,426
519
66
3
0
420,521
3
W
Chiron
12,126
551
161
7
0
422,333
6
L
Sol
11,076
503
123
6
0
387,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role