Player Matchup

Discordia
Discordia
Creszin
Discordia
Level 41
God Stats
2W - 0L
1,863 SR
Queue Stats
162W - 93L
1,649 Elo+
Party 1
Medusa
Medusa
Likaionas
Medusa
Level 15
God Stats
4W - 10L
1,281 SR
Queue Stats
109W - 109L
1,488 Elo+
Solo
Ullr
Ullr
Sikk117
Ullr
Level 16
God Stats
3W - 0L
1,813 SR
Queue Stats
49W - 23L
1,681 Elo+
Party 1
Nemesis
Nemesis
Spartanez64
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Thalyb123
Sylvanus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 18
1,591 SR
1,564 Elo+

VS

Team Averages
Level 24
1,393 SR
1,424 Elo+
Sylvanus
Sylvanus
BigDadBad
Sylvanus
Level 27
God Stats
0W - 1L
1,290 SR
Queue Stats
9W - 13L
1,535 Elo+
Solo
Kukulkan
Kukulkan
DanielScope
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 97L
1,398 Elo+
Solo
Ravana
Ravana
NightmareLuffy
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,346 Elo+
Solo
Medusa
Medusa
sasukeeeee
Medusa
Level 17
God Stats
0W - 3L
1,218 SR
Queue Stats
17W - 23L
1,367 Elo+
Solo
Arachne
Arachne
Фомора
Arachne
Level 29
God Stats
6W - 8L
1,457 SR
Queue Stats
132W - 126L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Creszin
Discordia
18
8 / 0 / 12
12,364
618
18,726
4,995
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Likaionas
Medusa
14
2 / 6 / 11
9,348
467
7,350
12,082
4,536
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
Sikk117
Ullr
20
14 / 3 / 5
13,284
664
21,481
13,235
5,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nemesis
Spartanez64
Nemesis
13
0 / 4 / 10
9,192
460
3,843
11,214
5,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Thalyb123
Sylvanus
12
1 / 8 / 8
8,622
431
6,832
12,572
12,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigDadBad
Sylvanus
11
2 / 5 / 13
8,027
401
7,591
16,193
17,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
DanielScope
Kukulkan
13
0 / 6 / 4
8,423
421
4,298
12,356
4,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 5 / 2
8,632
432
5,825
12,353
9,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
sasukeeeee
Medusa
15
12 / 5 / 7
10,133
507
13,940
17,175
6,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Фомора
Arachne
16
5 / 4 / 3
9,882
494
3,702
15,747
6,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
50
25
Kills
21
21
Deaths
25
46
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BigDadBad
Sylvanus
2
5
13
1.7
W
Discordia
Creszin
Discordia
8
0
12
14
L
Kukulkan
DanielScope
Kukulkan
0
6
4
0.33
W
Medusa
Likaionas
Medusa
2
6
11
1.25
L
2
5
2
0.6
W
Ullr
Sikk117
Ullr
14
3
5
5.5
W
Nemesis
Spartanez64
Nemesis
0
4
10
1.25
W
Sylvanus
Thalyb123
Sylvanus
1
8
8
0.63
L
Medusa
sasukeeeee
Medusa
12
5
7
3.1
L
Arachne
Фомора
Arachne
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,232
Damage
35,356
54,098
Taken
73,824
29,249
Mitigated
44,445
12,319
Healing
15,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BigDadBad
Sylvanus
7,591
1,866
2,123
4,251
16,193
17,707
108
7,019
8,604
18,439
3,105
W
Discordia
Creszin
Discordia
18,726
1,845
122
1,855
4,995
2,006
571
1,423
3,572
92,228
0
L
Kukulkan
DanielScope
Kukulkan
4,298
267
0
1,605
12,356
4,384
456
5,608
6,334
52,400
0
W
Medusa
Likaionas
Medusa
7,350
3,281
0
1,586
12,082
4,536
758
3,100
8,982
0
40,146
L
5,825
1,010
0
922
12,353
9,864
0
614
11,704
0
40,273
W
Ullr
Sikk117
Ullr
21,481
10,114
0
1,428
13,235
5,103
5,165
1,187
12,048
0
107,387
W
Nemesis
Spartanez64
Nemesis
3,843
1,276
0
1,470
11,214
5,277
0
1,948
9,266
0
48,805
W
Sylvanus
Thalyb123
Sylvanus
6,832
1,702
3,330
2,528
12,572
12,327
288
3,677
8,895
20,041
4,537
L
Medusa
sasukeeeee
Medusa
13,940
7,067
0
4,136
17,175
6,180
636
5,222
11,607
0
57,767
L
Arachne
Фомора
Arachne
3,702
2,869
0
2,626
15,747
6,310
0
5,175
10,281
0
69,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,810
Gold Earned
45,097
491
Minions Killed
451
0
Camps Cleared
0
1,857,865
Distance Traveled
1,728,597
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,027
401
40
2
0
313,608
7
W
Discordia
12,364
618
163
8
0
408,817
4
L
Kukulkan
8,423
421
108
5
0
314,607
3
W
Medusa
9,348
467
57
3
0
368,073
1
L
Ravana
8,632
432
84
4
0
350,311
0
W
Ullr
13,284
664
156
8
0
315,346
3
W
Nemesis
9,192
460
70
4
0
422,719
4
W
Sylvanus
8,622
431
45
2
0
342,910
6
L
Medusa
10,133
507
95
5
0
329,734
1
L
Arachne
9,882
494
124
6
0
420,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role