Player Matchup

Zeus
Zeus
AxZ-_MeMeS
Zeus
Level 83
God Stats
16W - 14L
1,527 SR
Queue Stats
263W - 302L
1,328 Elo+
Party 3
Tyr
Tyr
Slowpoke113
Tyr
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 10L
1,275 Elo+
Party 2
Achilles
Achilles
SourceEdge
Achilles
Level 36
God Stats
1W - 2L
1,420 SR
Queue Stats
160W - 201L
1,324 Elo+
Party 3
Mercury
Mercury
TheREALThingTwo
Mercury
Level 43
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 9L
1,559 Elo+
Solo
Olorun
Olorun
Trevinisboss
Olorun
Level 62
God Stats
4W - 0L
1,250 SR
Queue Stats
6W - 10L
1,275 Elo+
Party 2
Team Averages
Level 50
1,439 SR
1,352 Elo+

VS

Team Averages
Level 52
1,342 SR
1,369 Elo+
Ullr
Ullr
BrakkHieden
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 100L
1,303 Elo+
Party 4
Cliodhna
Cliodhna
JackLimbo
Cliodhna
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 55L
1,338 Elo+
Party 1
Horus
Horus
Slapadanuts
Horus
Level 105
God Stats
7W - 11L
1,017 SR
Queue Stats
910W - 989L
1,459 Elo+
Party 4
Kuzenbo
Kuzenbo
Slipperpepper13
Kuzenbo
Level 49
God Stats
1W - 3L
1,395 SR
Queue Stats
116W - 126L
1,405 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jakestars
Morgan Le Fay
Level 47
God Stats
1W - 3L
1,300 SR
Queue Stats
16W - 27L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 1
8,623
575
11,416
9,628
3,067
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 3 / 0
7,270
485
3,398
10,354
5,549
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Achilles
SourceEdge
Achilles
12
4 / 2 / 8
7,885
526
7,023
9,857
7,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 1 / 3
8,008
534
4,653
8,090
2,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
16
9 / 0 / 5
9,820
655
19,820
9,339
3,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 9 / 0
5,745
383
2,764
10,452
2,775
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
JackLimbo
Cliodhna
11
0 / 2 / 2
6,921
461
5,658
9,540
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 0 / 0
8,568
571
7,518
11,795
8,969
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

9
0 / 4 / 1
6,048
403
3,657
15,871
12,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
jakestars
Morgan Le Fay
12
3 / 5 / 0
7,488
499
6,016
8,644
3,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
20
Kills
8
8
Deaths
20
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
2
1
2.25
L
1
9
0
0.11
L
Cliodhna
JackLimbo
Cliodhna
0
2
2
0.5
L
4
0
0
4
L
0
4
1
0.13
W
0
3
0
0
W
Achilles
SourceEdge
Achilles
4
2
8
4
W
3
1
3
4.5
W
Olorun
9
0
5
11.5
L
Morgan Le Fay
jakestars
Morgan Le Fay
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,310
Damage
25,613
47,268
Taken
56,302
22,259
Mitigated
30,450
23,808
Healing
11,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,416
2,334
373
5,988
9,628
3,067
342
3,988
5,330
51,512
0
L
2,764
714
655
926
10,452
2,775
0
7,943
2,509
0
15,979
L
Cliodhna
JackLimbo
Cliodhna
5,658
772
0
2,928
9,540
3,188
0
4,072
5,468
0
36,741
L
7,518
3,520
467
3,322
11,795
8,969
114
3,648
8,147
0
50,506
L
3,657
1,220
205
1,887
15,871
12,096
0
10,663
5,208
19,925
0
W
3,398
286
0
3,596
10,354
5,549
176
0
10,354
0
38,175
W
Achilles
SourceEdge
Achilles
7,023
2,563
344
2,849
9,857
7,510
172
2,768
6,859
0
24,213
W
4,653
2,033
0
4,034
8,090
2,637
0
310
7,780
0
49,979
W
Olorun
19,820
12,297
196
6,428
9,339
3,496
2,536
2,067
7,272
74,076
0
L
Morgan Le Fay
jakestars
Morgan Le Fay
6,016
708
0
998
8,644
3,422
0
4,910
3,734
34,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,606
Gold Earned
34,770
439
Minions Killed
287
0
Camps Cleared
0
1,507,633
Distance Traveled
1,436,198
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,623
575
106
7
0
267,375
3
L
Ullr
5,745
383
21
1
0
257,683
4
L
Cliodhna
6,921
461
73
5
0
318,621
0
L
Horus
8,568
571
103
7
0
302,280
1
L
Kuzenbo
6,048
403
23
2
0
285,311
2
W
Tyr
7,270
485
71
5
0
301,577
0
W
Achilles
7,885
526
39
3
0
309,532
2
W
Mercury
8,008
534
101
7
0
376,525
1
W
Olorun
9,820
655
122
8
0
252,624
0
L
Morgan Le Fay
7,488
499
67
4
0
272,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role