Player Matchup

Mercury
Mercury
Drinaru
Mercury
Level 28
God Stats
5W - 3L
1,643 SR
Queue Stats
83W - 64L
1,576 Elo+
Solo
Neith
Neith
ExikLP
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,713 Elo+
Party 1
Zeus
Zeus
LabsTipJr
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,468 Elo+
Solo
Ymir
Ymir
Wulf69
Ymir
Level 98
God Stats
4W - 1L
1,832 SR
Queue Stats
22W - 13L
1,731 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jesusXDlol
Tsukuyomi
Level 25
God Stats
8W - 5L
1,664 SR
Queue Stats
40W - 39L
1,507 Elo+
Solo
Team Averages
Level 34
1,628 SR
1,599 Elo+

VS

Team Averages
Level 29
1,527 SR
1,452 Elo+
Serqet
Serqet
Alvidola
Serqet
Level 28
God Stats
7W - 5L
1,488 SR
Queue Stats
282W - 330L
1,446 Elo+
Solo
Charybdis
Charybdis
BomBastiiick
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 73L
1,404 Elo+
Party 2
Vamana
Vamana
FunnyDeviI
Vamana
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 40L
1,411 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Nethvimer
Morgan Le Fay
Level 24
God Stats
0W - 2L
1,237 SR
Queue Stats
24W - 31L
1,419 Elo+
Party 2
Geb
Geb
ShiniMMR
Geb
Level 7
God Stats
3W - 2L
1,911 SR
Queue Stats
9W - 10L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Drinaru
Mercury
20
20 / 2 / 2
15,934
664
26,681
26,316
10,841
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
ExikLP
Neith
18
3 / 6 / 7
11,521
480
13,460
12,392
3,815
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zeus
20
2 / 5 / 1
13,164
549
7,136
10,984
4,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Wulf69
Ymir
18
2 / 2 / 17
13,295
554
17,139
26,213
34,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
jesusXDlol
Tsukuyomi
17
2 / 12 / 6
11,537
481
12,916
22,121
8,730
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Alvidola
Serqet
13
1 / 4 / 7
9,650
402
7,145
10,010
3,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
BomBastiiick
Charybdis
18
5 / 10 / 4
11,498
479
14,331
21,997
8,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
FunnyDeviI
Vamana
20
11 / 1 / 5
14,857
619
22,918
27,479
44,882
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
Nethvimer
Morgan Le Fay
18
8 / 4 / 3
12,378
516
17,443
16,993
8,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 10 / 6
9,311
388
7,389
23,616
20,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
52
29
Kills
27
27
Deaths
29
33
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Serqet
Alvidola
Serqet
1
4
7
1.13
L
Charybdis
BomBastiiick
Charybdis
5
10
4
0.7
W
Mercury
Drinaru
Mercury
20
2
2
10.5
W
Neith
ExikLP
Neith
3
6
7
1.08
L
Vamana
FunnyDeviI
Vamana
11
1
5
13.5
W
Zeus
2
5
1
0.5
L
Morgan Le Fay
Nethvimer
Morgan Le Fay
8
4
3
2.38
L
2
10
6
0.5
W
Ymir
Wulf69
Ymir
2
2
17
5.25
W
Tsukuyomi
jesusXDlol
Tsukuyomi
2
12
6
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,332
Damage
69,226
98,026
Taken
100,095
62,577
Mitigated
86,251
33,323
Healing
23,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Alvidola
Serqet
7,145
2,163
0
200
10,010
3,983
0
1,433
8,577
0
48,564
L
Charybdis
BomBastiiick
Charybdis
14,331
8,316
0
6,502
21,997
8,550
349
4,748
17,249
0
77,516
W
Mercury
Drinaru
Mercury
26,681
13,993
0
12,953
26,316
10,841
1,140
5,634
20,538
0
175,488
W
Neith
ExikLP
Neith
13,460
5,276
0
2,636
12,392
3,815
4,346
2,984
8,458
0
66,224
L
Vamana
FunnyDeviI
Vamana
22,918
10,509
0
10,681
27,479
44,882
2,009
6,062
21,417
374
113,781
W
Zeus
7,136
1,129
0
3,462
10,984
4,663
2,106
4,126
6,858
92,684
0
L
Morgan Le Fay
Nethvimer
Morgan Le Fay
17,443
1,978
466
5,021
16,993
8,010
351
5,994
10,999
75,615
0
L
7,389
1,104
0
679
23,616
20,826
0
6,038
17,578
15,294
0
W
Ymir
Wulf69
Ymir
17,139
3,056
0
10,984
26,213
34,528
1,391
7,406
18,807
59,331
0
W
Tsukuyomi
jesusXDlol
Tsukuyomi
12,916
4,191
0
3,288
22,121
8,730
139
5,056
16,969
0
52,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,451
Gold Earned
57,694
684
Minions Killed
557
0
Camps Cleared
0
2,273,288
Distance Traveled
2,071,926
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,650
402
86
4
0
296,971
0
L
Charybdis
11,498
479
134
6
0
365,734
2
W
Mercury
15,934
664
218
9
0
577,033
8
W
Neith
11,521
480
142
6
0
412,394
0
L
Vamana
14,857
619
203
8
0
521,513
1
W
Zeus
13,164
549
174
7
0
410,530
2
L
Morgan Le Fay
12,378
516
123
5
0
447,923
0
L
Geb
9,311
388
11
0
0
439,785
0
W
Ymir
13,295
554
48
2
0
466,957
8
W
Tsukuyomi
11,537
481
102
4
0
406,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role