Player Matchup

Scylla
Scylla
EeveTailz
Scylla
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Terra
Terra
LGD_Bauti
Terra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,631 Elo+
Solo
Mulan
Mulan
MrFire7627
Mulan
Level 25
God Stats
23W - 23L
1,643 SR
Queue Stats
201W - 223L
1,458 Elo+
Solo
Neith
Neith
PJ157
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,217 Elo+
Solo
Bastet
Bastet
francoruiz71
Bastet
Level 27
God Stats
1W - 3L
1,210 SR
Queue Stats
52W - 57L
1,455 Elo+
Solo
Team Averages
Level 12
1,471 SR
1,452 Elo+

VS

Team Averages
Level 20
1,437 SR
1,363 Elo+
Tiamat
Tiamat
Desharian
Tiamat
Level 13
God Stats
5W - 4L
1,362 SR
Queue Stats
6W - 9L
1,309 Elo+
Solo
Camazotz
Camazotz
Furiaah
Camazotz
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
104W - 104L
1,513 Elo+
Solo
Mulan
Mulan
LG22V280LBY31P1
Mulan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,184 Elo+
Solo
Ra
Ra
ObjectiveOrc34
Ra
Level 24
God Stats
7W - 11L
1,248 SR
Queue Stats
55W - 79L
1,247 Elo+
Solo
Chronos
Chronos
ParcaDeEmpanadas
Chronos
Level 27
God Stats
7W - 1L
1,575 SR
Queue Stats
81W - 62L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EeveTailz
Scylla
8
1 / 3 / 1
4,960
496
1,693
3,171
853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
LGD_Bauti
Terra
5
0 / 4 / 1
4,079
408
290
6,511
2,800
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mulan
8
3 / 5 / 0
5,233
523
4,343
8,880
4,635
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
PJ157
Neith
8
0 / 3 / 0
4,809
481
2,846
4,274
1,049
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
9
4 / 4 / 0
5,740
574
5,173
7,014
2,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Desharian
Tiamat
9
2 / 1 / 0
5,353
535
2,323
4,756
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Camazotz
Furiaah
Camazotz
13
12 / 1 / 1
7,579
758
9,766
8,711
3,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

1
0 / 0 / 0
3,604
360
0
0
0
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 5 / 3
5,268
527
2,698
5,430
1,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 1 / 2
7,217
722
2,191
4,342
1,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
8
Kills
18
19
Deaths
8
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Desharian
Tiamat
2
1
0
2
L
Scylla
EeveTailz
Scylla
1
3
1
0.5
W
Camazotz
Furiaah
Camazotz
12
1
1
12.5
W
0
0
0
0
L
Terra
LGD_Bauti
Terra
0
4
1
0.13
L
Mulan
3
5
0
0.6
W
1
5
3
0.5
L
Neith
PJ157
Neith
0
3
0
0
W
3
1
2
4
L
Bastet
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,345
Damage
16,978
29,850
Taken
23,239
11,714
Mitigated
7,813
5,462
Healing
9,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Desharian
Tiamat
2,323
78
0
1,216
4,756
1,633
607
1,504
3,252
17,446
0
L
Scylla
EeveTailz
Scylla
1,693
617
0
250
3,171
853
0
1,564
1,389
14,712
0
W
Camazotz
Furiaah
Camazotz
9,766
3,492
0
6,526
8,711
3,558
0
290
8,421
0
42,523
W
0
0
0
0
0
0
0
0
0
0
0
L
Terra
LGD_Bauti
Terra
290
245
24
1,569
6,511
2,800
46
853
5,534
3,426
0
L
Mulan
4,343
760
0
2,075
8,880
4,635
0
982
7,796
0
24,148
W
2,698
657
12
523
5,430
1,342
877
189
5,241
20,659
0
L
Neith
PJ157
Neith
2,846
1,282
0
790
4,274
1,049
0
1,713
2,561
0
19,603
W
2,191
1,092
0
1,375
4,342
1,280
188
0
4,342
41,887
0
L
Bastet
5,173
1,935
0
754
7,014
2,377
0
1,520
5,358
0
25,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,821
Gold Earned
29,021
175
Minions Killed
259
0
Camps Cleared
0
891,840
Distance Traveled
692,514
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,353
535
43
4
0
180,637
3
L
Scylla
4,960
496
35
4
0
150,597
0
W
Camazotz
7,579
758
89
9
0
202,869
0
W
Mulan
3,604
360
0
0
0
0
0
L
Terra
4,079
408
4
0
0
169,760
1
L
Mulan
5,233
523
41
4
0
181,133
1
W
Ra
5,268
527
41
4
0
147,151
0
L
Neith
4,809
481
46
5
0
182,452
0
W
Chronos
7,217
722
86
9
0
161,857
2
L
Bastet
5,740
574
49
5
0
207,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role