Player Matchup

Nike
Nike
IStrokeDix
Nike
Level 28
God Stats
24W - 28L
1,535 SR
Queue Stats
32W - 43L
1,503 Elo+
Party 1
Achilles
Achilles
Norfph
Achilles
Level 87
God Stats
5W - 10L
1,486 SR
Queue Stats
368W - 462L
1,505 Elo+
Party 1
Rama
Rama
ShortBusVP
Rama
Level 88
God Stats
3W - 1L
1,720 SR
Queue Stats
275W - 291L
1,544 Elo+
Party 1
Baron Samedi
Baron Samedi
TheAslepei
Baron Samedi
Level 69
God Stats
55W - 61L
1,559 SR
Queue Stats
260W - 382L
1,455 Elo+
Party 1
Ra
Ra
XavierRivero
Ra
Level 156
God Stats
3W - 6L
1,559 SR
Queue Stats
164W - 171L
1,541 Elo+
Solo
Team Averages
Level 86
1,572 SR
1,510 Elo+

VS

Team Averages
Level 80
1,407 SR
1,526 Elo+
Cliodhna
Cliodhna
BluePheonix122
Cliodhna
Level 78
God Stats
6W - 3L
1,557 SR
Queue Stats
126W - 133L
1,579 Elo+
Party 2
Tyr
Tyr
CommanderChunky
Tyr
Level 102
God Stats
11W - 14L
1,546 SR
Queue Stats
560W - 641L
1,476 Elo+
Party 2
Merlin
Merlin
Kobra396
Merlin
Level 49
God Stats
9W - 10L
1,254 SR
Queue Stats
325W - 282L
1,560 Elo+
Solo
Sol
Sol
PapaKoolio
Sol
Level 106
God Stats
16W - 21L
1,473 SR
Queue Stats
360W - 398L
1,510 Elo+
Solo
Izanami
Izanami
hsartdennac
Izanami
Level 63
God Stats
5W - 7L
1,205 SR
Queue Stats
225W - 222L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
6,896
493
2,158
9,704
7,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Norfph
Achilles
12
7 / 6 / 3
8,064
576
9,530
13,144
5,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 3 / 1
6,597
471
5,339
10,610
2,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
TheAslepei
Baron Samedi
10
0 / 4 / 2
6,234
445
3,369
10,684
7,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 6 / 2
7,307
522
3,664
9,110
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
15
9 / 3 / 6
8,961
640
8,288
11,697
4,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
3 / 1 / 11
7,208
515
7,094
9,954
10,105
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Kobra396
Merlin
13
3 / 4 / 6
7,879
563
5,361
6,906
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 2 / 0
9,217
658
6,128
8,057
2,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
hsartdennac
Izanami
14
5 / 1 / 3
8,690
621
10,408
6,538
1,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
10
Kills
23
24
Deaths
11
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
9
3
6
4
W
3
1
11
8.5
L
0
5
3
0.3
W
Merlin
Kobra396
Merlin
3
4
6
1.5
L
Achilles
Norfph
Achilles
7
6
3
1.42
W
3
2
0
1.5
L
2
3
1
0.83
L
Baron Samedi
TheAslepei
Baron Samedi
0
4
2
0.25
L
1
6
2
0.33
W
Izanami
hsartdennac
Izanami
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,060
Damage
37,279
53,252
Taken
43,152
25,768
Mitigated
20,563
15,674
Healing
17,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
8,288
972
0
5,290
11,697
4,133
625
1,418
10,203
0
58,762
W
7,094
467
424
3,895
9,954
10,105
72
2,474
7,424
859
19,226
L
2,158
245
0
2,192
9,704
7,395
0
4,806
4,898
0
35,296
W
Merlin
Kobra396
Merlin
5,361
619
76
1,839
6,906
1,892
271
1,467
5,343
47,901
0
L
Achilles
Norfph
Achilles
9,530
2,464
0
2,340
13,144
5,549
0
2,275
10,869
0
33,634
W
6,128
2,417
0
4,657
8,057
2,732
2,789
0
7,648
60,099
7,254
L
5,339
3,221
0
5,205
10,610
2,451
0
937
9,673
0
41,451
L
Baron Samedi
TheAslepei
Baron Samedi
3,369
421
608
2,675
10,684
7,542
0
1,077
9,607
19,958
0
L
3,664
195
423
2,231
9,110
2,831
120
2,157
6,953
47,582
0
W
Izanami
hsartdennac
Izanami
10,408
6,780
0
1,280
6,538
1,701
398
1,440
5,092
0
56,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,098
Gold Earned
41,955
352
Minions Killed
477
0
Camps Cleared
0
1,269,923
Distance Traveled
1,396,656
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,961
640
101
7
0
322,189
3
W
Tyr
7,208
515
28
2
0
293,388
4
L
Nike
6,896
493
71
5
0
197,268
3
W
Merlin
7,879
563
87
6
0
262,195
3
L
Achilles
8,064
576
56
4
0
283,385
2
W
Sol
9,217
658
134
10
0
257,807
1
L
Rama
6,597
471
85
6
0
229,447
1
L
Baron Samedi
6,234
445
29
2
0
276,957
4
L
Ra
7,307
522
111
8
0
282,866
5
W
Izanami
8,690
621
127
9
0
261,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role