Player Matchup

Pele
Pele
DeadliftHell34
Pele
Level 33
God Stats
3W - 1L
1,500 SR
Queue Stats
73W - 102L
1,371 Elo+
Party 1
Chiron
Chiron
K40TiC
Chiron
Level 28
God Stats
6W - 2L
1,549 SR
Queue Stats
13W - 18L
1,367 Elo+
Solo
Zeus
Zeus
captain_bruzzer
Zeus
Level 29
God Stats
2W - 2L
1,422 SR
Queue Stats
44W - 69L
1,270 Elo+
Party 1
Geb
Geb
cubs4dawin72
Geb
Level 24
God Stats
36W - 36L
1,554 SR
Queue Stats
77W - 90L
1,480 Elo+
Solo
King Arthur
King Arthur
donni_bravo
King Arthur
Level 28
God Stats
1W - 1L
1,112 SR
Queue Stats
20W - 39L
1,281 Elo+
Party 1
Team Averages
Level 28
1,427 SR
1,354 Elo+

VS

Team Averages
Level 19
1,549 SR
1,388 Elo+
Cliodhna
Cliodhna
Lizysleep
Cliodhna
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,168 Elo+
Solo
Thor
Thor
Nanegro
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Trider777
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 58L
1,463 Elo+
Solo
Agni
Agni
Twisted_Echo9
Agni
Level 23
God Stats
2W - 3L
1,592 SR
Queue Stats
28W - 39L
1,415 Elo+
Solo
Zeus
Zeus
kira2323
Zeus
Level 28
God Stats
10W - 6L
1,654 SR
Queue Stats
67W - 60L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 0 / 1
9,930
621
8,292
8,457
3,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chiron
K40TiC
Chiron
11
6 / 3 / 3
8,198
512
5,610
8,806
2,670
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
13 / 2 / 3
9,509
594
13,297
9,647
3,276
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
4 / 1 / 4
8,078
505
6,771
16,660
10,415
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

King Arthur
donni_bravo
King Arthur
13
1 / 1 / 5
8,167
510
1,852
5,237
3,581
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Lizysleep
Cliodhna
9
1 / 8 / 0
5,999
375
1,703
10,466
3,086
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thor
Nanegro
Thor
9
1 / 9 / 2
6,060
379
1,233
10,623
4,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
Trider777
Izanami
12
1 / 7 / 2
7,155
447
6,145
12,464
3,455
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 6 / 3
7,068
442
6,730
7,934
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
11
2 / 7 / 3
7,580
474
10,150
11,675
3,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
36
Kills
6
7
Deaths
37
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
12
0
1
12.5
W
Chiron
K40TiC
Chiron
6
3
3
2.5
L
Cliodhna
Lizysleep
Cliodhna
1
8
0
0.13
L
Thor
Nanegro
Thor
1
9
2
0.22
L
Izanami
Trider777
Izanami
1
7
2
0.29
L
1
6
3
0.42
W
13
2
3
7.25
W
4
1
4
6
W
King Arthur
donni_bravo
King Arthur
1
1
5
3.5
L
Zeus
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,822
Damage
25,961
48,807
Taken
53,162
23,120
Mitigated
17,737
11,554
Healing
5,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,292
2,147
0
1,453
8,457
3,178
1,647
2,295
6,102
0
68,989
W
Chiron
K40TiC
Chiron
5,610
1,931
355
1,102
8,806
2,670
1,844
4,101
4,623
0
26,845
L
Cliodhna
Lizysleep
Cliodhna
1,703
61
0
0
10,466
3,086
396
3,268
7,010
0
20,057
L
Thor
Nanegro
Thor
1,233
514
0
1,366
10,623
4,931
0
3,463
6,888
0
13,014
L
Izanami
Trider777
Izanami
6,145
4,468
0
724
12,464
3,455
45
3,615
8,803
0
44,264
L
6,730
276
0
878
7,934
2,549
180
4,165
3,641
34,080
0
W
13,297
2,087
0
2,354
9,647
3,276
1,097
4,903
4,562
47,534
0
W
6,771
982
88
6,202
16,660
10,415
1,377
4,090
12,284
34,846
0
W
King Arthur
donni_bravo
King Arthur
1,852
541
0
0
5,237
3,581
658
843
4,356
0
31,564
L
Zeus
10,150
1,330
0
2,250
11,675
3,716
0
4,805
6,752
43,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,882
Gold Earned
33,862
376
Minions Killed
277
0
Camps Cleared
0
1,502,225
Distance Traveled
1,344,107
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,930
621
113
7
0
341,601
0
W
Chiron
8,198
512
46
3
0
290,619
0
L
Cliodhna
5,999
375
35
2
0
276,795
1
L
Thor
6,060
379
18
1
0
247,601
4
L
Izanami
7,155
447
82
5
0
277,677
2
L
Agni
7,068
442
79
5
0
275,359
1
W
Zeus
9,509
594
92
6
0
267,059
0
W
Geb
8,078
505
51
3
0
300,427
2
W
King Arthur
8,167
510
74
5
0
302,519
0
L
Zeus
7,580
474
63
4
0
266,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role