Player Matchup

King Arthur
King Arthur
Kiakojouri
King Arthur
Level 68
God Stats
14W - 6L
1,500 SR
Queue Stats
139W - 110L
1,586 Elo+
Party 2
Jing Wei
Jing Wei
TheAlchemist420
Jing Wei
Level 25
God Stats
21W - 19L
1,112 SR
Queue Stats
160W - 189L
1,427 Elo+
Solo
Discordia
Discordia
USA ulter
Discordia
Level 23
God Stats
35W - 17L
1,683 SR
Queue Stats
87W - 49L
1,488 Elo+
Party 2
Team Averages
Level 39
1,432 SR
1,500 Elo+

VS

Team Averages
Level 45
1,537 SR
1,456 Elo+
Kukulkan
Kukulkan
JustRacc
Kukulkan
Level 29
God Stats
1W - 2L
1,559 SR
Queue Stats
275W - 240L
1,414 Elo+
Party 1
Tyr
Tyr
JustVivid
Tyr
Level 76
God Stats
14W - 15L
1,516 SR
Queue Stats
250W - 209L
1,403 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OGGace
Ah Muzen Cab
Level 29
God Stats
3W - 1L
1,535 SR
Queue Stats
5W - 4L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kiakojouri
King Arthur
17
6 / 1 / 3
12,143
639
17,496
22,152
23,784
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
16
5 / 3 / 3
12,121
638
12,466
10,754
4,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
USA ulter
Discordia
15
1 / 4 / 8
11,146
587
12,606
9,022
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JustRacc
Kukulkan
15
2 / 4 / 3
11,095
584
17,848
10,589
4,322
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 3 / 3
11,633
612
10,064
28,237
25,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ah Muzen Cab
OGGace
Ah Muzen Cab
14
1 / 5 / 3
10,583
557
7,098
10,994
4,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
12
Kills
8
8
Deaths
12
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
JustRacc
Kukulkan
2
4
3
0.88
L
5
3
3
2.17
W
King Arthur
Kiakojouri
King Arthur
6
1
3
7.5
L
Ah Muzen Cab
OGGace
Ah Muzen Cab
1
5
3
0.5
W
Jing Wei
5
3
3
2.17
W
Discordia
USA ulter
Discordia
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,568
Damage
35,010
41,928
Taken
49,820
31,426
Mitigated
33,698
6,534
Healing
11,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
JustRacc
Kukulkan
17,848
1,699
0
107
10,589
4,322
456
3,856
6,733
53,988
0
L
10,064
3,203
0
9,662
28,237
25,351
213
9,896
18,341
0
40,377
W
King Arthur
Kiakojouri
King Arthur
17,496
1,457
0
5,024
22,152
23,784
0
8,843
13,291
9,423
45,817
L
Ah Muzen Cab
OGGace
Ah Muzen Cab
7,098
1,653
0
1,732
10,994
4,025
491
3,511
7,483
0
39,140
W
Jing Wei
12,466
8,431
0
1,156
10,754
4,074
1,771
3,832
6,922
0
39,930
W
Discordia
USA ulter
Discordia
12,606
540
84
270
9,022
3,568
410
5,759
3,263
37,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,410
Gold Earned
33,311
231
Minions Killed
226
8
Camps Cleared
7
1,061,513
Distance Traveled
929,160
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,095
584
101
5
3
286,697
1
L
Tyr
11,633
612
55
3
4
344,195
3
W
King Arthur
12,143
639
84
4
4
364,476
7
L
Ah Muzen Cab
10,583
557
70
4
0
298,268
0
W
Jing Wei
12,121
638
80
4
4
362,638
0
W
Discordia
11,146
587
67
4
0
334,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role