Player Matchup

Medusa
Medusa
DAHSIT
Medusa
Level 100
God Stats
3W - 1L
1,535 SR
Queue Stats
60W - 51L
1,537 Elo+
Party 2
Nu Wa
Nu Wa
Shrillcrayfish
Nu Wa
Level 129
God Stats
29W - 24L
1,609 SR
Queue Stats
139W - 151L
1,550 Elo+
Party 2
Sol
Sol
XxPRteddyxX
Sol
Level 159
God Stats
10W - 7L
1,553 SR
Queue Stats
88W - 87L
1,603 Elo+
Party 2
Bacchus
Bacchus
iiMeatZ
Bacchus
Level 43
God Stats
9W - 2L
1,868 SR
Queue Stats
10W - 5L
1,889 Elo+
Party 2
Thanatos
Thanatos
onelifeilive
Thanatos
Level 62
God Stats
4W - 1L
1,771 SR
Queue Stats
6W - 3L
1,855 Elo+
Party 2
Team Averages
Level 99
1,667 SR
1,687 Elo+

VS

Team Averages
Level 50
1,498 SR
1,434 Elo+
Bellona
Bellona
CF_Diabolic_
Bellona
Level 44
God Stats
6W - 11L
1,329 SR
Queue Stats
69W - 64L
1,436 Elo+
Solo
Ares
Ares
G7xBloodyNNJAxx
Ares
Level 35
God Stats
1W - 5L
1,382 SR
Queue Stats
50W - 52L
1,485 Elo+
Party 1
Agni
Agni
I_Am_Groot_0801
Agni
Level 60
God Stats
18W - 14L
1,477 SR
Queue Stats
99W - 107L
1,453 Elo+
Party 1
Hou Yi
Hou Yi
RyanjustFlyin
Hou Yi
Level 76
God Stats
4W - 1L
1,850 SR
Queue Stats
141W - 124L
1,487 Elo+
Party 1
Thanatos
Thanatos
ThatsSoTravennn
Thanatos
Level 36
God Stats
28W - 37L
1,450 SR
Queue Stats
201W - 226L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DAHSIT
Medusa
13
2 / 1 / 2
8,532
502
7,050
8,300
2,616
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
2 / 0 / 4
10,953
644
14,746
9,501
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 5 / 1
11,250
662
12,890
17,599
5,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
iiMeatZ
Bacchus
13
2 / 0 / 4
8,848
520
9,552
10,595
10,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
onelifeilive
Thanatos
14
2 / 0 / 0
8,487
499
952
10,272
3,740
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CF_Diabolic_
Bellona
13
0 / 4 / 2
7,583
446
9,422
17,238
13,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 0 / 0
7,424
437
4,187
12,221
10,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 1 / 1
8,784
517
6,133
9,240
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
0 / 4 / 0
7,537
443
5,431
12,337
4,432
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
16
5 / 3 / 0
9,247
544
5,430
13,133
4,143
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
12
Kills
6
6
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
CF_Diabolic_
Bellona
0
4
2
0.25
W
Medusa
DAHSIT
Medusa
2
1
2
3
L
1
0
0
1
L
0
1
1
0.5
L
0
4
0
0
W
2
0
4
4
L
Thanatos
5
3
0
1.67
W
4
5
1
0.9
W
Bacchus
iiMeatZ
Bacchus
2
0
4
4
W
Thanatos
onelifeilive
Thanatos
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,190
Damage
30,603
56,267
Taken
64,169
25,255
Mitigated
34,687
28,637
Healing
29,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CF_Diabolic_
Bellona
9,422
2,528
0
6,096
17,238
13,148
0
12,386
4,852
0
42,281
W
Medusa
DAHSIT
Medusa
7,050
1,593
0
2,064
8,300
2,616
0
2,876
5,372
0
56,807
L
4,187
163
268
3,736
12,221
10,187
0
6,458
5,763
17,565
0
L
6,133
121
0
3,737
9,240
2,777
396
5,949
3,291
81,783
0
L
5,431
2,305
0
4,348
12,337
4,432
0
6,504
5,833
0
59,924
W
14,746
4,619
0
5,041
9,501
3,413
2,101
4,913
4,364
97,729
0
L
Thanatos
5,430
559
0
11,541
13,133
4,143
0
6,232
6,901
0
54,827
W
12,890
8,004
0
9,032
17,599
5,041
6,041
0
17,599
82,999
0
W
Bacchus
iiMeatZ
Bacchus
9,552
1,523
329
4,089
10,595
10,445
0
2,266
8,300
35,434
0
W
Thanatos
onelifeilive
Thanatos
952
0
0
8,082
10,272
3,740
262
0
10,272
0
54,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,070
Gold Earned
40,575
577
Minions Killed
493
0
Camps Cleared
0
1,549,876
Distance Traveled
1,661,504
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,583
446
77
5
0
345,933
5
W
Medusa
8,532
502
104
6
0
310,971
4
L
Ares
7,424
437
24
1
0
347,869
6
L
Agni
8,784
517
166
10
0
315,632
1
L
Hou Yi
7,537
443
119
7
0
296,164
4
W
Nu Wa
10,953
644
168
10
0
323,797
3
L
Thanatos
9,247
544
107
6
0
355,906
0
W
Sol
11,250
662
162
10
0
272,058
9
W
Bacchus
8,848
520
50
3
0
314,780
3
W
Thanatos
8,487
499
93
5
0
328,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role