Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
 
Fafnir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Thiffany_Wilson
Ullr
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 47L
1,378 Elo+
Party 1
Fenrir
Fenrir
xLTxBugz
Fenrir
Level 118
God Stats
6W - 6L
1,608 SR
Queue Stats
334W - 327L
1,551 Elo+
Party 2
Thanatos
Thanatos
xLTxPorkyPig22
Thanatos
Level 82
God Stats
1W - 1L
1,326 SR
Queue Stats
168W - 175L
1,487 Elo+
Party 2
Team Averages
Level 108
1,487 SR
1,483 Elo+

VS

Team Averages
Level 74
1,520 SR
1,474 Elo+
Olorun
Olorun
BROKEINFERNO
Olorun
Level 122
God Stats
3W - 5L
1,554 SR
Queue Stats
573W - 564L
1,510 Elo+
Solo
Loki
Loki
Bunk_Ched
Loki
Level 79
God Stats
3W - 2L
1,453 SR
Queue Stats
149W - 158L
1,438 Elo+
Solo
Thanatos
Thanatos
IExiizst
Thanatos
Level 15
God Stats
0W - 1L
1,449 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Merlin
Merlin
MeekMoney713799
Merlin
Level 127
God Stats
7W - 4L
1,644 SR
Queue Stats
439W - 462L
1,420 Elo+
Solo
Eset
Eset
tanobellusci
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
3 / 5 / 18
10,395
945
14,157
13,194
5,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fafnir
 
Fafnir
16
4 / 4 / 15
10,021
911
7,087
19,355
25,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 7 / 8
7,289
663
3,398
10,859
3,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
xLTxBugz
Fenrir
19
14 / 2 / 6
11,583
1,053
8,705
10,266
7,153
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
16
6 / 4 / 14
10,255
932
10,417
11,912
4,542
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
2 / 6 / 9
8,558
778
12,026
13,024
5,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
16
13 / 6 / 4
10,070
915
10,269
10,282
4,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
IExiizst
Thanatos
12
0 / 6 / 3
7,486
681
5,900
9,340
4,695
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 3 / 9
9,610
874
19,842
8,090
3,096
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 6 / 13
9,310
846
6,267
10,876
4,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
60
27
Kills
22
22
Deaths
27
61
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
5
18
2.4
W
Fafnir
 
Fafnir
4
4
15
2.88
L
Olorun
2
6
9
1.08
L
Loki
13
6
4
2.5
L
Thanatos
IExiizst
Thanatos
0
6
3
0.25
L
4
3
9
2.83
W
0
7
8
0.57
L
3
6
13
1.58
W
Fenrir
xLTxBugz
Fenrir
14
2
6
8.5
W
Thanatos
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,764
Damage
54,304
65,586
Taken
51,612
45,929
Mitigated
21,683
30,270
Healing
14,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,157
689
5,586
4,726
13,194
5,484
652
8,399
4,697
32,626
0
W
Fafnir
 
Fafnir
7,087
2,115
1,098
4,230
19,355
25,176
234
9,111
10,214
16,462
0
L
Olorun
12,026
5,265
2,065
4,584
13,024
5,463
731
3,415
9,609
21,328
0
L
Loki
10,269
1,478
644
1,145
10,282
4,182
0
5,289
4,993
0
14,977
L
Thanatos
IExiizst
Thanatos
5,900
1,265
477
2,306
9,340
4,695
0
3,942
5,398
0
11,132
L
19,842
1,396
339
1,202
8,090
3,096
391
3,481
4,609
35,848
0
W
3,398
522
1,037
1,544
10,859
3,574
0
6,780
3,999
0
6,459
L
6,267
2,972
0
2,209
10,876
4,247
795
5,117
5,759
13,472
0
W
Fenrir
xLTxBugz
Fenrir
8,705
1,221
2,600
2,711
10,266
7,153
456
6,251
3,975
0
14,610
W
Thanatos
10,417
3,380
1,357
5,381
11,912
4,542
2,397
7,328
4,566
0
18,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,543
Gold Earned
45,034
104
Minions Killed
101
0
Camps Cleared
0
1,055,650
Distance Traveled
936,770
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,395
945
35
3
0
207,703
1
W
Fafnir
10,021
911
21
2
0
217,071
1
L
Olorun
8,558
778
21
2
0
175,397
2
L
Loki
10,070
915
10
1
0
180,790
0
L
Thanatos
7,486
681
10
1
0
215,926
3
L
Merlin
9,610
874
44
4
0
200,417
0
W
Ullr
7,289
663
2
0
0
163,437
0
L
Eset
9,310
846
16
1
0
164,240
0
W
Fenrir
11,583
1,053
25
2
0
237,179
0
W
Thanatos
10,255
932
21
2
0
230,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role