Player Matchup

Anhur
Anhur
Raefwerd
Anhur
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 62L
1,441 Elo+
Solo
Bakasura
Bakasura
enndriiis
Bakasura
Level 29
God Stats
33W - 23L
1,552 SR
Queue Stats
62W - 41L
1,519 Elo+
Solo
Nemesis
Nemesis
l-_Amun_Ra_-l
Nemesis
Level 7
God Stats
2W - 2L
1,165 SR
Queue Stats
3W - 3L
1,289 Elo+
Solo
Bacchus
Bacchus
swassmnstr50
Bacchus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 32L
1,482 Elo+
Solo
Ra
Ra
xGBOY92
Ra
Level 29
God Stats
18W - 35L
1,388 SR
Queue Stats
161W - 186L
1,384 Elo+
Solo
Team Averages
Level 21
1,421 SR
1,423 Elo+

VS

Team Averages
Level 22
1,518 SR
1,545 Elo+
Odin
Odin
DASP00k
Odin
Level 25
God Stats
3W - 3L
1,517 SR
Queue Stats
77W - 69L
1,565 Elo+
Solo
Janus
Janus
Doreetoes
Janus
Level 29
God Stats
6W - 4L
1,771 SR
Queue Stats
266W - 157L
1,718 Elo+
Solo
Cernunnos
Cernunnos
IAMABOTLOL
Cernunnos
Level 22
God Stats
1W - 3L
1,366 SR
Queue Stats
40W - 24L
1,582 Elo+
Solo
Jormungandr
Jormungandr
StarGirl12345
Jormungandr
Level 29
God Stats
20W - 14L
1,437 SR
Queue Stats
100W - 109L
1,358 Elo+
Solo
Guan Yu
Guan Yu
VinhHLW
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Raefwerd
Anhur
12
3 / 1 / 1
6,901
531
6,212
7,064
1,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
enndriiis
Bakasura
13
6 / 2 / 2
7,828
602
4,187
9,656
3,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
9
0 / 3 / 0
5,670
436
979
5,232
1,627
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
swassmnstr50
Bacchus
8
0 / 2 / 4
5,116
394
3,895
7,054
5,165
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 0 / 2
7,226
556
2,380
4,464
2,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
DASP00k
Odin
11
2 / 1 / 0
6,795
523
2,466
6,761
4,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
Doreetoes
Janus
12
1 / 2 / 0
6,938
534
5,065
3,506
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
IAMABOTLOL
Cernunnos
11
3 / 1 / 0
6,741
519
6,283
10,160
2,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
StarGirl12345
Jormungandr
8
1 / 2 / 3
5,508
424
3,668
7,253
3,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
VinhHLW
Guan Yu
7
0 / 5 / 0
5,204
400
1,130
6,717
2,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
11
Kills
7
8
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Odin
DASP00k
Odin
2
1
0
2
L
Janus
Doreetoes
Janus
1
2
0
0.5
L
Cernunnos
IAMABOTLOL
Cernunnos
3
1
0
3
W
Anhur
Raefwerd
Anhur
3
1
1
3.5
L
Jormungandr
StarGirl12345
Jormungandr
1
2
3
1.25
L
Guan Yu
VinhHLW
Guan Yu
0
5
0
0
W
Bakasura
enndriiis
Bakasura
6
2
2
3.5
W
Nemesis
0
3
0
0
W
Bacchus
swassmnstr50
Bacchus
0
2
4
1
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,653
Damage
18,612
33,470
Taken
34,397
14,780
Mitigated
14,297
7,660
Healing
10,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
DASP00k
Odin
2,466
785
0
1,301
6,761
4,047
285
4
6,615
3,809
23,006
L
Janus
Doreetoes
Janus
5,065
0
0
804
3,506
1,136
0
588
2,846
52,325
0
L
Cernunnos
IAMABOTLOL
Cernunnos
6,283
2,933
0
6,616
10,160
2,823
928
2,116
7,914
0
47,631
W
Anhur
Raefwerd
Anhur
6,212
3,631
0
945
7,064
1,861
31
2,086
4,978
0
39,985
L
Jormungandr
StarGirl12345
Jormungandr
3,668
1,431
0
1,212
7,253
3,857
20
1,779
5,474
15,317
0
L
Guan Yu
VinhHLW
Guan Yu
1,130
148
119
683
6,717
2,434
208
1,642
4,973
0
15,167
W
Bakasura
enndriiis
Bakasura
4,187
3,267
0
4,814
9,656
3,978
78
2,768
6,771
0
38,195
W
Nemesis
979
569
0
562
5,232
1,627
942
446
4,504
0
18,404
W
Bacchus
swassmnstr50
Bacchus
3,895
554
0
424
7,054
5,165
0
1,794
5,260
14,573
0
W
2,380
267
0
915
4,464
2,149
184
2,085
2,293
44,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,741
Gold Earned
31,186
341
Minions Killed
301
0
Camps Cleared
0
1,251,155
Distance Traveled
1,091,266
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,795
523
66
5
0
180,633
0
L
Janus
6,938
534
96
7
0
237,877
6
L
Cernunnos
6,741
519
88
7
0
230,839
2
W
Anhur
6,901
531
90
7
0
234,014
3
L
Jormungandr
5,508
424
21
2
0
248,910
2
L
Guan Yu
5,204
400
30
2
0
193,007
0
W
Bakasura
7,828
602
91
7
0
285,357
0
W
Nemesis
5,670
436
41
3
0
223,466
0
W
Bacchus
5,116
394
16
1
0
236,606
1
W
Ra
7,226
556
103
8
0
271,712
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role