Player Matchup

Nemesis
Nemesis
Haviz30
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,217 Elo+
Solo
Hachiman
Hachiman
Jashy121
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,148 Elo+
Party 2
Neith
Neith
Saint_DiabloZ
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 52L
1,362 Elo+
Solo
Osiris
Osiris
ScarletSpiderKG
Osiris
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,371 Elo+
Party 2
Zeus
Zeus
faffy_13
Zeus
Level 6
God Stats
1W - 3L
1,328 SR
Queue Stats
6W - 13L
1,258 Elo+
Party 2
Team Averages
Level 9
1,466 SR
1,271 Elo+

VS

Team Averages
Level 22
1,339 SR
1,360 Elo+
Neith
Neith
BoozeBro
Neith
Level 26
God Stats
5W - 10L
1,293 SR
Queue Stats
128W - 120L
1,416 Elo+
Party 1
Zeus
Zeus
INTENSO8722
Zeus
Level 17
God Stats
18W - 15L
1,353 SR
Queue Stats
19W - 19L
1,309 Elo+
Solo
Ares
Ares
KaHx_iRuShh
Ares
Level 27
God Stats
10W - 9L
1,333 SR
Queue Stats
96W - 91L
1,406 Elo+
Party 1
Merlin
Merlin
RoCkinDa6string
Merlin
Level 14
God Stats
38W - 37L
1,365 SR
Queue Stats
122W - 116L
1,353 Elo+
Solo
Bellona
Bellona
starslingermk
Bellona
Level 26
God Stats
88W - 86L
1,353 SR
Queue Stats
146W - 129L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Haviz30
Nemesis
16
0 / 16 / 3
9,469
861
7,241
26,091
11,475
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Jashy121
Hachiman
16
1 / 9 / 1
9,810
892
7,525
15,818
6,078
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 8 / 1
9,504
864
11,110
17,438
6,919
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 5 / 0
9,322
847
4,810
15,769
13,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
16
0 / 12 / 3
9,677
880
15,984
16,510
6,008
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BoozeBro
Neith
20
18 / 0 / 18
13,050
1,186
17,437
5,992
3,131
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
9 / 2 / 15
11,381
1,035
17,563
9,628
4,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 0 / 21
11,567
1,052
12,613
11,702
17,009
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 1 / 23
11,720
1,065
14,504
7,433
2,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
20
8 / 0 / 30
12,443
1,131
22,661
15,925
13,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
157
3
Kills
50
50
Deaths
3
8
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Neith
BoozeBro
Neith
18
0
18
27
L
Nemesis
Haviz30
Nemesis
0
16
3
0.09
W
9
2
15
8.25
L
Hachiman
Jashy121
Hachiman
1
9
1
0.17
W
9
0
21
19.5
W
6
1
23
17.5
L
1
8
1
0.19
L
1
5
0
0.2
L
Zeus
0
12
3
0.13
W
Bellona
8
0
30
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,670
Damage
84,778
91,626
Taken
50,680
43,496
Mitigated
40,485
4,023
Healing
6,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BoozeBro
Neith
17,437
8,682
0
1,457
5,992
3,131
0
1,884
4,108
0
39,355
L
Nemesis
Haviz30
Nemesis
7,241
2,748
0
2,210
26,091
11,475
0
11,077
14,486
0
22,889
W
17,563
1,362
112
762
9,628
4,177
0
3,509
6,119
32,838
0
L
Hachiman
Jashy121
Hachiman
7,525
3,934
0
456
15,818
6,078
0
8,290
7,392
0
31,984
W
12,613
659
408
713
11,702
17,009
0
4,034
7,668
17,824
0
W
14,504
626
325
760
7,433
2,919
0
1,701
5,732
39,416
0
L
11,110
5,091
0
665
17,438
6,919
0
9,183
8,065
0
32,772
L
4,810
1,349
0
104
15,769
13,016
0
5,333
10,191
0
10,392
L
Zeus
15,984
2,886
0
588
16,510
6,008
0
10,797
5,571
42,403
0
W
Bellona
22,661
7,947
0
2,200
15,925
13,249
0
4,856
11,069
0
36,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,782
Gold Earned
60,161
181
Minions Killed
200
4
Camps Cleared
7
892,584
Distance Traveled
1,051,822
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,050
1,186
57
5
4
207,274
0
L
Nemesis
9,469
861
28
3
1
179,357
0
W
Zeus
11,381
1,035
43
4
0
167,675
0
L
Hachiman
9,810
892
55
5
1
184,855
0
W
Ares
11,567
1,052
8
1
0
215,484
0
W
Merlin
11,720
1,065
62
6
2
209,535
1
L
Neith
9,504
864
36
3
0
167,180
0
L
Osiris
9,322
847
8
1
1
196,001
2
L
Zeus
9,677
880
54
5
1
165,191
1
W
Bellona
12,443
1,131
30
3
1
251,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role