Player Matchup

Agni
Agni
DuskMagician857
Agni
Level 9
God Stats
18W - 15L
1,310 SR
Queue Stats
26W - 26L
1,341 Elo+
Solo
Cthulhu
Cthulhu
TrueSadakiel
Cthulhu
Level 17
God Stats
13W - 10L
1,549 SR
Queue Stats
14W - 10L
1,529 Elo+
Solo
Merlin
Merlin
buckbaddy69
Merlin
Level 14
God Stats
2W - 1L
1,440 SR
Queue Stats
10W - 18L
1,270 Elo+
Solo
He Bo
He Bo
firewarstone
He Bo
Level 29
God Stats
37W - 49L
1,322 SR
Queue Stats
169W - 228L
1,243 Elo+
Solo
Awilix
Awilix
sweetmalevolens
Awilix
Level 29
God Stats
14W - 5L
1,542 SR
Queue Stats
44W - 23L
1,424 Elo+
Solo
Team Averages
Level 20
1,433 SR
1,361 Elo+

VS

Team Averages
Level 20
1,412 SR
1,299 Elo+
Neith
Neith
BLMB x Venti
Neith
Level 40
God Stats
76W - 78L
1,402 SR
Queue Stats
77W - 84L
1,319 Elo+
Party 1
Terra
Terra
BORNxxStoner300
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,245 Elo+
Party 1
Medusa
Medusa
Juku_SeNsei92
Medusa
Level 21
God Stats
34W - 51L
1,326 SR
Queue Stats
36W - 57L
1,236 Elo+
Party 1
Bakasura
Bakasura
Kay_Man_x
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
coolboy111
Ares
Level 16
God Stats
4W - 9L
1,334 SR
Queue Stats
14W - 41L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 11
13,856
990
13,519
10,278
4,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
TrueSadakiel
Cthulhu
20
4 / 3 / 21
14,034
1,002
14,309
17,087
20,537
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
19
2 / 5 / 9
12,150
868
5,614
6,061
2,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
12 / 6 / 12
15,621
1,116
26,175
16,414
7,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
19 / 3 / 12
16,519
1,180
35,083
15,840
7,580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

168

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 7 / 7
16,257
1,161
29,202
23,447
14,277
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
0 / 9 / 11
12,647
903
4,865
29,598
18,822
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
6 / 11 / 7
14,118
1,008
11,987
23,786
9,717
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Kay_Man_x
Bakasura
18
1 / 6 / 5
11,458
818
3,930
11,458
4,064
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
3 / 6 / 7
12,709
908
9,603
19,030
17,865
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
58
39
Kills
21
21
Deaths
39
65
Assists
37
Player
Kills
Deaths
Assists
KDA
L
11
7
7
2.07
L
0
9
11
0.61
W
2
4
11
1.88
L
6
11
7
0.86
L
Bakasura
Kay_Man_x
Bakasura
1
6
5
0.58
W
Cthulhu
TrueSadakiel
Cthulhu
4
3
21
4.83
W
Merlin
2
5
9
1.3
L
3
6
7
1.08
W
12
6
12
3
W
19
3
12
8.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,700
Damage
59,587
65,680
Taken
107,319
42,640
Mitigated
64,745
4,765
Healing
11,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,202
21,701
0
5,411
23,447
14,277
0
14,522
8,763
0
64,902
L
4,865
2,670
2,868
2,494
29,598
18,822
0
17,594
11,924
21,100
0
W
13,519
790
0
647
10,278
4,520
0
1,083
9,195
62,959
0
L
11,987
6,924
0
715
23,786
9,717
0
10,913
12,721
0
32,189
L
Bakasura
Kay_Man_x
Bakasura
3,930
3,642
0
204
11,458
4,064
0
4,700
6,694
0
15,950
W
Cthulhu
TrueSadakiel
Cthulhu
14,309
591
0
250
17,087
20,537
0
2,755
14,332
31,277
0
W
Merlin
5,614
452
0
43
6,061
2,306
0
856
5,205
7,559
0
L
9,603
722
0
136
19,030
17,865
0
11,348
7,600
11,866
0
W
26,175
1,408
467
3,312
16,414
7,697
0
5,178
11,236
48,292
0
W
35,083
16,944
0
46
15,840
7,580
0
4,596
11,244
0
42,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,180
Gold Earned
67,189
223
Minions Killed
180
4
Camps Cleared
3
1,129,567
Distance Traveled
1,102,816
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
16,257
1,161
71
5
0
237,716
0
L
Terra
12,647
903
23
2
0
206,787
0
W
Agni
13,856
990
132
9
0
228,295
0
L
Medusa
14,118
1,008
49
4
2
216,189
1
L
Bakasura
11,458
818
32
2
0
178,293
0
W
Cthulhu
14,034
1,002
19
1
2
260,903
1
W
Merlin
12,150
868
5
0
0
130,246
0
L
Ares
12,709
908
5
0
1
263,831
0
W
He Bo
15,621
1,116
56
4
2
235,742
0
W
Awilix
16,519
1,180
11
1
0
274,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role