Player Matchup

Susano
Susano
L0CH1E
Susano
Level 88
God Stats
0W - 3L
1,259 SR
Queue Stats
498W - 427L
1,626 Elo+
Party 1
Izanami
Izanami
M3RANDUS
Izanami
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
215W - 147L
1,548 Elo+
Party 1
Sun Wukong
Sun Wukong
Outso
Sun Wukong
Level 158
God Stats
2W - 1L
1,510 SR
Queue Stats
311W - 296L
1,608 Elo+
Party 1
Ymir
Ymir
T0xicTango
Ymir
Level 63
God Stats
12W - 14L
1,542 SR
Queue Stats
198W - 144L
1,581 Elo+
Party 1
Da Ji
Da Ji
Xenico
Da Ji
Level 144
God Stats
1W - 1L
1,600 SR
Queue Stats
258W - 207L
1,568 Elo+
Party 1
Team Averages
Level 94
1,482 SR
1,586 Elo+

VS

Team Averages
Level 135
1,797 SR
1,723 Elo+
Thanatos
Thanatos
Deathsquito
Thanatos
Level 160
God Stats
6W - 2L
1,796 SR
Queue Stats
186W - 91L
1,722 Elo+
Party 2
Serqet
Serqet
LukaBurzan
Serqet
Level 159
God Stats
8W - 4L
1,712 SR
Queue Stats
463W - 254L
1,737 Elo+
Party 2
Olorun
Olorun
TankyRo
Olorun
Level 160
God Stats
8W - 1L
2,016 SR
Queue Stats
848W - 495L
1,794 Elo+
Party 2
Rama
Rama
TimboSlíce
Rama
Level 38
God Stats
5W - 3L
1,553 SR
Queue Stats
117W - 65L
1,646 Elo+
Party 2
Agni
Agni
zmijazec
Agni
Level 158
God Stats
3W - 0L
1,908 SR
Queue Stats
235W - 154L
1,713 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
L0CH1E
Susano
7
0 / 8 / 1
4,675
468
3,229
7,394
2,242
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
M3RANDUS
Izanami
8
1 / 5 / 0
4,962
496
2,826
6,664
1,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Outso
Sun Wukong
9
0 / 0 / 1
5,133
513
2,170
5,530
2,002
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 2 / 1
4,511
451
550
6,172
2,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
Xenico
Da Ji
8
1 / 2 / 0
5,123
512
1,717
6,753
2,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Deathsquito
Thanatos
11
4 / 0 / 0
6,244
624
2,936
5,556
1,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
LukaBurzan
Serqet
9
3 / 0 / 6
5,611
561
3,759
5,481
3,932
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Olorun
TankyRo
Olorun
12
8 / 1 / 2
7,605
761
7,543
6,310
3,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
2 / 1 / 4
6,061
606
4,524
3,804
898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
11
0 / 0 / 1
6,170
617
4,457
2,230
526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
17
17
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Deathsquito
Thanatos
4
0
0
4
L
Susano
L0CH1E
Susano
0
8
1
0.06
W
Serqet
LukaBurzan
Serqet
3
0
6
6
L
Izanami
M3RANDUS
Izanami
1
5
0
0.2
L
Sun Wukong
Outso
Sun Wukong
0
0
1
0.5
L
0
2
1
0.25
W
Olorun
TankyRo
Olorun
8
1
2
9
W
2
1
4
4
L
Da Ji
Xenico
Da Ji
1
2
0
0.5
W
Agni
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,492
Damage
23,219
32,513
Taken
23,381
11,303
Mitigated
10,402
5,806
Healing
15,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Deathsquito
Thanatos
2,936
738
0
7,863
5,556
1,729
0
272
5,284
0
36,201
L
Susano
L0CH1E
Susano
3,229
398
0
930
7,394
2,242
0
4,122
3,190
0
17,561
W
Serqet
LukaBurzan
Serqet
3,759
997
345
1,140
5,481
3,932
0
103
5,378
0
8,633
L
Izanami
M3RANDUS
Izanami
2,826
2,422
0
1,082
6,664
1,531
0
518
6,056
0
27,618
L
Sun Wukong
Outso
Sun Wukong
2,170
502
0
1,493
5,530
2,002
0
1,303
4,071
0
31,639
L
550
97
0
1,211
6,172
2,853
0
1,683
4,385
5,358
0
W
Olorun
TankyRo
Olorun
7,543
4,386
319
3,120
6,310
3,317
1,428
0
6,310
43,745
5,375
W
4,524
3,571
0
1,364
3,804
898
769
175
3,629
0
35,003
L
Da Ji
Xenico
Da Ji
1,717
150
0
1,090
6,753
2,675
0
3,024
3,702
0
25,030
W
Agni
4,457
414
0
876
2,230
526
129
0
2,230
39,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,404
Gold Earned
31,691
238
Minions Killed
364
0
Camps Cleared
0
952,202
Distance Traveled
1,033,077
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,244
624
83
8
0
230,082
4
L
Susano
4,675
468
38
4
0
190,368
4
W
Serqet
5,611
561
8
1
0
221,940
3
L
Izanami
4,962
496
50
5
0
171,245
4
L
Sun Wukong
5,133
513
82
8
0
212,221
5
L
Ymir
4,511
451
14
1
0
176,995
3
W
Olorun
7,605
761
92
9
0
190,940
1
W
Rama
6,061
606
78
8
0
184,399
1
L
Da Ji
5,123
512
54
5
0
201,373
3
W
Agni
6,170
617
103
10
0
205,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role