Player Matchup

Chaac
Chaac
 
Chaac
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ArianLin
Sol
Level 137
God Stats
4W - 6L
1,498 SR
Queue Stats
80W - 101L
1,438 Elo+
Party 2
Hercules
Hercules
aethstetic
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ullr
Ullr
emmuni
Ullr
Level 42
God Stats
0W - 2L
1,298 SR
Queue Stats
1W - 4L
1,132 Elo+
Party 1
Scylla
Scylla
omimialuna
Scylla
Level 24
God Stats
0W - 1L
1,394 SR
Queue Stats
13W - 17L
1,419 Elo+
Party 2
Team Averages
Level 69
1,438 SR
1,398 Elo+

VS

Team Averages
Level 82
1,552 SR
1,510 Elo+
Zeus
Zeus
Ben8897
Zeus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,473 Elo+
Solo
Athena
Athena
BruiseVein
Athena
Level 122
God Stats
1W - 0L
1,707 SR
Queue Stats
6W - 6L
1,542 Elo+
Party 3
Bacchus
Bacchus
Eetscha
Bacchus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,409 Elo+
Party 3
Jormungandr
Jormungandr
FleeOn
Jormungandr
Level 109
God Stats
1W - 0L
1,286 SR
Queue Stats
7W - 7L
1,506 Elo+
Party 3
Medusa
Medusa
Masiina
Medusa
Level 141
God Stats
1W - 0L
1,769 SR
Queue Stats
14W - 9L
1,621 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
4 / 5 / 6
9,110
759
13,677
17,228
20,094
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
8 / 3 / 3
11,116
926
19,565
18,593
8,381
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
aethstetic
Hercules
14
0 / 6 / 4
7,905
659
7,823
18,092
10,943
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
emmuni
Ullr
11
1 / 10 / 5
7,270
606
4,572
13,881
4,299
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
omimialuna
Scylla
12
0 / 8 / 6
7,599
633
4,266
10,096
3,113
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Ben8897
Zeus
13
2 / 3 / 14
8,540
712
4,643
4,815
2,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
BruiseVein
Athena
17
2 / 2 / 25
10,663
889
10,403
17,313
23,490
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bacchus
Eetscha
Bacchus
15
0 / 3 / 24
9,377
781
5,671
13,452
17,748
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
FleeOn
Jormungandr
18
4 / 3 / 21
10,344
862
14,108
15,378
16,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Masiina
Medusa
20
24 / 2 / 8
12,763
1,064
35,541
11,716
6,137
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
124
13
Kills
32
32
Deaths
13
24
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
5
6
1.4
L
8
3
3
3.17
W
Zeus
Ben8897
Zeus
2
3
14
3
W
Athena
BruiseVein
Athena
2
2
25
7.25
W
Bacchus
Eetscha
Bacchus
0
3
24
4
W
Jormungandr
FleeOn
Jormungandr
4
3
21
4.83
W
Medusa
Masiina
Medusa
24
2
8
14
L
Hercules
aethstetic
Hercules
0
6
4
0.33
L
Ullr
emmuni
Ullr
1
10
5
0.35
L
Scylla
omimialuna
Scylla
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,903
Damage
70,366
77,890
Taken
62,674
46,830
Mitigated
65,710
27,595
Healing
26,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
13,677
826
748
4,283
17,228
20,094
49
7,475
9,753
205
21,071
L
19,565
5,232
1,283
11,554
18,593
8,381
1,140
9,081
9,512
48,140
0
W
Zeus
Ben8897
Zeus
4,643
879
131
254
4,815
2,069
620
1,620
3,195
9,474
0
W
Athena
BruiseVein
Athena
10,403
3,717
5,000
4,416
17,313
23,490
404
6,883
10,430
16,050
0
W
Bacchus
Eetscha
Bacchus
5,671
682
1,199
1,427
13,452
17,748
381
4,779
8,673
9,721
0
W
Jormungandr
FleeOn
Jormungandr
14,108
2,430
4,280
4,122
15,378
16,266
516
5,837
9,541
35,318
0
W
Medusa
Masiina
Medusa
35,541
21,314
885
4,553
11,716
6,137
3,498
4,975
6,741
0
63,320
L
Hercules
aethstetic
Hercules
7,823
2,341
1,153
6,171
18,092
10,943
0
9,892
8,200
85
13,851
L
Ullr
emmuni
Ullr
4,572
2,073
836
1,567
13,881
4,299
0
3,998
9,883
0
6,440
L
Scylla
omimialuna
Scylla
4,266
802
0
0
10,096
3,113
0
4,379
5,717
10,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,000
Gold Earned
51,687
107
Minions Killed
132
0
Camps Cleared
0
1,046,380
Distance Traveled
1,167,383
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,110
759
16
1
0
239,146
1
L
Sol
11,116
926
62
5
0
220,115
0
W
Zeus
8,540
712
17
1
0
160,397
0
W
Athena
10,663
889
23
2
0
263,524
0
W
Bacchus
9,377
781
7
1
0
256,706
3
W
Jormungandr
10,344
862
32
3
0
252,818
0
W
Medusa
12,763
1,064
53
4
0
233,938
0
L
Hercules
7,905
659
12
1
0
211,420
1
L
Ullr
7,270
606
1
0
0
184,698
1
L
Scylla
7,599
633
16
1
0
191,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role