Player Matchup

Merlin
Merlin
AkaashSSJBLU
Merlin
Level 26
God Stats
2W - 3L
1,336 SR
Queue Stats
51W - 90L
1,277 Elo+
Solo
Heimdallr
Heimdallr
Bunker2374
Heimdallr
Level 28
God Stats
3W - 4L
1,296 SR
Queue Stats
87W - 101L
1,266 Elo+
Solo
Thanatos
Thanatos
Mohm4zy
Thanatos
Level 16
God Stats
3W - 13L
1,083 SR
Queue Stats
9W - 23L
1,189 Elo+
Party 2
Olorun
Olorun
esmm
Olorun
Level 18
God Stats
4W - 15L
1,263 SR
Queue Stats
19W - 37L
1,160 Elo+
Party 2
Bacchus
Bacchus
zadako12
Bacchus
Level 13
God Stats
5W - 6L
1,500 SR
Queue Stats
13W - 18L
1,500 Elo+
Solo
Team Averages
Level 20
1,296 SR
1,278 Elo+

VS

Team Averages
Level 11
1,474 SR
1,088 Elo+
Heimdallr
Heimdallr
Aledo14
Heimdallr
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 8L
1,005 Elo+
Party 1
Fenrir
Fenrir
CharlesHardwood
Fenrir
Level 29
God Stats
24W - 39L
1,369 SR
Queue Stats
61W - 84L
1,275 Elo+
Solo
Sol
Sol
IsoHijoDeZeus
Sol
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,005 Elo+
Party 1
Mulan
Mulan
Reeedz
Mulan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,005 Elo+
Party 1
Thor
Thor
SergioxGamer13
Thor
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,148 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 5 / 0
8,296
488
3,212
9,471
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Bunker2374
Heimdallr
2
0 / 1 / 0
5,024
296
277
628
159
Thanatos
Mohm4zy
Thanatos
13
5 / 7 / 1
8,385
493
6,089
13,573
5,112
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
esmm
Olorun
11
1 / 5 / 2
6,871
404
2,310
12,230
4,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
zadako12
Bacchus
13
0 / 5 / 2
7,438
438
4,162
14,694
16,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aledo14
Heimdallr
15
11 / 2 / 4
10,405
612
11,516
8,601
3,057
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 5
7,458
439
1,638
5,810
2,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
6 / 1 / 3
9,800
576
9,666
8,432
2,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mulan
Reeedz
Mulan
13
3 / 3 / 2
8,589
505
6,866
10,665
6,771
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

13
3 / 0 / 5
8,387
493
3,985
8,562
2,589
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
23
23
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
5
0
0
W
Heimdallr
Aledo14
Heimdallr
11
2
4
6.5
L
Heimdallr
Bunker2374
Heimdallr
0
1
0
0
W
0
2
5
1.25
W
6
1
3
7.5
L
Thanatos
Mohm4zy
Thanatos
5
7
1
0.79
W
Mulan
Reeedz
Mulan
3
3
2
1.33
W
3
0
5
5.5
L
Olorun
esmm
Olorun
1
5
2
0.4
L
Bacchus
zadako12
Bacchus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,050
Damage
33,671
50,596
Taken
42,070
29,501
Mitigated
17,091
16,161
Healing
12,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
3,212
91
0
2,284
9,471
3,320
1,783
1,468
8,003
55,095
0
W
Heimdallr
Aledo14
Heimdallr
11,516
7,718
0
3,065
8,601
3,057
5,307
2,444
6,157
0
47,167
L
Heimdallr
Bunker2374
Heimdallr
277
163
0
0
628
159
0
291
337
0
590
W
1,638
0
0
686
5,810
2,246
698
532
5,278
0
9,815
W
9,666
3,792
0
5,356
8,432
2,428
4,651
1,885
6,547
53,288
0
L
Thanatos
Mohm4zy
Thanatos
6,089
1,350
0
9,467
13,573
5,112
0
3,563
10,010
0
47,009
W
Mulan
Reeedz
Mulan
6,866
1,708
0
2,173
10,665
6,771
809
3,679
6,986
0
33,629
W
3,985
665
0
977
8,562
2,589
750
1,868
6,694
0
40,002
L
Olorun
esmm
Olorun
2,310
1,266
167
1,761
12,230
4,142
780
2,929
9,301
26,996
0
L
Bacchus
zadako12
Bacchus
4,162
1,186
0
2,482
14,694
16,768
783
1,415
13,279
23,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,014
Gold Earned
44,639
277
Minions Killed
334
0
Camps Cleared
0
1,176,686
Distance Traveled
1,453,372
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,296
488
112
7
0
230,876
2
W
Heimdallr
10,405
612
81
5
0
294,501
0
L
Heimdallr
5,024
296
0
0
0
24,853
0
W
Fenrir
7,458
439
18
1
0
263,042
2
W
Sol
9,800
576
85
5
0
291,307
0
L
Thanatos
8,385
493
83
5
0
296,367
0
W
Mulan
8,589
505
83
5
0
314,240
0
W
Thor
8,387
493
67
4
0
290,282
2
L
Olorun
6,871
404
50
3
0
337,219
1
L
Bacchus
7,438
438
32
2
0
287,371
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role