Player Matchup

Hercules
Hercules
Obey_Raul
Hercules
Level 89
God Stats
102W - 114L
1,554 SR
Queue Stats
140W - 163L
1,531 Elo+
Solo
Heimdallr
Heimdallr
Superkiller3452
Heimdallr
Level 132
God Stats
0W - 1L
1,438 SR
Queue Stats
7W - 6L
1,643 Elo+
Party 2
Ra
Ra
daydream1233
Ra
Level 138
God Stats
0W - 1L
1,832 SR
Queue Stats
6W - 7L
1,636 Elo+
Party 2
Ymir
Ymir
snowflake1126
Ymir
Level 129
God Stats
1W - 1L
1,762 SR
Queue Stats
13W - 10L
1,665 Elo+
Party 2
Team Averages
Level 122
1,646 SR
1,619 Elo+

VS

Team Averages
Level 93
1,562 SR
1,471 Elo+
Susano
Susano
 
Susano
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
 
Chang'e
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Silverfish55
Cu Chulainn
Level 106
God Stats
1W - 0L
1,358 SR
Queue Stats
3W - 5L
1,391 Elo+
Party 1
Bacchus
Bacchus
Ångeℓ
Bacchus
Level 20
God Stats
1W - 0L
1,889 SR
Queue Stats
2W - 1L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Obey_Raul
Hercules
14
4 / 5 / 2
8,821
802
6,806
13,128
8,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Superkiller3452
Heimdallr
14
3 / 3 / 3
8,328
757
10,299
8,255
3,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 8 / 2
8,556
778
2,683
8,683
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 4 / 4
8,417
765
5,564
13,311
12,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
13 / 1 / 4
10,795
981
12,004
7,407
3,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
 
Chang'e
14
3 / 3 / 5
8,794
799
6,886
10,412
3,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Silverfish55
Cu Chulainn
14
2 / 3 / 9
8,867
806
8,954
11,353
10,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
Ångeℓ
Bacchus
14
2 / 3 / 7
8,708
792
9,435
7,434
5,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
10
Kills
20
20
Deaths
10
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
13
1
4
15
W
Chang'e
 
Chang'e
3
3
5
1.83
L
Hercules
Obey_Raul
Hercules
4
5
2
1
W
Cu Chulainn
Silverfish55
Cu Chulainn
2
3
9
2.17
L
Heimdallr
Superkiller3452
Heimdallr
3
3
3
1.5
L
1
8
2
0.25
L
2
4
4
1
W
Bacchus
Ångeℓ
Bacchus
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,352
Damage
37,279
43,377
Taken
36,606
26,930
Mitigated
22,311
6,261
Healing
8,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
12,004
3,377
0
876
7,407
3,861
374
964
6,230
0
29,886
W
Chang'e
 
Chang'e
6,886
462
1,710
4,150
10,412
3,070
1,913
2,346
7,926
30,871
0
L
Hercules
Obey_Raul
Hercules
6,806
2,157
0
2,365
13,128
8,866
301
5,335
7,371
0
20,449
W
Cu Chulainn
Silverfish55
Cu Chulainn
8,954
1,221
0
1,525
11,353
10,221
394
3,767
7,480
0
28,946
L
Heimdallr
Superkiller3452
Heimdallr
10,299
5,053
0
2,119
8,255
3,211
0
2,721
5,312
0
35,489
L
2,683
107
682
525
8,683
2,696
229
3,959
4,498
23,981
0
L
5,564
1,384
0
570
13,311
12,157
48
4,064
8,329
17,665
0
W
Bacchus
Ångeℓ
Bacchus
9,435
442
0
500
7,434
5,159
512
1,443
5,612
24,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,122
Gold Earned
37,164
173
Minions Killed
183
11
Camps Cleared
9
739,211
Distance Traveled
907,474
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,795
981
54
5
3
224,792
0
W
Chang'e
8,794
799
58
5
2
222,479
2
L
Hercules
8,821
802
44
4
4
194,614
2
W
Cu Chulainn
8,867
806
33
3
3
237,273
3
L
Heimdallr
8,328
757
60
5
3
194,353
2
L
Ra
8,556
778
49
4
2
165,345
0
L
Ymir
8,417
765
20
2
2
184,899
3
W
Bacchus
8,708
792
38
3
1
222,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role