Player Matchup

Xbalanque
Xbalanque
A Divine Horror
Xbalanque
Level 28
God Stats
12W - 12L
1,675 SR
Queue Stats
276W - 197L
1,613 Elo+
Solo
Poseidon
Poseidon
ITheBadBass
Poseidon
Level 14
God Stats
1W - 2L
1,276 SR
Queue Stats
1W - 8L
1,120 Elo+
Solo
Cliodhna
Cliodhna
Shweerchik
Cliodhna
Level 28
God Stats
6W - 7L
1,407 SR
Queue Stats
23W - 29L
1,400 Elo+
Solo
Cthulhu
Cthulhu
SiwyplSmyk
Cthulhu
Level 13
God Stats
6W - 4L
1,778 SR
Queue Stats
30W - 32L
1,369 Elo+
Solo
Bellona
Bellona
xBoldie
Bellona
Level 22
God Stats
7W - 6L
1,532 SR
Queue Stats
77W - 84L
1,439 Elo+
Solo
Team Averages
Level 21
1,534 SR
1,388 Elo+

VS

Team Averages
Level 22
1,574 SR
1,485 Elo+
Cthulhu
Cthulhu
Bad Defenses
Cthulhu
Level 24
God Stats
9W - 4L
1,476 SR
Queue Stats
92W - 72L
1,537 Elo+
Solo
Kukulkan
Kukulkan
Hotentoot
Kukulkan
Level 20
God Stats
51W - 44L
1,676 SR
Queue Stats
131W - 139L
1,442 Elo+
Solo
Achilles
Achilles
Lions46
Achilles
Level 29
God Stats
1W - 0L
1,720 SR
Queue Stats
3W - 0L
1,666 Elo+
Solo
Bakasura
Bakasura
Thesportbug
Bakasura
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,296 Elo+
Solo
Cliodhna
Cliodhna
Tsubakichan
Cliodhna
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
68W - 71L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
A Divine Horror
Xbalanque
20
14 / 1 / 12
18,821
1,176
63,160
23,606
9,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
ITheBadBass
Poseidon
20
0 / 15 / 14
13,922
870
3,728
23,123
7,544
Cliodhna
Shweerchik
Cliodhna
20
12 / 7 / 9
18,281
1,143
30,666
28,181
14,010
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
SiwyplSmyk
Cthulhu
20
1 / 8 / 18
14,874
930
15,443
33,535
50,586
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
xBoldie
Bellona
20
5 / 8 / 15
15,682
980
25,816
34,294
18,134
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

13

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bad Defenses
Cthulhu
20
7 / 2 / 24
16,065
1,004
33,397
35,043
57,577
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Hotentoot
Kukulkan
20
12 / 6 / 19
17,324
1,083
46,354
24,487
10,119
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
Lions46
Achilles
20
2 / 10 / 28
15,760
985
18,657
42,104
65,387
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
Thesportbug
Bakasura
20
3 / 7 / 17
14,634
915
9,635
22,160
8,751
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
Tsubakichan
Cliodhna
20
15 / 7 / 12
16,917
1,057
24,730
24,891
9,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
139
32
Kills
39
39
Deaths
32
68
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
A Divine Horror
Xbalanque
14
1
12
20
W
Cthulhu
Bad Defenses
Cthulhu
7
2
24
9.5
W
Kukulkan
Hotentoot
Kukulkan
12
6
19
3.58
L
Poseidon
ITheBadBass
Poseidon
0
15
14
0.47
W
Achilles
Lions46
Achilles
2
10
28
1.6
L
Cliodhna
Shweerchik
Cliodhna
12
7
9
2.36
L
Cthulhu
SiwyplSmyk
Cthulhu
1
8
18
1.25
W
Bakasura
Thesportbug
Bakasura
3
7
17
1.64
W
Cliodhna
Tsubakichan
Cliodhna
15
7
12
3
L
Bellona
xBoldie
Bellona
5
8
15
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,813
Damage
132,773
142,739
Taken
148,685
99,604
Mitigated
151,291
9,173
Healing
6,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
A Divine Horror
Xbalanque
63,160
26,509
0
4,408
23,606
9,330
0
12,275
10,620
0
112,397
W
Cthulhu
Bad Defenses
Cthulhu
33,397
2,718
1,981
0
35,043
57,577
0
4,253
30,790
55,371
0
W
Kukulkan
Hotentoot
Kukulkan
46,354
5,824
0
2,091
24,487
10,119
0
5,060
19,281
87,510
0
L
Poseidon
ITheBadBass
Poseidon
3,728
860
0
0
23,123
7,544
0
14,121
8,653
19,087
0
W
Achilles
Lions46
Achilles
18,657
6,839
0
2,559
42,104
65,387
0
4,765
37,339
0
39,837
L
Cliodhna
Shweerchik
Cliodhna
30,666
9,159
0
2,135
28,181
14,010
0
13,391
14,120
0
69,059
L
Cthulhu
SiwyplSmyk
Cthulhu
15,443
1,720
0
0
33,535
50,586
0
17,546
14,413
32,662
0
W
Bakasura
Thesportbug
Bakasura
9,635
6,141
0
40
22,160
8,751
0
2,444
19,716
0
18,711
W
Cliodhna
Tsubakichan
Cliodhna
24,730
1,058
0
233
24,891
9,457
0
2,503
22,388
0
55,477
L
Bellona
xBoldie
Bellona
25,816
8,927
0
2,630
34,294
18,134
0
22,418
10,662
0
50,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,580
Gold Earned
80,700
319
Minions Killed
296
20
Camps Cleared
4
1,483,139
Distance Traveled
1,716,855
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
18,821
1,176
124
8
1
324,150
0
W
Cthulhu
16,065
1,004
39
2
0
351,274
0
W
Kukulkan
17,324
1,083
102
6
1
314,061
0
L
Poseidon
13,922
870
47
3
2
209,366
0
W
Achilles
15,760
985
44
3
0
335,406
2
L
Cliodhna
18,281
1,143
56
4
13
343,366
0
L
Cthulhu
14,874
930
52
3
0
283,375
2
W
Bakasura
14,634
915
33
2
3
366,655
0
W
Cliodhna
16,917
1,057
78
5
0
349,459
0
L
Bellona
15,682
980
40
3
4
322,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role