Player Matchup

Chaac
Chaac
GDVP95
Chaac
Level 102
God Stats
0W - 4L
1,556 SR
Queue Stats
633W - 640L
1,576 Elo+
Solo
Ra
Ra
Izhymura
Ra
Level 88
God Stats
11W - 18L
1,437 SR
Queue Stats
406W - 421L
1,534 Elo+
Solo
Cabrakan
Cabrakan
Smalekas
Cabrakan
Level 89
God Stats
2W - 3L
1,377 SR
Queue Stats
42W - 47L
1,544 Elo+
Solo
Medusa
Medusa
alternativefart
Medusa
Level 128
God Stats
1W - 3L
1,587 SR
Queue Stats
546W - 546L
1,514 Elo+
Solo
Kukulkan
Kukulkan
Пакира
Kukulkan
Level 128
God Stats
2W - 2L
1,568 SR
Queue Stats
135W - 138L
1,523 Elo+
Solo
Team Averages
Level 107
1,505 SR
1,538 Elo+

VS

Team Averages
Level 123
1,425 SR
1,547 Elo+
Scylla
Scylla
Crackix
Scylla
Level 119
God Stats
4W - 1L
1,514 SR
Queue Stats
112W - 118L
1,520 Elo+
Party 1
Zeus
Zeus
Esvahanna
Zeus
Level 160
God Stats
3W - 1L
1,323 SR
Queue Stats
33W - 19L
1,645 Elo+
Solo
Heimdallr
Heimdallr
MerkloZ
Heimdallr
Level 137
God Stats
5W - 8L
1,365 SR
Queue Stats
151W - 174L
1,506 Elo+
Solo
Amaterasu
Amaterasu
Swize
Amaterasu
Level 123
God Stats
2W - 5L
1,377 SR
Queue Stats
87W - 88L
1,546 Elo+
Party 1
Athena
Athena
Zagzhar
Athena
Level 75
God Stats
3W - 5L
1,547 SR
Queue Stats
162W - 151L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GDVP95
Chaac
17
5 / 2 / 4
11,181
1,016
14,123
18,917
26,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 3 / 6
10,825
984
8,634
6,581
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Smalekas
Cabrakan
16
0 / 5 / 6
9,768
888
8,786
15,551
20,093
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 4 / 3
9,574
870
6,549
8,077
3,579
Kukulkan
Пакира
Kukulkan
16
0 / 4 / 7
10,157
923
9,435
10,972
4,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

140

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Crackix
Scylla
18
7 / 1 / 6
12,260
1,115
12,809
5,829
1,947
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
17
2 / 2 / 12
10,542
958
17,203
5,381
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
MerkloZ
Heimdallr
18
3 / 1 / 11
11,135
1,012
10,534
11,230
4,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Swize
Amaterasu
18
6 / 0 / 10
11,718
1,065
10,778
11,089
10,771
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
Zagzhar
Athena
17
0 / 5 / 11
10,152
923
5,570
17,832
17,044
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
68
9
Kills
18
18
Deaths
9
26
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Scylla
Crackix
Scylla
7
1
6
10
W
Zeus
2
2
12
4
L
Chaac
GDVP95
Chaac
5
2
4
3.5
L
3
3
6
2
W
Heimdallr
MerkloZ
Heimdallr
3
1
11
8.5
L
Cabrakan
Smalekas
Cabrakan
0
5
6
0.6
W
Amaterasu
Swize
Amaterasu
6
0
10
11
W
Athena
Zagzhar
Athena
0
5
11
1.1
L
1
4
3
0.63
L
Kukulkan
Пакира
Kukulkan
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,527
Damage
56,894
60,098
Taken
51,361
57,321
Mitigated
35,824
7,177
Healing
5,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Crackix
Scylla
12,809
874
0
36
5,829
1,947
0
2,976
2,620
41,414
0
W
Zeus
17,203
1,324
0
0
5,381
1,929
0
2,080
3,139
39,979
0
L
Chaac
GDVP95
Chaac
14,123
2,443
0
3,995
18,917
26,705
0
10,422
8,212
0
30,192
L
8,634
397
2,424
665
6,581
2,725
0
4,201
2,196
37,680
0
W
Heimdallr
MerkloZ
Heimdallr
10,534
5,185
0
2,167
11,230
4,133
0
7,903
3,120
0
48,506
L
Cabrakan
Smalekas
Cabrakan
8,786
1,546
0
0
15,551
20,093
0
9,091
6,067
15,116
0
W
Amaterasu
Swize
Amaterasu
10,778
4,275
0
1,940
11,089
10,771
0
4,912
5,897
84
16,254
W
Athena
Zagzhar
Athena
5,570
1,153
556
513
17,832
17,044
0
8,339
8,719
11,827
0
L
6,549
2,890
0
93
8,077
3,579
0
3,972
3,996
0
12,957
L
Kukulkan
Пакира
Kukulkan
9,435
963
0
0
10,972
4,219
0
6,837
3,961
47,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,505
Gold Earned
55,807
232
Minions Killed
258
6
Camps Cleared
11
1,115,359
Distance Traveled
1,155,781
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,260
1,115
71
6
5
236,514
3
W
Zeus
10,542
958
81
7
0
181,951
3
L
Chaac
11,181
1,016
46
4
2
266,914
3
L
Ra
10,825
984
80
7
0
229,397
1
W
Heimdallr
11,135
1,012
92
8
4
225,166
0
L
Cabrakan
9,768
888
6
1
0
233,898
4
W
Amaterasu
11,718
1,065
12
1
2
267,886
0
W
Athena
10,152
923
2
0
0
244,264
1
L
Medusa
9,574
870
7
1
3
149,464
4
L
Kukulkan
10,157
923
93
8
1
235,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role