Player Matchup

Awilix
Awilix
 
Awilix
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Naomi10101994
Poseidon
Level 107
God Stats
1W - 0L
1,386 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Noroxor
Cthulhu
Level 64
God Stats
1W - 0L
1,292 SR
Queue Stats
8W - 10L
1,253 Elo+
Party 2
Neith
Neith
balite
Neith
Level 29
God Stats
2W - 1L
1,647 SR
Queue Stats
2W - 6L
1,245 Elo+
Party 2
Team Averages
Level 90
1,456 SR
1,375 Elo+

VS

Team Averages
Level 65
1,487 SR
1,500 Elo+
Chaac
Chaac
 
Chaac
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
SubdeVal
Chronos
Level 102
God Stats
0W - 1L
1,292 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cerberus
Cerberus
TRANQUiliTY21
Cerberus
Level 15
God Stats
0W - 1L
1,444 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Loki
Loki
cowsgobob
Loki
Level 67
God Stats
0W - 1L
1,712 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
1 / 3 / 5
8,761
876
5,725
12,471
5,723
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Naomi10101994
Poseidon
16
7 / 1 / 2
9,989
999
8,172
5,074
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Noroxor
Cthulhu
15
3 / 0 / 8
9,184
918
7,315
9,071
6,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
balite
Neith
15
4 / 2 / 8
9,467
947
12,451
8,111
2,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
4 / 3 / 1
8,759
876
8,511
14,871
12,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
SubdeVal
Chronos
13
1 / 5 / 3
7,980
798
4,097
11,294
4,050
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
TRANQUiliTY21
Cerberus
11
0 / 3 / 3
7,320
732
3,752
9,799
6,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
13
1 / 4 / 1
7,527
753
4,685
8,213
2,775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
15
Kills
6
6
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
1
3
5
1.17
L
Chaac
 
Chaac
4
3
1
1.5
W
Poseidon
Naomi10101994
Poseidon
7
1
2
8
W
Cthulhu
Noroxor
Cthulhu
3
0
8
7
L
Chronos
SubdeVal
Chronos
1
5
3
0.5
L
Cerberus
TRANQUiliTY21
Cerberus
0
3
3
0.5
W
Neith
balite
Neith
4
2
8
4
L
Loki
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,663
Damage
21,045
34,727
Taken
44,177
16,361
Mitigated
26,386
9,642
Healing
9,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,725
1,290
208
1,736
12,471
5,723
991
1,985
10,106
0
28,412
L
Chaac
 
Chaac
8,511
754
0
4,029
14,871
12,938
97
2,766
11,612
0
33,724
W
Poseidon
Naomi10101994
Poseidon
8,172
664
0
1,881
5,074
1,550
742
1,246
3,654
36,544
0
W
Cthulhu
Noroxor
Cthulhu
7,315
498
264
2,706
9,071
6,509
0
3,277
5,611
22,076
0
L
Chronos
SubdeVal
Chronos
4,097
1,402
0
1,675
11,294
4,050
128
6,125
4,632
31,503
0
L
Cerberus
TRANQUiliTY21
Cerberus
3,752
306
947
1,854
9,799
6,623
0
2,963
6,472
10,227
0
W
Neith
balite
Neith
12,451
8,857
0
2,847
8,111
2,579
1,799
1,656
6,317
0
33,877
L
Loki
4,685
1,185
0
1,426
8,213
2,775
0
2,643
5,301
0
17,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,401
Gold Earned
31,586
202
Minions Killed
178
11
Camps Cleared
8
899,564
Distance Traveled
786,960
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,761
876
39
4
4
259,234
3
L
Chaac
8,759
876
63
6
3
223,014
1
W
Poseidon
9,989
999
69
7
4
236,893
2
W
Cthulhu
9,184
918
34
3
2
208,024
2
L
Chronos
7,980
798
62
6
1
190,231
0
L
Cerberus
7,320
732
22
2
1
182,022
0
W
Neith
9,467
947
60
6
1
195,413
1
L
Loki
7,527
753
31
3
3
191,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role