Player Matchup

Yemoja
Yemoja
AngryGoo
Yemoja
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,220 Elo+
Solo
Achilles
Achilles
DeathsDominion
Achilles
Level 5
God Stats
9W - 8L
1,468 SR
Queue Stats
9W - 8L
1,433 Elo+
Solo
King Arthur
King Arthur
HollowlionHS
King Arthur
Level 29
God Stats
5W - 10L
1,370 SR
Queue Stats
133W - 149L
1,467 Elo+
Solo
Cupid
Cupid
Kachow1342
Cupid
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,433 Elo+
Party 1
Sol
Sol
KunaiMeister
Sol
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,463 Elo+
Party 1
Team Averages
Level 12
1,468 SR
1,403 Elo+

VS

Team Averages
Level 31
1,657 SR
1,661 Elo+
Cerberus
Cerberus
GrimGooner
Cerberus
Level 26
God Stats
4W - 3L
1,507 SR
Queue Stats
59W - 66L
1,446 Elo+
Solo
Cliodhna
Cliodhna
KindaMonster
Cliodhna
Level 12
God Stats
8W - 2L
2,096 SR
Queue Stats
18W - 13L
1,788 Elo+
Party 2
Vulcan
Vulcan
MayhemBerhaps
Vulcan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,747 Elo+
Party 2
Hou Yi
Hou Yi
MrsSeaTurrtle
Hou Yi
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 12L
1,683 Elo+
Party 2
Fafnir
Fafnir
ultraintaco
Fafnir
Level 88
God Stats
8W - 1L
1,683 SR
Queue Stats
307W - 185L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AngryGoo
Yemoja
7
0 / 2 / 0
4,922
410
1,235
4,638
1,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Achilles
11
3 / 2 / 1
6,687
557
5,348
8,283
4,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
HollowlionHS
King Arthur
9
1 / 2 / 0
5,434
453
6,196
8,873
4,368
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cupid
9
0 / 4 / 0
5,314
443
3,388
6,370
1,674
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
0 / 7 / 0
5,204
434
2,394
7,398
1,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GrimGooner
Cerberus
9
2 / 1 / 6
6,232
519
1,860
6,819
4,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
KindaMonster
Cliodhna
13
3 / 1 / 5
7,269
606
6,053
7,412
2,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
5 / 1 / 5
7,172
598
6,841
4,845
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 0 / 4
6,440
537
4,330
6,562
2,104
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
11
3 / 1 / 0
6,840
570
5,698
10,469
7,657
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
4
Kills
17
17
Deaths
4
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AngryGoo
Yemoja
0
2
0
0
L
Achilles
3
2
1
1.75
W
Cerberus
GrimGooner
Cerberus
2
1
6
5
L
King Arthur
HollowlionHS
King Arthur
1
2
0
0.5
L
Cupid
0
4
0
0
W
Cliodhna
KindaMonster
Cliodhna
3
1
5
5.5
L
0
7
0
0
W
5
1
5
7.5
W
4
0
4
6
W
Fafnir
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,561
Damage
24,782
35,562
Taken
36,107
13,888
Mitigated
17,771
7,919
Healing
14,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AngryGoo
Yemoja
1,235
333
493
333
4,638
1,855
0
1,823
2,791
7,012
0
L
Achilles
5,348
2,296
0
3,001
8,283
4,204
0
3,158
5,111
0
31,899
W
Cerberus
GrimGooner
Cerberus
1,860
51
0
1,438
6,819
4,327
0
1,461
5,358
12,035
0
L
King Arthur
HollowlionHS
King Arthur
6,196
379
0
2,373
8,873
4,368
0
4,143
4,730
0
22,882
L
Cupid
3,388
1,442
0
1,071
6,370
1,674
0
1,503
4,841
0
31,320
W
Cliodhna
KindaMonster
Cliodhna
6,053
1,665
0
3,414
7,412
2,243
150
176
7,236
0
48,343
L
2,394
1,013
0
648
7,398
1,787
0
3,458
3,690
22,025
0
W
6,841
1,842
0
781
4,845
1,440
384
1,163
3,682
37,433
0
W
4,330
1,607
0
2,466
6,562
2,104
0
975
5,587
0
37,065
W
Fafnir
5,698
1,605
34
6,351
10,469
7,657
0
0
10,469
30,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,561
Gold Earned
33,953
207
Minions Killed
322
0
Camps Cleared
0
997,379
Distance Traveled
1,140,152
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,922
410
9
1
0
190,932
2
L
Achilles
6,687
557
51
4
0
218,259
0
W
Cerberus
6,232
519
35
3
0
245,609
4
L
King Arthur
5,434
453
32
3
0
207,783
3
L
Cupid
5,314
443
61
5
0
192,095
1
W
Cliodhna
7,269
606
97
8
0
263,828
4
L
Sol
5,204
434
54
5
0
188,310
2
W
Vulcan
7,172
598
66
6
0
238,833
4
W
Hou Yi
6,440
537
64
5
0
191,513
6
W
Fafnir
6,840
570
60
5
0
200,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role