Player Matchup

Hercules
Hercules
Bakaboi
Hercules
Level 72
God Stats
1W - 5L
1,687 SR
Queue Stats
11W - 17L
1,802 Elo+
Party 2
Bacchus
Bacchus
Nicehocam
Bacchus
Level 28
God Stats
1W - 6L
1,558 SR
Queue Stats
5W - 13L
1,414 Elo+
Party 2
Awilix
Awilix
Skeletorius
Awilix
Level 121
God Stats
1W - 1L
1,446 SR
Queue Stats
12W - 17L
1,626 Elo+
Party 2
Anubis
Anubis
sSNTs
Anubis
Level 120
God Stats
4W - 1L
1,564 SR
Queue Stats
13W - 19L
1,663 Elo+
Party 2
Team Averages
Level 85
1,564 SR
1,626 Elo+

VS

Team Averages
Level 65
1,512 SR
1,502 Elo+
Ra
Ra
ArkeGlast
Ra
Level 35
God Stats
0W - 1L
1,663 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
Morsbaluga
Medusa
Level 80
God Stats
0W - 1L
1,539 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
Rebelliousx33
Artemis
Level 25
God Stats
0W - 1L
1,692 SR
Queue Stats
3W - 5L
1,706 Elo+
Party 3
Ullr
Ullr
wilczek100
Ullr
Level 121
God Stats
0W - 1L
1,152 SR
Queue Stats
4W - 12L
1,301 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bakaboi
Hercules
15
4 / 2 / 6
9,662
878
5,648
9,947
10,357
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bacchus
Nicehocam
Bacchus
15
2 / 0 / 9
8,992
817
5,124
7,869
8,420
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
15
5 / 0 / 5
9,322
847
6,023
5,148
2,321
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
sSNTs
Anubis
16
7 / 2 / 5
10,169
924
11,210
10,005
4,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 0
8,025
730
2,911
6,903
1,745
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Morsbaluga
Medusa
13
1 / 5 / 0
7,897
718
8,373
10,131
2,721
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artemis
12
1 / 7 / 1
7,871
716
4,394
8,618
3,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 0 / 1
8,207
746
6,657
4,655
1,721
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
18
Kills
4
4
Deaths
18
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Hercules
Bakaboi
Hercules
4
2
6
3.5
L
Medusa
Morsbaluga
Medusa
1
5
0
0.2
W
Bacchus
Nicehocam
Bacchus
2
0
9
6.5
L
Artemis
1
7
1
0.21
W
Awilix
5
0
5
7.5
W
Anubis
sSNTs
Anubis
7
2
5
4.75
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,005
Damage
22,335
32,969
Taken
30,307
26,081
Mitigated
9,366
12,282
Healing
4,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,911
332
834
468
6,903
1,745
571
3,899
3,004
20,598
0
W
Hercules
Bakaboi
Hercules
5,648
1,799
400
2,461
9,947
10,357
581
1,350
8,597
0
16,319
L
Medusa
Morsbaluga
Medusa
8,373
4,794
0
1,525
10,131
2,721
883
6,325
3,806
0
26,592
W
Bacchus
Nicehocam
Bacchus
5,124
736
537
2,690
7,869
8,420
30
113
7,756
12,733
0
L
Artemis
4,394
2,649
0
0
8,618
3,179
303
4,010
4,608
0
13,156
W
Awilix
6,023
2,353
0
1,850
5,148
2,321
1,146
521
4,627
0
40,664
W
Anubis
sSNTs
Anubis
11,210
228
0
4,344
10,005
4,983
2,495
1,457
8,548
39,117
0
L
6,657
1,802
0
1,206
4,655
1,721
330
2,466
2,189
0
28,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,145
Gold Earned
32,000
173
Minions Killed
167
11
Camps Cleared
6
857,962
Distance Traveled
749,849
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,025
730
46
4
1
184,971
0
W
Hercules
9,662
878
23
2
1
218,775
2
L
Medusa
7,897
718
50
5
1
169,308
2
W
Bacchus
8,992
817
12
1
0
230,486
1
L
Artemis
7,871
716
27
2
0
150,062
0
W
Awilix
9,322
847
70
6
7
226,723
2
W
Anubis
10,169
924
68
6
3
181,978
1
L
Ullr
8,207
746
44
4
4
245,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role