Player Matchup

Zeus
Zeus
 
Zeus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Evil_Princess_89
Hera
Level 93
God Stats
15W - 13L
1,517 SR
Queue Stats
466W - 510L
1,364 Elo+
Solo
Fafnir
Fafnir
MasterGoose
Fafnir
Level 29
God Stats
1W - 1L
1,707 SR
Queue Stats
14W - 15L
1,427 Elo+
Party 2
Medusa
Medusa
Master_Puffer
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,309 Elo+
Party 2
Scylla
Scylla
misstcat
Scylla
Level 61
God Stats
4W - 7L
1,540 SR
Queue Stats
422W - 490L
1,409 Elo+
Solo
Team Averages
Level 67
1,553 SR
1,402 Elo+

VS

Team Averages
Level 93
1,490 SR
1,376 Elo+
Da Ji
Da Ji
 
Da Ji
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Majarom10
Vulcan
Level 66
God Stats
1W - 2L
1,265 SR
Queue Stats
99W - 131L
1,278 Elo+
Party 1
Merlin
Merlin
Steelwyvern22
Merlin
Level 67
God Stats
1W - 0L
1,558 SR
Queue Stats
12W - 14L
1,416 Elo+
Solo
Zeus
Zeus
Tpycuxa
Zeus
Level 122
God Stats
2W - 0L
1,722 SR
Queue Stats
50W - 45L
1,394 Elo+
Solo
Kuzenbo
Kuzenbo
bucky6489
Kuzenbo
Level 82
God Stats
3W - 3L
1,407 SR
Queue Stats
117W - 141L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
2 / 4 / 2
7,120
890
7,298
5,749
2,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 5 / 1
5,983
748
2,051
5,635
2,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fafnir
11
0 / 5 / 3
6,487
811
3,372
10,570
8,672
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 6 / 1
7,151
894
3,847
7,992
2,873
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
misstcat
Scylla
11
0 / 4 / 2
6,365
796
4,119
7,302
2,511
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
8 / 2 / 15
9,286
1,161
8,716
14,808
10,066
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Vulcan
Majarom10
Vulcan
12
2 / 1 / 14
7,562
945
5,580
3,904
1,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
7 / 1 / 12
8,864
1,108
9,759
5,163
2,380
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
Tpycuxa
Zeus
15
7 / 0 / 11
8,783
1,098
8,367
3,030
1,232
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kuzenbo
bucky6489
Kuzenbo
12
0 / 2 / 11
7,485
936
2,218
7,876
10,693
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
87
4
Kills
24
24
Deaths
6
9
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
4
2
0.75
W
Da Ji
 
Da Ji
8
2
15
7.75
L
0
5
1
0.1
W
Vulcan
Majarom10
Vulcan
2
1
14
9
L
Fafnir
0
5
3
0.3
L
2
6
1
0.42
W
7
1
12
13
W
Zeus
Tpycuxa
Zeus
7
0
11
12.5
W
Kuzenbo
bucky6489
Kuzenbo
0
2
11
2.75
L
Scylla
misstcat
Scylla
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,687
Damage
34,640
37,248
Taken
34,781
18,235
Mitigated
26,155
6,808
Healing
17,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
7,298
383
297
284
5,749
2,144
0
3,852
1,897
20,384
0
W
Da Ji
 
Da Ji
8,716
1,869
2,231
5,305
14,808
10,066
490
5,241
9,453
0
14,094
L
2,051
506
125
453
5,635
2,035
0
3,596
2,039
10,657
0
W
Vulcan
Majarom10
Vulcan
5,580
1,585
1,792
1,360
3,904
1,784
1,493
2,740
1,126
12,033
0
L
Fafnir
3,372
995
1,366
1,594
10,570
8,672
0
8,070
2,500
5,408
0
L
3,847
1,309
285
411
7,992
2,873
0
5,614
2,378
0
8,345
W
9,759
572
1,721
1,230
5,163
2,380
1,335
3,052
2,045
33,213
0
W
Zeus
Tpycuxa
Zeus
8,367
385
1,031
660
3,030
1,232
1,004
2,191
811
21,764
0
W
Kuzenbo
bucky6489
Kuzenbo
2,218
845
930
1,307
7,876
10,693
866
3,268
4,506
4,956
0
L
Scylla
misstcat
Scylla
4,119
408
652
1,341
7,302
2,511
0
4,792
2,510
13,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,106
Gold Earned
41,980
91
Minions Killed
92
0
Camps Cleared
0
690,235
Distance Traveled
826,263
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,120
890
28
4
0
160,974
0
W
Da Ji
9,286
1,161
6
1
0
159,729
1
L
Hera
5,983
748
13
2
0
106,870
0
W
Vulcan
7,562
945
9
1
0
182,683
0
L
Fafnir
6,487
811
1
0
0
151,918
0
L
Medusa
7,151
894
16
2
0
128,005
0
W
Merlin
8,864
1,108
43
5
0
173,452
0
W
Zeus
8,783
1,098
30
4
0
168,826
0
W
Kuzenbo
7,485
936
4
1
0
141,573
0
L
Scylla
6,365
796
33
4
0
142,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role