Player Matchup

Tiamat
Tiamat
FastBunny27
Tiamat
Level 17
God Stats
6W - 12L
1,233 SR
Queue Stats
10W - 21L
1,123 Elo+
Solo
Medusa
Medusa
lalegal2
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,103 Elo+
Solo
Mulan
Mulan
ninjakill07
Mulan
Level 26
God Stats
0W - 2L
1,651 SR
Queue Stats
61W - 48L
1,468 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
zTrinity
Ah Muzen Cab
Level 28
God Stats
2W - 2L
1,529 SR
Queue Stats
18W - 25L
1,424 Elo+
Solo
Zeus
Zeus
zzKeverus
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,483 SR
1,324 Elo+

VS

Team Averages
Level 32
1,497 SR
1,366 Elo+
Artemis
Artemis
BolsonaroBestAdc
Artemis
Level 17
God Stats
6W - 3L
1,595 SR
Queue Stats
44W - 33L
1,496 Elo+
Party 1
Arachne
Arachne
ElForastero23
Arachne
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,203 Elo+
Solo
Baron Samedi
Baron Samedi
Jurimpe
Baron Samedi
Level 88
God Stats
12W - 10L
1,493 SR
Queue Stats
528W - 730L
1,355 Elo+
Party 1
Ra
Ra
PartidaDiff
Ra
Level 13
God Stats
2W - 2L
1,333 SR
Queue Stats
19W - 18L
1,405 Elo+
Party 1
Sol
Sol
romanx011
Sol
Level 27
God Stats
4W - 2L
1,561 SR
Queue Stats
98W - 103L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
1 / 8 / 3
8,462
403
7,731
20,122
9,964
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
lalegal2
Medusa
10
0 / 14 / 1
6,732
321
2,084
17,007
8,409
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
5 / 8 / 1
10,462
498
12,130
18,893
16,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
zTrinity
Ah Muzen Cab
16
1 / 8 / 3
9,016
429
11,503
17,170
5,848
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
6
0 / 7 / 0
6,071
289
3,730
6,056
1,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 14
11,842
564
13,876
15,219
6,005
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
15
4 / 1 / 7
10,457
498
6,070
13,639
4,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Jurimpe
Baron Samedi
15
8 / 1 / 18
11,363
541
11,599
14,074
12,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 1 / 10
12,115
577
12,749
13,838
6,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
14 / 1 / 13
12,663
603
17,996
15,005
5,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
107
7
Kills
45
45
Deaths
7
8
Assists
62
Player
Kills
Deaths
Assists
KDA
W
9
3
14
5.33
W
Arachne
4
1
7
7.5
L
Tiamat
1
8
3
0.31
W
Baron Samedi
Jurimpe
Baron Samedi
8
1
18
17
W
10
1
10
15
L
Medusa
lalegal2
Medusa
0
14
1
0.04
L
5
8
1
0.69
W
14
1
13
20.5
L
Ah Muzen Cab
zTrinity
Ah Muzen Cab
1
8
3
0.31
L
Zeus
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,178
Damage
62,290
79,248
Taken
71,775
42,956
Mitigated
34,630
14,465
Healing
39,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,876
9,785
0
2,812
15,219
6,005
5,192
2,522
12,697
0
75,508
W
Arachne
6,070
5,022
0
3,183
13,639
4,778
255
2,319
11,320
0
51,756
L
Tiamat
7,731
797
350
3,499
20,122
9,964
224
12,693
7,050
33,560
0
W
Baron Samedi
Jurimpe
Baron Samedi
11,599
1,371
3,264
6,518
14,074
12,208
2,209
3,802
10,272
52,318
0
W
12,749
1,679
6,605
8,551
13,838
6,173
1,170
4,136
9,702
86,790
0
L
Medusa
lalegal2
Medusa
2,084
794
0
1,712
17,007
8,409
0
7,733
9,224
0
22,201
L
12,130
673
0
3,320
18,893
16,856
0
8,969
9,662
7,846
36,921
W
17,996
7,900
0
8,640
15,005
5,466
6,716
4,631
10,374
79,078
0
L
Ah Muzen Cab
zTrinity
Ah Muzen Cab
11,503
3,768
0
5,248
17,170
5,848
0
7,809
9,263
0
74,101
L
Zeus
3,730
1,123
0
336
6,056
1,879
0
4,329
1,705
12,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,743
Gold Earned
58,440
254
Minions Killed
552
0
Camps Cleared
0
1,314,533
Distance Traveled
1,909,123
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,842
564
120
6
0
348,388
0
W
Arachne
10,457
498
89
4
0
408,315
1
L
Tiamat
8,462
403
51
2
0
318,254
1
W
Baron Samedi
11,363
541
89
4
0
366,507
4
W
Ra
12,115
577
136
6
0
393,430
2
L
Medusa
6,732
321
25
1
0
219,999
5
L
Mulan
10,462
498
65
3
0
278,028
1
W
Sol
12,663
603
118
6
0
392,483
1
L
Ah Muzen Cab
9,016
429
97
5
0
361,523
0
L
Zeus
6,071
289
16
1
0
136,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role