Player Matchup

Scylla
Scylla
Heraion92
Scylla
Level 120
God Stats
3W - 4L
1,338 SR
Queue Stats
150W - 153L
1,389 Elo+
Party 1
Cthulhu
Cthulhu
Valoryn
Cthulhu
Level 48
God Stats
1W - 2L
1,389 SR
Queue Stats
2W - 3L
1,326 Elo+
Party 1
Neith
Neith
ZeekAran
Neith
Level 65
God Stats
1W - 1L
1,512 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 78
1,413 SR
1,405 Elo+

VS

Team Averages
Level 67
1,474 SR
1,343 Elo+
Mulan
Mulan
GroovyGuitarBoy
Mulan
Level 34
God Stats
16W - 10L
1,623 SR
Queue Stats
118W - 168L
1,303 Elo+
Solo
Baron Samedi
Baron Samedi
Nightmaer1-2
Baron Samedi
Level 66
God Stats
4W - 7L
1,474 SR
Queue Stats
114W - 121L
1,405 Elo+
Party 2
Hachiman
Hachiman
necksredftw
Hachiman
Level 102
God Stats
6W - 7L
1,324 SR
Queue Stats
112W - 153L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Heraion92
Scylla
17
7 / 3 / 2
12,875
678
12,916
9,295
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Valoryn
Cthulhu
16
1 / 1 / 8
12,481
657
10,447
22,587
21,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
ZeekAran
Neith
16
2 / 1 / 8
12,328
649
14,694
11,170
4,470
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 1
11,198
589
8,906
24,997
24,928
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
Nightmaer1-2
Baron Samedi
16
1 / 5 / 3
11,005
579
16,604
17,458
12,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
necksredftw
Hachiman
1
0 / 1 / 0
7,160
377
0
736
91

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
10
Kills
5
5
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
W
Scylla
Heraion92
Scylla
7
3
2
2.67
L
Baron Samedi
Nightmaer1-2
Baron Samedi
1
5
3
0.5
W
Cthulhu
Valoryn
Cthulhu
1
1
8
5
W
Neith
ZeekAran
Neith
2
1
8
6
L
Hachiman
necksredftw
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,057
Damage
25,510
43,052
Taken
43,191
29,256
Mitigated
37,346
14,279
Healing
10,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,906
186
0
4,714
24,997
24,928
0
11,728
13,269
8,895
25,746
W
Scylla
Heraion92
Scylla
12,916
593
0
1,543
9,295
3,588
647
4,399
4,896
47,971
0
L
Baron Samedi
Nightmaer1-2
Baron Samedi
16,604
446
825
5,229
17,458
12,327
0
11,904
5,554
48,821
0
W
Cthulhu
Valoryn
Cthulhu
10,447
60
1,099
9,901
22,587
21,198
654
8,577
14,010
33,516
0
W
Neith
ZeekAran
Neith
14,694
7,138
0
1,736
11,170
4,470
1,688
5,662
5,508
0
59,565
L
Hachiman
necksredftw
Hachiman
0
0
0
0
736
91
0
532
204
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,684
Gold Earned
29,363
239
Minions Killed
130
9
Camps Cleared
3
1,020,046
Distance Traveled
588,923
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,198
589
62
3
2
334,412
0
W
Scylla
12,875
678
101
5
3
347,116
2
L
Baron Samedi
11,005
579
68
4
1
254,511
4
W
Cthulhu
12,481
657
49
3
0
325,817
1
W
Neith
12,328
649
89
5
6
347,113
0
L
Hachiman
7,160
377
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role