Player Matchup

Achilles
Achilles
Danglepp
Achilles
Level 63
God Stats
0W - 1L
1,417 SR
Queue Stats
0W - 3L
1,177 Elo+
Party 1
Jing Wei
Jing Wei
SMK x GREMORY
Jing Wei
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,177 Elo+
Party 1
Khepri
Khepri
Zekneel
Khepri
Level 68
God Stats
0W - 1L
1,631 SR
Queue Stats
0W - 3L
1,177 Elo+
Party 1
Ratatoskr
Ratatoskr
ghostgod13
Ratatoskr
Level 26
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 3L
1,177 Elo+
Party 1
Raijin
Raijin
xm Nova mx
Raijin
Level 89
God Stats
0W - 1L
1,818 SR
Queue Stats
1W - 3L
1,311 Elo+
Party 1
Team Averages
Level 72
1,529 SR
1,203 Elo+

VS

Team Averages
Level 83
1,512 SR
1,458 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Dark_Pentium507
Janus
Level 129
God Stats
38W - 39L
1,497 SR
Queue Stats
281W - 279L
1,466 Elo+
Solo
Geb
Geb
Father Simp
Geb
Level 74
God Stats
20W - 15L
1,562 SR
Queue Stats
188W - 188L
1,472 Elo+
Solo
Neith
Neith
Melascula4486
Neith
Level 82
God Stats
35W - 31L
1,491 SR
Queue Stats
386W - 440L
1,411 Elo+
Solo
Chaac
Chaac
sp0ntan3ousKING
Chaac
Level 61
God Stats
17W - 11L
1,511 SR
Queue Stats
151W - 177L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Danglepp
Achilles
14
4 / 5 / 0
8,834
520
7,866
20,329
14,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
SMK x GREMORY
Jing Wei
11
3 / 6 / 1
7,564
445
9,299
10,303
3,228
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
Zekneel
Khepri
11
0 / 4 / 3
7,323
431
6,136
20,097
15,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
ghostgod13
Ratatoskr
11
0 / 7 / 0
6,807
400
1,680
10,498
2,576
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
xm Nova mx
Raijin
11
2 / 7 / 1
7,388
435
7,940
12,906
4,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
18
10 / 0 / 3
10,544
620
10,333
10,082
4,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
9 / 1 / 6
9,788
576
10,987
6,279
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 3 / 5
8,535
502
9,648
11,950
11,085
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 2 / 9
8,717
513
10,714
10,486
3,718
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 3 / 9
8,836
520
13,222
19,493
14,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
61
9
Kills
29
29
Deaths
9
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
10
0
3
11.5
L
Achilles
Danglepp
Achilles
4
5
0
0.8
W
9
1
6
12
W
3
3
5
1.83
W
4
2
9
4.25
L
Jing Wei
SMK x GREMORY
Jing Wei
3
6
1
0.58
L
Khepri
Zekneel
Khepri
0
4
3
0.38
L
Ratatoskr
ghostgod13
Ratatoskr
0
7
0
0
W
3
3
9
2.5
L
Raijin
xm Nova mx
Raijin
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,921
Damage
54,904
74,133
Taken
58,290
41,242
Mitigated
35,921
19,605
Healing
22,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
10,333
3,437
0
4,401
10,082
4,185
421
1,336
8,746
0
81,782
L
Achilles
Danglepp
Achilles
7,866
2,685
0
8,376
20,329
14,909
1,240
8,888
11,441
0
44,364
W
10,987
1,961
0
889
6,279
2,022
891
1,816
4,463
44,294
0
W
9,648
2,778
0
2,334
11,950
11,085
433
0
11,950
42,423
0
W
10,714
6,982
555
4,200
10,486
3,718
2,074
1,758
8,728
0
54,563
L
Jing Wei
SMK x GREMORY
Jing Wei
9,299
5,083
0
134
10,303
3,228
486
3,151
7,152
0
33,616
L
Khepri
Zekneel
Khepri
6,136
906
1,599
6,149
20,097
15,617
404
5,894
14,203
25,376
0
L
Ratatoskr
ghostgod13
Ratatoskr
1,680
914
0
245
10,498
2,576
682
2,095
8,403
0
28,424
W
13,222
3,642
321
10,159
19,493
14,911
624
9,166
10,327
9,658
39,748
L
Raijin
xm Nova mx
Raijin
7,940
548
182
2,920
12,906
4,912
358
2,681
10,225
33,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,916
Gold Earned
46,420
292
Minions Killed
463
0
Camps Cleared
0
1,571,914
Distance Traveled
1,658,413
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,544
620
150
9
0
349,968
1
L
Achilles
8,834
520
76
4
0
299,740
0
W
Janus
9,788
576
83
5
0
380,050
3
W
Geb
8,535
502
72
4
0
318,629
4
W
Neith
8,717
513
83
5
0
289,800
0
L
Jing Wei
7,564
445
63
4
0
328,721
4
L
Khepri
7,323
431
25
1
0
335,377
1
L
Ratatoskr
6,807
400
62
4
0
314,766
0
W
Chaac
8,836
520
75
4
0
319,966
1
L
Raijin
7,388
435
66
4
0
293,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role