Player Matchup

Charybdis
Charybdis
Aheryn
Charybdis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,393 Elo+
Party 2
Serqet
Serqet
BidouGaming
Serqet
Level 143
God Stats
1W - 1L
1,274 SR
Queue Stats
15W - 13L
1,529 Elo+
Party 2
Kuzenbo
Kuzenbo
MrLonelyTeddy
Kuzenbo
Level 64
God Stats
1W - 1L
1,761 SR
Queue Stats
9W - 10L
1,445 Elo+
Party 2
Tyr
Tyr
Shawnz997
Tyr
Level 113
God Stats
1W - 0L
1,533 SR
Queue Stats
24W - 16L
1,601 Elo+
Party 2
Achilles
Achilles
polludukes
Achilles
Level 109
God Stats
5W - 1L
1,696 SR
Queue Stats
175W - 174L
1,447 Elo+
Solo
Team Averages
Level 91
1,553 SR
1,483 Elo+

VS

Team Averages
Level 79
1,427 SR
1,460 Elo+
Pele
Pele
Mokkochino
Pele
Level 29
God Stats
1W - 5L
1,224 SR
Queue Stats
109W - 109L
1,472 Elo+
Party 3
Xbalanque
Xbalanque
MonKey-RyDer
Xbalanque
Level 122
God Stats
6W - 16L
1,347 SR
Queue Stats
648W - 673L
1,473 Elo+
Party 1
King Arthur
King Arthur
QuadOpe_
King Arthur
Level 96
God Stats
2W - 4L
1,403 SR
Queue Stats
377W - 381L
1,475 Elo+
Party 1
Apollo
Apollo
Redsy
Apollo
Level 82
God Stats
0W - 2L
1,250 SR
Queue Stats
35W - 36L
1,444 Elo+
Party 3
Tiamat
Tiamat
h9000p
Tiamat
Level 64
God Stats
4W - 2L
1,911 SR
Queue Stats
42W - 52L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aheryn
Charybdis
16
5 / 2 / 16
9,749
812
10,378
10,233
3,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
18
14 / 2 / 12
11,255
938
15,892
11,675
6,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
15
2 / 3 / 17
9,048
754
7,782
11,796
15,225
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
7 / 2 / 21
10,571
881
20,986
15,169
15,442
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
polludukes
Achilles
16
7 / 3 / 15
9,910
826
11,066
12,632
16,099
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 5
8,766
731
7,544
14,257
5,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
MonKey-RyDer
Xbalanque
15
2 / 6 / 4
8,670
723
13,814
11,621
4,562
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
QuadOpe_
King Arthur
14
2 / 6 / 3
8,111
676
6,608
21,367
16,025
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Redsy
Apollo
15
4 / 10 / 3
9,851
821
11,038
14,376
5,175
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
h9000p
Tiamat
16
2 / 4 / 7
8,762
730
9,808
10,596
6,551
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
34
35
Kills
12
12
Deaths
35
81
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Aheryn
Charybdis
5
2
16
6.5
W
Serqet
14
2
12
10
L
2
9
5
0.5
L
Xbalanque
MonKey-RyDer
Xbalanque
2
6
4
0.67
W
Kuzenbo
2
3
17
3.5
L
King Arthur
QuadOpe_
King Arthur
2
6
3
0.58
L
Apollo
Redsy
Apollo
4
10
3
0.55
W
7
2
21
8.75
L
Tiamat
h9000p
Tiamat
2
4
7
1.38
W
Achilles
polludukes
Achilles
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,104
Damage
48,812
61,505
Taken
72,217
57,395
Mitigated
37,706
30,844
Healing
18,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Aheryn
Charybdis
10,378
3,855
2,713
3,203
10,233
3,847
2,372
1,547
8,686
0
28,308
W
Serqet
15,892
2,904
5,119
4,567
11,675
6,782
1,557
2,434
9,241
0
18,759
L
7,544
491
418
1,715
14,257
5,393
0
2,590
11,473
0
20,290
L
Xbalanque
MonKey-RyDer
Xbalanque
13,814
4,555
851
2,370
11,621
4,562
442
2,240
8,788
0
28,920
W
Kuzenbo
7,782
1,222
1,545
435
11,796
15,225
332
2,449
9,347
13,939
0
L
King Arthur
QuadOpe_
King Arthur
6,608
179
1,348
7,056
21,367
16,025
0
4,522
15,851
0
12,638
L
Apollo
Redsy
Apollo
11,038
7,049
287
1,235
14,376
5,175
144
1,681
11,820
0
18,726
W
20,986
1,190
2,371
6,126
15,169
15,442
336
1,189
13,980
11,264
21,477
L
Tiamat
h9000p
Tiamat
9,808
436
603
2,141
10,596
6,551
0
1,801
8,472
20,014
0
W
Achilles
polludukes
Achilles
11,066
3,157
1,977
2,788
12,632
16,099
310
2,189
10,443
0
22,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,533
Gold Earned
44,160
99
Minions Killed
114
0
Camps Cleared
0
1,291,188
Distance Traveled
973,128
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,749
812
38
3
0
220,282
5
W
Serqet
11,255
938
10
1
0
285,661
2
L
Pele
8,766
731
25
2
0
215,216
0
L
Xbalanque
8,670
723
41
3
0
183,717
1
W
Kuzenbo
9,048
754
7
1
0
263,790
0
L
King Arthur
8,111
676
13
1
0
190,627
0
L
Apollo
9,851
821
14
1
0
179,211
1
W
Tyr
10,571
881
19
2
0
282,138
0
L
Tiamat
8,762
730
21
2
0
204,357
0
W
Achilles
9,910
826
25
2
0
239,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role