Player Matchup

Gilgamesh
Gilgamesh
Diamond V
DRlLLZ
Gilgamesh
Diamond V
Level 121
God Stats
34W - 4L
1,534 SR
Queue Stats
443W - 175L
2,400 MMR
Party 2
Thoth
Thoth
Platinum I
HoneyNutCheerios
Thoth
Platinum I
Level 49
God Stats
18W - 2L
2,064 SR
Queue Stats
56W - 3L
2,333 MMR
Party 2
Ne Zha
Ne Zha
Platinum III
lilMMR
Ne Zha
Platinum III
Level 48
God Stats
2W - 1L
2,085 SR
Queue Stats
61W - 3L
2,168 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 73
1,894 SR
2,300 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,575 SR
1,373 MMR
He Bo
He Bo
Silver II
FathomzZ
He Bo
Silver II
Level 82
God Stats
0W - 4L
1,506 SR
Queue Stats
31W - 44L
1,377 MMR
Party 1
Neith
Neith
Silver III
Leo of Sins
Neith
Silver III
Level 100
God Stats
3W - 3L
1,550 SR
Queue Stats
25W - 33L
1,338 MMR
Party 1
Cthulhu
Cthulhu
Gold III
SirTrashMouse
Cthulhu
Gold III
Level 156
God Stats
2W - 3L
1,669 SR
Queue Stats
127W - 140L
1,405 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DRlLLZ
Gilgamesh
11
8 / 0 / 12
7,469
1,067
7,484
8,697
5,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

11
4 / 1 / 12
6,729
961
7,095
2,764
860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
lilMMR
Ne Zha
11
8 / 0 / 11
7,466
1,067
9,520
7,218
3,194
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
Morgan Le FayScyllaPersephoneNoxOdin

VS

Bans
HadesFenrirMedusaDa JiHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
FathomzZ
He Bo
7
0 / 7 / 0
4,489
641
1,689
7,524
1,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 7 / 0
4,498
643
2,495
8,322
1,868
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
7
0 / 6 / 0
4,972
710
3,188
11,385
5,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
0
20
Kills
0
1
Deaths
20
35
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DRlLLZ
Gilgamesh
8
0
12
14
L
He Bo
FathomzZ
He Bo
0
7
0
0
W
4
1
12
10
L
0
7
0
0
L
Cthulhu
0
6
0
0
W
Ne Zha
lilMMR
Ne Zha
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,099
Damage
7,372
18,679
Taken
27,231
9,312
Mitigated
8,794
7,746
Healing
1,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DRlLLZ
Gilgamesh
7,484
1,499
0
3,119
8,697
5,258
517
2,043
6,654
0
16,784
L
He Bo
FathomzZ
He Bo
1,689
300
306
244
7,524
1,571
0
2,292
5,133
5,092
0
W
7,095
241
0
550
2,764
860
961
1,048
1,716
28,003
0
L
2,495
968
0
610
8,322
1,868
0
2,664
5,400
0
11,128
L
Cthulhu
3,188
251
181
494
11,385
5,355
0
2,139
8,960
11,165
0
W
Ne Zha
lilMMR
Ne Zha
9,520
3,578
510
3,567
7,218
3,194
1,231
2,230
4,988
0
29,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,664
Gold Earned
13,959
97
Minions Killed
39
5
Camps Cleared
1
446,007
Distance Traveled
346,914
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,469
1,067
25
4
1
159,376
1
L
He Bo
4,489
641
11
2
0
97,911
0
W
Thoth
6,729
961
38
5
0
139,441
2
L
Neith
4,498
643
20
3
1
112,739
1
L
Cthulhu
4,972
710
8
1
0
136,264
0
W
Ne Zha
7,466
1,067
34
5
4
147,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role