Player Matchup

Sobek
Sobek
HeadSshot
Sobek
Level 108
God Stats
1W - 0L
1,298 SR
Queue Stats
77W - 77L
1,429 Elo+
Solo
Bellona
Bellona
Legend21484
Bellona
Level 63
God Stats
1W - 1L
1,466 SR
Queue Stats
14W - 14L
1,373 Elo+
Solo
Raijin
Raijin
McBeardFeck
Raijin
Level 77
God Stats
2W - 0L
1,751 SR
Queue Stats
13W - 14L
1,356 Elo+
Party 2
Zeus
Zeus
Pepelitos
Zeus
Level 86
God Stats
2W - 0L
1,862 SR
Queue Stats
3W - 3L
1,368 Elo+
Solo
Rama
Rama
soulkito
Rama
Level 73
God Stats
2W - 1L
1,545 SR
Queue Stats
12W - 13L
1,346 Elo+
Party 2
Team Averages
Level 81
1,584 SR
1,374 Elo+

VS

Team Averages
Level 81
1,420 SR
1,373 Elo+
Cerberus
Cerberus
 
Cerberus
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
ChiefHightower
Mulan
Level 80
God Stats
0W - 1L
1,401 SR
Queue Stats
37W - 38L
1,478 Elo+
Solo
Zeus
Zeus
JessePinkman43
Zeus
Level 85
God Stats
0W - 1L
1,288 SR
Queue Stats
16W - 33L
1,271 Elo+
Party 1
Ao Kuang
Ao Kuang
Niuwtt
Ao Kuang
Level 47
God Stats
0W - 1L
1,435 SR
Queue Stats
66W - 92L
1,325 Elo+
Party 3
Nu Wa
Nu Wa
bluebelle
Nu Wa
Level 100
God Stats
7W - 11L
1,477 SR
Queue Stats
15W - 30L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
HeadSshot
Sobek
15
4 / 4 / 18
9,888
899
9,378
14,970
17,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Legend21484
Bellona
15
6 / 2 / 13
9,935
903
8,591
10,377
9,398
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
16
5 / 0 / 7
9,618
874
8,247
7,112
2,726
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
17
8 / 3 / 6
10,463
951
14,193
9,162
3,272
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
16
5 / 1 / 14
9,616
874
9,213
9,177
3,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
4 / 2 / 1
10,154
923
8,596
12,360
10,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 8 / 2
8,249
750
11,556
17,588
16,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
0 / 8 / 2
7,034
639
5,235
8,536
2,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Niuwtt
Ao Kuang
14
3 / 7 / 3
8,928
812
5,586
12,753
5,106
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
bluebelle
Nu Wa
14
1 / 3 / 1
7,737
703
8,253
8,053
6,095
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
19
28
Kills
10
10
Deaths
28
58
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
4
2
1
2.25
L
2
8
2
0.38
W
Sobek
HeadSshot
Sobek
4
4
18
3.25
L
0
8
2
0.13
W
Bellona
Legend21484
Bellona
6
2
13
6.25
W
Raijin
5
0
7
8.5
L
Ao Kuang
Niuwtt
Ao Kuang
3
7
3
0.64
W
Zeus
8
3
6
3.67
L
Nu Wa
bluebelle
Nu Wa
1
3
1
0.5
W
Rama
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,622
Damage
39,226
50,798
Taken
59,290
35,801
Mitigated
40,600
8,740
Healing
10,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
8,596
225
0
4,816
12,360
10,441
0
4,549
7,811
30,062
0
L
11,556
750
0
1,542
17,588
16,099
1
10,412
7,176
6,295
19,489
W
Sobek
HeadSshot
Sobek
9,378
691
0
2,051
14,970
17,247
290
8,116
6,470
25,366
0
L
5,235
986
119
434
8,536
2,859
608
5,834
2,702
22,502
0
W
Bellona
Legend21484
Bellona
8,591
1,331
0
296
10,377
9,398
413
6,056
4,108
0
18,176
W
Raijin
8,247
813
0
3,499
7,112
2,726
1,010
4,171
2,721
33,834
0
L
Ao Kuang
Niuwtt
Ao Kuang
5,586
1,177
0
671
12,753
5,106
0
6,853
5,900
20,126
0
W
Zeus
14,193
2,614
0
1,429
9,162
3,272
694
5,353
3,584
47,733
0
L
Nu Wa
bluebelle
Nu Wa
8,253
1,674
207
2,461
8,053
6,095
0
4,170
3,883
27,104
0
W
Rama
9,213
7,337
0
1,465
9,177
3,158
2,988
6,980
2,151
0
25,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,520
Gold Earned
42,102
263
Minions Killed
250
11
Camps Cleared
3
1,063,047
Distance Traveled
974,277
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,154
923
59
5
1
229,577
4
L
Mulan
8,249
750
40
4
1
195,012
1
W
Sobek
9,888
899
30
3
2
203,976
1
L
Zeus
7,034
639
51
5
0
162,398
0
W
Bellona
9,935
903
25
2
1
232,038
1
W
Raijin
9,618
874
67
6
3
212,037
1
L
Ao Kuang
8,928
812
46
4
1
189,078
3
W
Zeus
10,463
951
85
8
2
215,680
2
L
Nu Wa
7,737
703
54
5
0
198,212
5
W
Rama
9,616
874
56
5
3
199,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role