Player Matchup

Loki
Loki
BorisOAnimal00
Loki
Level 24
God Stats
85W - 64L
1,403 SR
Queue Stats
175W - 202L
1,342 Elo+
Solo
Danzaburou
Danzaburou
CNN
Danzaburou
Level 27
God Stats
4W - 3L
1,382 SR
Queue Stats
100W - 123L
1,326 Elo+
Party 1
Ares
Ares
MPitre
Ares
Level 60
God Stats
9W - 5L
1,291 SR
Queue Stats
120W - 143L
1,336 Elo+
Party 1
Merlin
Merlin
Nomelet
Merlin
Level 15
God Stats
24W - 33L
1,272 SR
Queue Stats
33W - 39L
1,357 Elo+
Party 1
Zeus
Zeus
seeyabots
Zeus
Level 28
God Stats
53W - 29L
1,695 SR
Queue Stats
328W - 263L
1,516 Elo+
Solo
Team Averages
Level 31
1,408 SR
1,375 Elo+

VS

Team Averages
Level 15
1,543 SR
1,440 Elo+
Merlin
Merlin
A 500h genji
Merlin
Level 29
God Stats
27W - 25L
1,643 SR
Queue Stats
100W - 97L
1,490 Elo+
Solo
Bellona
Bellona
Braunsgi420
Bellona
Level 18
God Stats
36W - 39L
1,466 SR
Queue Stats
40W - 43L
1,504 Elo+
Solo
Nemesis
Nemesis
MuRdArA13
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,201 Elo+
Solo
Jormungandr
Jormungandr
TuuMAESTRO
Jormungandr
Level 5
God Stats
4W - 10L
1,423 SR
Queue Stats
8W - 13L
1,444 Elo+
Solo
Gilgamesh
Gilgamesh
X xPIPE PRxX
Gilgamesh
Level 17
God Stats
1W - 1L
1,685 SR
Queue Stats
37W - 29L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 14
14,469
965
12,341
14,511
5,682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
CNN
Danzaburou
20
6 / 4 / 25
15,656
1,044
20,663
18,851
8,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
MPitre
Ares
20
3 / 4 / 32
15,418
1,028
16,921
24,005
18,537
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Nomelet
Merlin
20
8 / 8 / 26
15,225
1,015
23,902
19,261
8,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
20
21 / 5 / 14
18,679
1,245
39,633
13,546
4,463
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

67

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
17 / 8 / 7
18,950
1,263
43,601
21,531
7,419
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
Braunsgi420
Bellona
20
1 / 9 / 11
14,907
994
10,061
35,330
33,949
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
MuRdArA13
Nemesis
19
0 / 6 / 5
11,805
787
2,095
11,578
4,447
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
TuuMAESTRO
Jormungandr
20
2 / 13 / 14
14,828
989
9,595
27,963
35,623
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
X xPIPE PRxX
Gilgamesh
20
6 / 9 / 10
15,863
1,058
18,941
27,243
27,015
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
73
45
Kills
26
26
Deaths
45
111
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Merlin
17
8
7
2.56
W
7
5
14
2.8
L
Bellona
Braunsgi420
Bellona
1
9
11
0.72
W
Danzaburou
CNN
Danzaburou
6
4
25
4.63
W
Ares
MPitre
Ares
3
4
32
4.75
L
Nemesis
MuRdArA13
Nemesis
0
6
5
0.42
W
Merlin
Nomelet
Merlin
8
8
26
2.63
L
Jormungandr
TuuMAESTRO
Jormungandr
2
13
14
0.69
L
Gilgamesh
X xPIPE PRxX
Gilgamesh
6
9
10
1.22
W
Zeus
21
5
14
5.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,460
Damage
84,293
90,174
Taken
123,645
46,012
Mitigated
108,453
6,808
Healing
9,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
43,601
826
0
3,428
21,531
7,419
0
12,880
8,379
63,387
0
W
12,341
3,946
0
230
14,511
5,682
0
7,147
7,108
0
34,607
L
Bellona
Braunsgi420
Bellona
10,061
2,159
1,643
2,444
35,330
33,949
0
25,434
9,548
636
43,294
W
Danzaburou
CNN
Danzaburou
20,663
9,244
0
1,988
18,851
8,640
0
9,796
8,673
0
39,344
W
Ares
MPitre
Ares
16,921
833
0
3,146
24,005
18,537
0
15,545
8,226
27,868
0
L
Nemesis
MuRdArA13
Nemesis
2,095
691
0
156
11,578
4,447
0
8,791
2,559
0
5,473
W
Merlin
Nomelet
Merlin
23,902
882
0
1,402
19,261
8,690
0
11,394
7,315
44,120
0
L
Jormungandr
TuuMAESTRO
Jormungandr
9,595
2,844
0
64
27,963
35,623
0
14,878
12,765
37,221
0
L
Gilgamesh
X xPIPE PRxX
Gilgamesh
18,941
1,747
0
1,945
27,243
27,015
0
17,069
9,938
3,834
39,110
W
Zeus
39,633
3,508
0
42
13,546
4,463
0
9,486
3,744
64,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,447
Gold Earned
76,353
204
Minions Killed
245
7
Camps Cleared
8
1,237,087
Distance Traveled
1,288,889
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
18,950
1,263
60
4
1
295,443
0
W
Loki
14,469
965
33
2
3
232,061
0
L
Bellona
14,907
994
77
5
6
290,842
0
W
Danzaburou
15,656
1,044
44
3
1
247,613
0
W
Ares
15,418
1,028
10
1
1
282,355
0
L
Nemesis
11,805
787
6
0
1
154,224
0
W
Merlin
15,225
1,015
52
3
0
241,834
0
L
Jormungandr
14,828
989
47
3
0
229,183
0
L
Gilgamesh
15,863
1,058
55
4
0
319,197
0
W
Zeus
18,679
1,245
65
4
2
233,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role