Player Matchup

Anubis
Anubis
jay0161
Anubis
Level 18
God Stats
6W - 6L
1,404 SR
Queue Stats
74W - 96L
1,342 Elo+
Party 2
Cthulhu
Cthulhu
sunpk13
Cthulhu
Level 15
God Stats
0W - 1L
1,144 SR
Queue Stats
7W - 14L
1,374 Elo+
Solo
Neith
Neith
suuuuunday
Neith
Level 17
God Stats
31W - 44L
1,358 SR
Queue Stats
101W - 153L
1,349 Elo+
Party 2
Team Averages
Level 17
1,302 SR
1,355 Elo+

VS

Team Averages
Level 27
1,468 SR
1,468 Elo+
Sol
Sol
Qumoy
Sol
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 70L
1,530 Elo+
Party 1
Thor
Thor
REXGUY202
Thor
Level 29
God Stats
3W - 4L
1,455 SR
Queue Stats
63W - 54L
1,539 Elo+
Party 1
Bellona
Bellona
luisramalho
Bellona
Level 25
God Stats
37W - 41L
1,447 SR
Queue Stats
79W - 130L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
jay0161
Anubis
11
5 / 6 / 1
7,525
753
6,880
7,904
3,012
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
sunpk13
Cthulhu
8
0 / 5 / 5
6,592
659
2,666
9,691
5,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Neith
11
1 / 4 / 5
7,073
707
3,854
7,023
2,110
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Qumoy
Sol
13
9 / 1 / 4
9,065
907
9,293
6,876
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
12
3 / 3 / 10
8,056
806
7,575
8,498
2,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
luisramalho
Bellona
11
3 / 2 / 8
7,576
758
3,292
6,514
2,941
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
6
Kills
15
15
Deaths
6
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sol
Qumoy
Sol
9
1
4
11
W
Thor
3
3
10
2.67
L
Anubis
jay0161
Anubis
5
6
1
0.92
W
Bellona
luisramalho
Bellona
3
2
8
3.5
L
Cthulhu
sunpk13
Cthulhu
0
5
5
0.5
L
Neith
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,400
Damage
20,160
24,618
Taken
21,888
10,875
Mitigated
7,607
2,726
Healing
5,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Qumoy
Sol
9,293
2,416
0
2,949
6,876
1,842
1,148
2,667
4,209
27,803
0
W
Thor
7,575
2,741
0
1,629
8,498
2,824
569
3,854
4,644
0
27,382
L
Anubis
jay0161
Anubis
6,880
346
0
1,473
7,904
3,012
192
3,201
4,441
16,809
0
W
Bellona
luisramalho
Bellona
3,292
688
252
940
6,514
2,941
296
3,677
2,837
0
12,662
L
Cthulhu
sunpk13
Cthulhu
2,666
236
0
276
9,691
5,753
84
2,423
7,084
7,115
0
L
Neith
3,854
1,920
95
882
7,023
2,110
572
3,173
3,572
0
16,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,190
Gold Earned
24,697
65
Minions Killed
96
3
Camps Cleared
7
421,964
Distance Traveled
530,166
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,065
907
29
3
1
193,728
1
W
Thor
8,056
806
49
5
4
173,053
2
L
Anubis
7,525
753
28
3
2
145,687
3
W
Bellona
7,576
758
18
2
2
163,385
2
L
Cthulhu
6,592
659
12
1
0
126,515
4
L
Neith
7,073
707
25
3
1
149,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role