Player Matchup

Chang'e
Chang'e
Ainz420
Chang'e
Level 24
God Stats
16W - 9L
1,579 SR
Queue Stats
64W - 64L
1,439 Elo+
Solo
Thor
Thor
SupaPunisher
Thor
Level 3
God Stats
1W - 2L
1,431 SR
Queue Stats
1W - 2L
1,480 Elo+
Party 1
Janus
Janus
d00msday3
Janus
Level 136
God Stats
1W - 2L
1,382 SR
Queue Stats
34W - 45L
1,462 Elo+
Party 1
Bellona
Bellona
gatesthree
Bellona
Level 27
God Stats
4W - 2L
1,782 SR
Queue Stats
5W - 3L
1,736 Elo+
Solo
Guan Yu
Guan Yu
yasher1995
Guan Yu
Level 21
God Stats
9W - 18L
1,351 SR
Queue Stats
13W - 23L
1,350 Elo+
Party 1
Team Averages
Level 42
1,505 SR
1,493 Elo+

VS

Team Averages
Level 27
1,509 SR
1,493 Elo+
King Arthur
King Arthur
DuckButterSlap
King Arthur
Level 28
God Stats
13W - 6L
1,518 SR
Queue Stats
23W - 18L
1,443 Elo+
Solo
Janus
Janus
EliFeet
Janus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,560 Elo+
Solo
Merlin
Merlin
NWF IceCold
Merlin
Level 29
God Stats
6W - 6L
1,459 SR
Queue Stats
251W - 302L
1,324 Elo+
Solo
Neith
Neith
huhsmite
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,650 Elo+
Party 2
Susano
Susano
iRirdan
Susano
Level 55
God Stats
69W - 59L
1,567 SR
Queue Stats
367W - 390L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ainz420
Chang'e
20
6 / 5 / 9
14,384
1,027
21,602
25,913
13,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
2 / 5 / 6
11,849
846
4,105
18,953
8,059
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
d00msday3
Janus
20
14 / 10 / 8
15,879
1,134
31,058
23,788
9,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
gatesthree
Bellona
20
3 / 9 / 8
12,920
923
19,077
33,328
28,091
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
yasher1995
Guan Yu
19
1 / 5 / 10
12,487
892
14,076
28,200
17,087
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DuckButterSlap
King Arthur
20
12 / 6 / 12
15,691
1,121
38,491
34,799
36,083
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
EliFeet
Janus
20
6 / 8 / 13
13,740
981
22,446
14,885
5,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
20
0 / 5 / 12
12,103
865
11,791
11,831
5,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Neith
huhsmite
Neith
20
3 / 6 / 12
12,969
926
18,813
17,006
6,873
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
iRirdan
Susano
20
13 / 1 / 11
15,771
1,127
29,825
19,108
7,622
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
94
26
Kills
34
34
Deaths
26
41
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Ainz420
Chang'e
6
5
9
2.1
W
King Arthur
DuckButterSlap
King Arthur
12
6
12
3
W
Janus
EliFeet
Janus
6
8
13
1.56
W
Merlin
0
5
12
1.2
L
2
5
6
1
L
Janus
d00msday3
Janus
14
10
8
1.8
L
Bellona
gatesthree
Bellona
3
9
8
0.78
W
Neith
huhsmite
Neith
3
6
12
1.5
W
Susano
iRirdan
Susano
13
1
11
18.5
L
Guan Yu
yasher1995
Guan Yu
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,918
Damage
121,366
130,182
Taken
97,629
76,085
Mitigated
61,081
30,964
Healing
16,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Ainz420
Chang'e
21,602
281
4,765
10,070
25,913
13,364
0
6,861
18,832
49,176
0
W
King Arthur
DuckButterSlap
King Arthur
38,491
1,874
0
6,306
34,799
36,083
0
14,432
19,966
10,505
53,160
W
Janus
EliFeet
Janus
22,446
1,534
525
1,671
14,885
5,119
0
9,574
5,139
38,496
0
W
Merlin
11,791
1,092
197
1,771
11,831
5,384
0
6,627
5,066
43,980
0
L
4,105
857
221
229
18,953
8,059
0
6,182
12,627
0
10,603
L
Janus
d00msday3
Janus
31,058
1,589
287
2,584
23,788
9,484
0
6,322
17,240
53,604
0
L
Bellona
gatesthree
Bellona
19,077
8,293
0
1,786
33,328
28,091
0
9,737
23,367
676
40,718
W
Neith
huhsmite
Neith
18,813
8,321
0
3,783
17,006
6,873
0
10,058
6,832
0
34,793
W
Susano
iRirdan
Susano
29,825
3,015
0
2,714
19,108
7,622
0
11,459
7,419
0
55,970
L
Guan Yu
yasher1995
Guan Yu
14,076
2,541
3,789
7,233
28,200
17,087
0
9,787
18,219
0
33,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,519
Gold Earned
70,274
225
Minions Killed
253
5
Camps Cleared
7
1,335,670
Distance Traveled
1,331,841
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
14,384
1,027
77
6
1
260,932
0
W
King Arthur
15,691
1,121
46
3
1
284,830
1
W
Janus
13,740
981
52
4
2
241,265
0
W
Merlin
12,103
865
70
5
0
210,214
0
L
Thor
11,849
846
14
1
0
242,307
1
L
Janus
15,879
1,134
59
4
1
266,373
0
L
Bellona
12,920
923
31
2
0
260,993
0
W
Neith
12,969
926
31
2
2
251,611
4
W
Susano
15,771
1,127
54
4
2
343,921
0
L
Guan Yu
12,487
892
44
3
3
305,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role