Player Matchup

Sobek
Sobek
 
Sobek
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Vattghern9
Heimdallr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Hades
Hades
sadasianboy
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,415 Elo+
Party 1
Team Averages
Level 15
1,500 SR
1,472 Elo+

VS

Team Averages
Level 57
1,377 SR
1,431 Elo+
Thoth
Thoth
HaZòN
Thoth
Level 129
God Stats
2W - 0L
1,535 SR
Queue Stats
27W - 26L
1,524 Elo+
Party 2
Thor
Thor
LoonyDArce
Thor
Level 19
God Stats
3W - 1L
1,591 SR
Queue Stats
49W - 26L
1,593 Elo+
Party 2
Bellona
Bellona
bistouflaie
Bellona
Level 24
God Stats
5W - 6L
1,007 SR
Queue Stats
31W - 41L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 12 / 1
6,779
616
3,092
19,770
11,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Vattghern9
Heimdallr
9
0 / 8 / 3
6,723
611
3,689
10,475
1,850
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 10 / 3
6,584
599
3,942
15,413
5,005
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
HaZòN
Thoth
14
9 / 1 / 20
9,746
886
14,044
5,231
1,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
16 / 3 / 12
10,058
914
19,487
10,688
4,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
bistouflaie
Bellona
12
5 / 0 / 19
8,869
806
8,216
6,232
5,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
81
1
Kills
30
30
Deaths
4
7
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
12
1
0.13
W
Thoth
HaZòN
Thoth
9
1
20
19
W
16
3
12
7.33
L
Heimdallr
Vattghern9
Heimdallr
0
8
3
0.19
W
Bellona
bistouflaie
Bellona
5
0
19
14.5
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,723
Damage
41,747
45,658
Taken
22,151
18,642
Mitigated
12,393
3,793
Healing
4,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,092
406
0
1,059
19,770
11,787
0
4,853
13,421
8,705
0
W
Thoth
HaZòN
Thoth
14,044
1,111
90
1,078
5,231
1,780
765
1,585
3,646
39,558
0
W
19,487
5,354
0
1,230
10,688
4,851
820
3,383
6,150
0
34,906
L
Heimdallr
Vattghern9
Heimdallr
3,689
1,255
177
605
10,475
1,850
0
4,092
5,923
0
12,357
W
Bellona
bistouflaie
Bellona
8,216
1,796
0
1,936
6,232
5,762
20
2,309
3,923
0
19,994
L
3,942
320
282
1,670
15,413
5,005
0
4,284
10,278
9,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,086
Gold Earned
28,673
51
Minions Killed
125
0
Camps Cleared
8
450,714
Distance Traveled
627,827
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,779
616
13
1
0
163,226
1
W
Thoth
9,746
886
60
5
2
187,061
3
W
Thor
10,058
914
35
3
4
198,860
1
L
Heimdallr
6,723
611
18
2
0
164,102
1
W
Bellona
8,869
806
30
3
2
241,906
2
L
Hades
6,584
599
20
2
0
123,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role