Player Matchup

Loki
Loki
 
Loki
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DecidingArc11
Jormungandr
Level 30
God Stats
11W - 11L
1,652 SR
Queue Stats
211W - 184L
1,610 Elo+
Solo
Mulan
Mulan
Flexbus
Mulan
Level 29
God Stats
5W - 3L
1,642 SR
Queue Stats
129W - 80L
1,661 Elo+
Party 3
Chronos
Chronos
johnny60400
Chronos
Level 28
God Stats
24W - 19L
1,640 SR
Queue Stats
137W - 122L
1,662 Elo+
Solo
Ullr
Ullr
vorschlag1235
Ullr
Level 29
God Stats
8W - 2L
1,474 SR
Queue Stats
123W - 62L
1,697 Elo+
Party 3
Team Averages
Level 27
1,582 SR
1,626 Elo+

VS

Team Averages
Level 36
1,603 SR
1,717 Elo+
Ullr
Ullr
Cagontodo
Ullr
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 7L
1,704 Elo+
Party 2
Fafnir
Fafnir
FatherTime121
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,726 Elo+
Solo
Guan Yu
Guan Yu
GVSmurflord
Guan Yu
Level 39
God Stats
3W - 1L
1,810 SR
Queue Stats
120W - 32L
1,788 Elo+
Party 1
Gilgamesh
Gilgamesh
JøkeMeDąddy
Gilgamesh
Level 18
God Stats
0W - 1L
1,766 SR
Queue Stats
19W - 5L
1,778 Elo+
Party 1
Janus
Janus
Yarmo
Janus
Level 106
God Stats
0W - 1L
1,438 SR
Queue Stats
101W - 75L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
9 / 2 / 2
9,671
645
9,872
10,582
3,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
DecidingArc11
Jormungandr
12
2 / 1 / 6
7,082
472
8,152
9,778
7,166
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
Flexbus
Mulan
12
3 / 5 / 0
7,598
507
4,977
9,557
2,962
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
johnny60400
Chronos
12
2 / 3 / 4
7,730
515
12,657
11,126
3,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
1 / 2 / 0
8,251
550
6,600
8,025
2,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
3 / 2 / 0
7,530
502
6,008
8,846
2,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 3
6,577
438
2,693
12,997
8,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
GVSmurflord
Guan Yu
14
5 / 3 / 2
8,169
545
8,441
11,795
12,245
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
JøkeMeDąddy
Gilgamesh
12
4 / 4 / 2
7,608
507
9,107
13,218
5,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Janus
Yarmo
Janus
12
0 / 6 / 3
7,350
490
7,282
10,081
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
17
Kills
13
13
Deaths
17
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
9
2
2
5
L
Ullr
3
2
0
1.5
W
Jormungandr
DecidingArc11
Jormungandr
2
1
6
5
L
1
2
3
1.25
W
Mulan
Flexbus
Mulan
3
5
0
0.6
L
Guan Yu
GVSmurflord
Guan Yu
5
3
2
2
L
Gilgamesh
JøkeMeDąddy
Gilgamesh
4
4
2
1.25
L
Janus
Yarmo
Janus
0
6
3
0.25
W
Chronos
johnny60400
Chronos
2
3
4
1.33
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,258
Damage
33,531
49,068
Taken
56,937
19,667
Mitigated
32,047
12,935
Healing
14,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,872
2,824
0
5,646
10,582
3,604
0
1,631
8,855
0
67,134
L
Ullr
6,008
1,586
0
608
8,846
2,928
0
970
7,876
0
50,713
W
Jormungandr
DecidingArc11
Jormungandr
8,152
3,131
120
1,775
9,778
7,166
0
2,694
6,908
26,249
0
L
2,693
832
1,429
3,978
12,997
8,121
0
5,791
7,124
10,816
0
W
Mulan
Flexbus
Mulan
4,977
985
0
986
9,557
2,962
0
0
9,490
0
40,758
L
Guan Yu
GVSmurflord
Guan Yu
8,441
1,728
255
4,663
11,795
12,245
0
3,504
8,123
0
39,862
L
Gilgamesh
JøkeMeDąddy
Gilgamesh
9,107
3,074
0
2,883
13,218
5,649
0
5,180
7,832
0
48,470
L
Janus
Yarmo
Janus
7,282
324
0
1,122
10,081
3,104
0
4,716
5,173
45,958
0
W
Chronos
johnny60400
Chronos
12,657
4,400
0
1,547
11,126
3,622
633
3,773
6,970
50,815
0
W
6,600
2,530
0
2,861
8,025
2,313
838
1,175
6,706
0
63,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,332
Gold Earned
37,234
447
Minions Killed
374
0
Camps Cleared
0
1,478,569
Distance Traveled
1,443,894
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,671
645
122
8
0
349,308
5
L
Ullr
7,530
502
103
7
0
284,875
4
W
Jormungandr
7,082
472
25
2
0
280,846
3
L
Fafnir
6,577
438
11
1
0
250,450
2
W
Mulan
7,598
507
88
6
0
259,925
1
L
Guan Yu
8,169
545
90
6
0
297,673
2
L
Gilgamesh
7,608
507
76
5
0
338,420
4
L
Janus
7,350
490
94
6
0
272,476
4
W
Chronos
7,730
515
85
6
0
310,357
3
W
Ullr
8,251
550
127
8
0
278,133
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role