Player Matchup

Bacchus
Bacchus
AinzOoalGown_3
Bacchus
Level 149
God Stats
1W - 0L
1,366 SR
Queue Stats
99W - 91L
1,501 Elo+
Party 1
Cliodhna
Cliodhna
Dozaya_94
Cliodhna
Level 106
God Stats
3W - 1L
1,596 SR
Queue Stats
503W - 489L
1,472 Elo+
Solo
Artemis
Artemis
Shooterking1994
Artemis
Level 57
God Stats
52W - 51L
1,539 SR
Queue Stats
293W - 293L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
Skovmand-Holm
Baron Samedi
Level 109
God Stats
2W - 1L
1,105 SR
Queue Stats
212W - 217L
1,477 Elo+
Solo
Bellona
Bellona
sleyer-353
Bellona
Level 128
God Stats
4W - 7L
1,633 SR
Queue Stats
166W - 187L
1,465 Elo+
Party 1
Team Averages
Level 110
1,448 SR
1,478 Elo+

VS

Team Averages
Level 128
1,485 SR
1,496 Elo+
Cu Chulainn
Cu Chulainn
CranberryRhyme
Cu Chulainn
Level 101
God Stats
1W - 3L
1,441 SR
Queue Stats
46W - 60L
1,440 Elo+
Solo
Medusa
Medusa
FGGN Manuel
Medusa
Level 156
God Stats
38W - 31L
1,542 SR
Queue Stats
275W - 249L
1,509 Elo+
Party 2
Ymir
Ymir
barbar50
Ymir
Level 160
God Stats
26W - 33L
1,476 SR
Queue Stats
846W - 847L
1,508 Elo+
Solo
Zeus
Zeus
gameur94400
Zeus
Level 80
God Stats
0W - 1L
1,543 SR
Queue Stats
15W - 11L
1,555 Elo+
Solo
Fenrir
Fenrir
oXHashCookieXo
Fenrir
Level 141
God Stats
35W - 34L
1,421 SR
Queue Stats
254W - 246L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 4
7,382
492
4,759
9,311
10,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cliodhna
Dozaya_94
Cliodhna
14
2 / 3 / 2
8,366
558
6,061
10,774
4,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 5 / 2
7,944
530
5,638
9,866
2,936
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Skovmand-Holm
Baron Samedi
13
2 / 6 / 0
7,784
519
2,702
9,697
3,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
sleyer-353
Bellona
15
4 / 0 / 0
9,372
625
7,769
9,088
10,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CranberryRhyme
Cu Chulainn
2
0 / 1 / 0
4,440
296
117
1,020
210
Medusa
14
6 / 3 / 0
8,355
557
9,139
9,919
3,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
12
1 / 2 / 1
6,701
447
3,035
8,417
8,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
7 / 3 / 2
9,003
600
7,643
8,764
3,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 3 / 4
7,423
495
5,854
9,177
4,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
12
Kills
17
17
Deaths
12
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
L
Cu Chulainn
CranberryRhyme
Cu Chulainn
0
1
0
0
W
Cliodhna
Dozaya_94
Cliodhna
2
3
2
1
L
Medusa
6
3
0
2
W
2
5
2
0.6
W
Baron Samedi
Skovmand-Holm
Baron Samedi
2
6
0
0.33
L
Ymir
1
2
1
0.75
L
7
3
2
2.67
L
3
3
4
1.67
W
Bellona
sleyer-353
Bellona
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,929
Damage
25,788
48,736
Taken
37,297
32,059
Mitigated
19,536
10,278
Healing
8,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,759
673
216
1,366
9,311
10,194
336
1,167
8,144
22,472
0
L
Cu Chulainn
CranberryRhyme
Cu Chulainn
117
0
0
242
1,020
210
0
0
1,020
0
1,973
W
Cliodhna
Dozaya_94
Cliodhna
6,061
1,220
0
3,166
10,774
4,465
0
3,640
7,134
0
58,038
L
Medusa
9,139
3,315
0
728
9,919
3,206
0
3,280
6,623
0
61,678
W
5,638
2,152
0
2,173
9,866
2,936
882
1,301
8,565
0
57,441
W
Baron Samedi
Skovmand-Holm
Baron Samedi
2,702
83
0
1,838
9,697
3,829
0
2,424
7,273
42,969
0
L
Ymir
3,035
714
0
1,689
8,417
8,399
0
2,191
6,226
32,428
0
L
7,643
1,854
0
3,253
8,764
3,599
33
1,662
6,964
58,341
0
L
5,854
1,205
0
2,891
9,177
4,122
0
1,908
7,148
0
42,572
W
Bellona
sleyer-353
Bellona
7,769
2,059
0
1,519
9,088
10,635
200
2,146
6,942
10,087
49,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,848
Gold Earned
35,922
464
Minions Killed
395
0
Camps Cleared
0
1,449,407
Distance Traveled
1,124,902
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,382
492
25
2
0
292,525
0
L
Cu Chulainn
4,440
296
8
1
0
21,847
0
W
Cliodhna
8,366
558
97
6
0
324,264
5
L
Medusa
8,355
557
115
8
0
275,347
0
W
Artemis
7,944
530
107
7
0
252,685
2
W
Baron Samedi
7,784
519
87
6
0
248,839
4
L
Ymir
6,701
447
64
4
0
239,521
3
L
Zeus
9,003
600
121
8
0
251,139
0
L
Fenrir
7,423
495
87
6
0
337,048
4
W
Bellona
9,372
625
148
10
0
331,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role