Player Matchup

Gilgamesh
Gilgamesh
Creoooo
Gilgamesh
Level 88
God Stats
1W - 1L
1,230 SR
Queue Stats
21W - 17L
1,695 Elo+
Party 2
Olorun
Olorun
DeZeusJuicer2020
Olorun
Level 105
God Stats
0W - 1L
1,811 SR
Queue Stats
11W - 10L
1,814 Elo+
Party 2
Thanatos
Thanatos
Fifa-king-20-19_
Thanatos
Level 35
God Stats
1W - 3L
1,502 SR
Queue Stats
11W - 7L
1,641 Elo+
Solo
Bacchus
Bacchus
Shadowbane26
Bacchus
Level 157
God Stats
13W - 23L
1,485 SR
Queue Stats
659W - 623L
1,607 Elo+
Solo
Team Averages
Level 96
1,507 SR
1,689 Elo+

VS

Team Averages
Level 147
1,559 SR
1,721 Elo+
Thor
Thor
IdoldeOz
Thor
Level 160
God Stats
2W - 1L
1,622 SR
Queue Stats
21W - 13L
1,767 Elo+
Party 1
Ymir
Ymir
ItsGlit
Ymir
Level 120
God Stats
2W - 2L
1,607 SR
Queue Stats
89W - 71L
1,653 Elo+
Solo
Tiamat
Tiamat
KingJuancho
Tiamat
Level 153
God Stats
2W - 0L
1,531 SR
Queue Stats
10W - 4L
1,735 Elo+
Party 1
Cupid
Cupid
ZetmanG
Cupid
Level 156
God Stats
1W - 0L
1,478 SR
Queue Stats
12W - 7L
1,729 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Creoooo
Gilgamesh
16
5 / 6 / 4
9,963
766
10,750
13,782
7,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 5 / 2
8,977
691
5,240
11,745
9,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 5 / 2
9,433
726
6,515
9,473
3,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
Shadowbane26
Bacchus
16
3 / 3 / 4
9,808
754
8,528
15,585
10,483
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
10 / 5 / 5
11,931
918
12,573
11,451
4,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
ItsGlit
Ymir
16
1 / 2 / 11
10,491
807
6,773
8,426
8,298
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
17
5 / 3 / 7
11,278
868
14,229
9,433
6,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
ZetmanG
Cupid
16
3 / 2 / 5
10,371
798
8,733
10,132
3,530
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
12
Kills
19
19
Deaths
12
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Creoooo
Gilgamesh
5
6
4
1.17
L
2
5
2
0.6
L
2
5
2
0.6
W
Thor
10
5
5
2.5
W
Ymir
ItsGlit
Ymir
1
2
11
3.25
W
Tiamat
5
3
7
2.83
L
Bacchus
Shadowbane26
Bacchus
3
3
4
1.67
W
Cupid
ZetmanG
Cupid
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,033
Damage
42,308
50,585
Taken
39,442
30,601
Mitigated
23,348
14,551
Healing
7,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Creoooo
Gilgamesh
10,750
3,625
0
2,249
13,782
7,701
881
4,918
8,642
0
35,059
L
5,240
2,970
431
2,963
11,745
9,015
0
4,499
7,022
23,729
0
L
6,515
1,841
0
4,870
9,473
3,402
0
3,387
6,016
0
27,961
W
Thor
12,573
4,203
0
2,015
11,451
4,669
294
3,688
7,763
0
34,510
W
Ymir
ItsGlit
Ymir
6,773
1,646
0
470
8,426
8,298
478
4,172
4,254
29,353
0
W
Tiamat
14,229
1,049
0
1,491
9,433
6,851
150
2,486
6,947
43,931
0
L
Bacchus
Shadowbane26
Bacchus
8,528
1,162
0
4,038
15,585
10,483
0
7,946
7,449
21,176
0
W
Cupid
ZetmanG
Cupid
8,733
4,933
390
2,861
10,132
3,530
2,036
3,808
6,324
0
36,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,181
Gold Earned
44,071
184
Minions Killed
229
8
Camps Cleared
13
930,415
Distance Traveled
999,513
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,963
766
59
5
2
215,104
2
L
Olorun
8,977
691
43
3
1
207,117
1
L
Thanatos
9,433
726
56
4
5
255,595
2
W
Thor
11,931
918
57
4
1
244,388
3
W
Ymir
10,491
807
51
4
3
250,765
3
W
Tiamat
11,278
868
67
5
8
260,398
2
L
Bacchus
9,808
754
26
2
0
252,599
1
W
Cupid
10,371
798
54
4
1
243,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role