Player Matchup

Nemesis
Nemesis
Energys_Stars
Nemesis
Level 27
God Stats
33W - 26L
1,433 SR
Queue Stats
49W - 56L
1,313 Elo+
Party 2
Chronos
Chronos
Raven_of_dawn1
Chronos
Level 37
God Stats
4W - 6L
1,243 SR
Queue Stats
122W - 120L
1,445 Elo+
Party 1
Athena
Athena
itze--tronik2007
Athena
Level 18
God Stats
14W - 11L
1,828 SR
Queue Stats
38W - 34L
1,419 Elo+
Party 1
Hercules
Hercules
sBa-ItaChi_
Hercules
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 61L
1,308 Elo+
Party 2
Heimdallr
Heimdallr
xXCaylerCryXx
Heimdallr
Level 24
God Stats
13W - 12L
1,602 SR
Queue Stats
71W - 62L
1,426 Elo+
Party 1
Team Averages
Level 27
1,521 SR
1,382 Elo+

VS

Team Averages
Level 15
1,528 SR
1,277 Elo+
Ymir
Ymir
Bacalhau009
Ymir
Level 14
God Stats
9W - 23L
1,822 SR
Queue Stats
109W - 142L
1,361 Elo+
Solo
Artemis
Artemis
Miladkhalaj10
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,082 Elo+
Solo
Bacchus
Bacchus
SuperV_gamer
Bacchus
Level 26
God Stats
52W - 60L
1,420 SR
Queue Stats
67W - 80L
1,336 Elo+
Solo
Xbalanque
Xbalanque
YSLderKonig
Xbalanque
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,315 Elo+
Solo
Hera
Hera
ZeldaG2
Hera
Level 26
God Stats
5W - 5L
1,400 SR
Queue Stats
41W - 50L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
18
1 / 9 / 1
11,881
383
10,513
23,355
10,206
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
6 / 3 / 5
15,662
505
22,479
38,305
27,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
0 / 4 / 5
12,412
400
5,089
32,293
43,630
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
sBa-ItaChi_
Hercules
20
2 / 2 / 2
13,987
451
9,539
28,412
26,421
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
xXCaylerCryXx
Heimdallr
19
4 / 7 / 0
14,016
452
11,454
24,195
14,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 11
14,453
466
12,654
26,060
33,330
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
5
1 / 2 / 0
9,951
321
731
1,301
283
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
SuperV_gamer
Bacchus
20
2 / 1 / 15
14,653
473
9,340
22,781
35,489
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
YSLderKonig
Xbalanque
20
16 / 2 / 5
19,263
621
64,128
27,109
11,932
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
ZeldaG2
Hera
20
2 / 6 / 5
15,441
498
20,632
13,320
5,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
13
Kills
25
25
Deaths
15
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
4
4
11
2.38
L
Nemesis
1
9
1
0.17
W
Artemis
1
2
0
0.5
L
6
3
5
2.83
W
Bacchus
SuperV_gamer
Bacchus
2
1
15
9.5
W
Xbalanque
YSLderKonig
Xbalanque
16
2
5
9.25
W
Hera
ZeldaG2
Hera
2
6
5
0.75
L
0
4
5
0.63
L
Hercules
sBa-ItaChi_
Hercules
2
2
2
1.5
L
Heimdallr
xXCaylerCryXx
Heimdallr
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,074
Damage
107,485
146,560
Taken
90,571
121,624
Mitigated
86,422
27,223
Healing
18,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,654
1,970
0
0
26,060
33,330
676
5,571
20,486
79,674
0
L
Nemesis
10,513
3,110
0
3,082
23,355
10,206
685
2,294
21,021
0
71,341
W
Artemis
731
353
0
70
1,301
283
0
818
483
0
2,182
L
22,479
10,159
407
4,101
38,305
27,249
3,701
14,319
23,448
141,090
0
W
Bacchus
SuperV_gamer
Bacchus
9,340
689
0
5,137
22,781
35,489
652
7,454
15,327
38,161
0
W
Xbalanque
YSLderKonig
Xbalanque
64,128
41,377
0
11,860
27,109
11,932
7,708
7,187
19,922
0
198,035
W
Hera
ZeldaG2
Hera
20,632
5,814
458
1,322
13,320
5,388
8,639
6,775
6,545
115,824
0
L
5,089
1,732
4,603
3,841
32,293
43,630
778
12,435
19,640
25,438
0
L
Hercules
sBa-ItaChi_
Hercules
9,539
2,184
0
5,036
28,412
26,421
279
4,173
24,083
0
87,933
L
Heimdallr
xXCaylerCryXx
Heimdallr
11,454
8,213
272
5,881
24,195
14,118
2,104
9,034
15,099
0
113,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,958
Gold Earned
73,761
682
Minions Killed
575
0
Camps Cleared
0
2,785,238
Distance Traveled
2,365,431
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,453
466
63
2
0
478,362
0
L
Nemesis
11,881
383
117
4
0
506,824
2
W
Artemis
9,951
321
4
0
0
44,542
0
L
Chronos
15,662
505
212
7
0
567,469
2
W
Bacchus
14,653
473
45
1
0
676,694
0
W
Xbalanque
19,263
621
254
8
0
564,020
1
W
Hera
15,441
498
209
7
0
601,813
1
L
Athena
12,412
400
49
2
0
611,787
2
L
Hercules
13,987
451
156
5
0
607,167
1
L
Heimdallr
14,016
452
148
5
0
491,991
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role