Player Matchup

Geb
Geb
ALADINE3169
Geb
Level 27
God Stats
3W - 3L
1,438 SR
Queue Stats
51W - 98L
1,295 Elo+
Party 1
Cliodhna
Cliodhna
EnzoO OG
Cliodhna
Level 39
God Stats
2W - 2L
1,432 SR
Queue Stats
102W - 139L
1,329 Elo+
Party 1
Ne Zha
Ne Zha
ToothedHades233
Ne Zha
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,244 Elo+
Party 1
Tiamat
Tiamat
XxLemonsxX
Tiamat
Level 18
God Stats
1W - 2L
1,203 SR
Queue Stats
52W - 54L
1,356 Elo+
Solo
Nemesis
Nemesis
YaZZyMoukMouk69
Nemesis
Level 17
God Stats
1W - 1L
1,535 SR
Queue Stats
19W - 24L
1,353 Elo+
Party 1
Team Averages
Level 22
1,422 SR
1,315 Elo+

VS

Team Averages
Level 10
1,443 SR
1,434 Elo+
Set
Set
Cyro1144
Set
Level 21
God Stats
30W - 31L
1,445 SR
Queue Stats
32W - 39L
1,339 Elo+
Solo
Ymir
Ymir
JUANI93YT
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Luck13_13
Ares
Level 7
God Stats
0W - 5L
1,270 SR
Queue Stats
33W - 46L
1,330 Elo+
Solo
Terra
Terra
Polski-Rap1994
Terra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
wise_kratos1
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 24
8,662
433
6,127
11,719
4,693
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cliodhna
EnzoO OG
Cliodhna
15
16 / 0 / 11
10,801
540
24,395
9,214
3,169
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
12 / 3 / 12
10,010
501
9,903
7,678
3,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
XxLemonsxX
Tiamat
13
6 / 0 / 11
9,314
466
7,346
7,822
4,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 1 / 7
9,937
497
5,652
9,806
4,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
7,359
368
4,674
12,774
6,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
9
1 / 18 / 1
7,230
362
4,945
24,282
19,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ares
16
0 / 2 / 0
8,707
435
3,300
11,914
9,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 19 / 1
6,792
340
1,781
19,562
12,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cthulhu
wise_kratos1
Cthulhu
4
0 / 2 / 1
5,676
284
1,645
4,372
2,517
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
6
41
Kills
3
4
Deaths
44
65
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
24
16
L
1
3
0
0.33
W
Cliodhna
EnzoO OG
Cliodhna
16
0
11
21.5
L
Ymir
1
18
1
0.08
L
Ares
0
2
0
0
L
1
19
1
0.08
W
12
3
12
6
W
Tiamat
XxLemonsxX
Tiamat
6
0
11
11.5
W
3
1
7
6.5
L
Cthulhu
wise_kratos1
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,423
Damage
16,345
46,239
Taken
72,904
19,957
Mitigated
49,244
14,672
Healing
11,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,127
1,360
0
3,990
11,719
4,693
909
2,365
9,317
16,167
0
L
4,674
1,545
0
4,737
12,774
6,292
859
1,951
10,711
0
33,560
W
Cliodhna
EnzoO OG
Cliodhna
24,395
10,871
0
4,035
9,214
3,169
3,551
3,830
5,347
0
61,201
L
Ymir
4,945
2,198
0
923
24,282
19,025
0
2,826
21,187
15,891
0
L
Ares
3,300
562
0
4,811
11,914
9,344
0
1,240
10,656
59,852
0
L
1,781
934
0
625
19,562
12,066
0
4,878
14,493
6,760
0
W
9,903
4,901
0
1,081
7,678
3,526
1,355
2,237
5,366
0
37,037
W
Tiamat
XxLemonsxX
Tiamat
7,346
1,046
0
3,346
7,822
4,276
299
1,270
6,488
45,137
0
W
5,652
2,650
0
2,220
9,806
4,293
1,530
1,718
8,050
0
63,664
L
Cthulhu
wise_kratos1
Cthulhu
1,645
490
0
126
4,372
2,517
0
1,793
2,384
4,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,724
Gold Earned
35,764
354
Minions Killed
216
0
Camps Cleared
0
1,862,324
Distance Traveled
1,389,543
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,662
433
19
1
0
357,892
0
L
Set
7,359
368
62
3
0
351,738
1
W
Cliodhna
10,801
540
93
5
0
410,226
0
L
Ymir
7,230
362
19
1
0
287,623
0
L
Ares
8,707
435
115
6
0
376,715
0
L
Terra
6,792
340
14
1
0
266,071
3
W
Ne Zha
10,010
501
54
3
0
384,654
0
W
Tiamat
9,314
466
67
3
0
290,267
3
W
Nemesis
9,937
497
121
6
0
419,285
0
L
Cthulhu
5,676
284
6
0
0
107,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role