Player Matchup

Bakasura
Bakasura
Aqua3441
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Terra
Terra
OminousRedMoon
Terra
Level 20
God Stats
1W - 1L
1,767 SR
Queue Stats
70W - 80L
1,446 Elo+
Solo
Nemesis
Nemesis
Ramon 5 one br
Nemesis
Level 29
God Stats
12W - 26L
1,266 SR
Queue Stats
224W - 236L
1,537 Elo+
Solo
Janus
Janus
ZuLouGaming
Janus
Level 15
God Stats
0W - 1L
1,226 SR
Queue Stats
15W - 8L
1,609 Elo+
Solo
Neith
Neith
bloodmaney
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,469 Elo+
Solo
Team Averages
Level 17
1,452 SR
1,512 Elo+

VS

Team Averages
Level 21
1,618 SR
1,487 Elo+
Ymir
Ymir
MidnightSun7284
Ymir
Level 19
God Stats
2W - 0L
1,701 SR
Queue Stats
17W - 24L
1,514 Elo+
Solo
Bakasura
Bakasura
QwQ4709
Bakasura
Level 28
God Stats
29W - 11L
1,768 SR
Queue Stats
116W - 104L
1,525 Elo+
Solo
Janus
Janus
Sam--267
Janus
Level 29
God Stats
28W - 30L
1,622 SR
Queue Stats
172W - 181L
1,570 Elo+
Solo
Scylla
Scylla
Xenomorph570
Scylla
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,403 Elo+
Solo
Medusa
Medusa
kohenbeast
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Aqua3441
Bakasura
2
0 / 1 / 0
4,324
309
214
686
67
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 1 / 5
6,036
431
2,566
5,168
3,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
9 / 5 / 0
8,217
587
7,812
11,599
4,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
9 / 4 / 3
8,751
625
8,528
7,661
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
9
2 / 7 / 1
5,775
413
2,839
7,743
2,315
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
6,561
469
2,988
10,942
7,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
QwQ4709
Bakasura
16
8 / 0 / 3
9,919
709
9,520
9,227
4,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Sam--267
Janus
15
5 / 0 / 3
8,739
624
5,320
5,792
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
9
0 / 9 / 2
6,017
430
2,120
6,988
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
kohenbeast
Medusa
7
0 / 8 / 4
5,794
414
2,077
7,726
1,969
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
20
Kills
15
18
Deaths
20
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Aqua3441
Bakasura
0
1
0
0
W
2
3
2
1
L
0
1
5
2.5
W
Bakasura
QwQ4709
Bakasura
8
0
3
9.5
L
9
5
0
1.8
W
Janus
Sam--267
Janus
5
0
3
6.5
W
Scylla
0
9
2
0.11
L
9
4
3
2.63
L
Neith
2
7
1
0.36
W
Medusa
kohenbeast
Medusa
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,959
Damage
22,025
32,857
Taken
40,675
12,331
Mitigated
17,942
5,920
Healing
7,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Aqua3441
Bakasura
214
184
72
0
686
67
0
0
664
0
1,185
W
2,988
884
59
999
10,942
7,615
594
4,176
6,766
20,225
0
L
2,566
891
15
1,498
5,168
3,648
0
1,845
2,996
8,938
0
W
Bakasura
QwQ4709
Bakasura
9,520
5,689
0
3,578
9,227
4,797
2,628
858
8,339
0
68,644
L
7,812
4,230
0
1,621
11,599
4,175
0
1,958
8,816
0
52,327
W
Janus
Sam--267
Janus
5,320
347
0
1,997
5,792
1,690
176
1,395
4,397
58,649
0
W
Scylla
2,120
757
0
200
6,988
1,871
1,068
2,872
4,116
13,100
0
L
8,528
455
0
2,344
7,661
2,126
0
2,268
4,884
58,167
0
L
Neith
2,839
1,347
0
370
7,743
2,315
254
3,889
3,476
0
18,612
W
Medusa
kohenbeast
Medusa
2,077
1,240
0
352
7,726
1,969
451
1,793
5,933
0
13,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,103
Gold Earned
37,030
256
Minions Killed
339
0
Camps Cleared
0
1,013,139
Distance Traveled
1,324,524
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,324
309
1
0
0
32,145
0
W
Ymir
6,561
469
26
2
0
227,052
0
L
Terra
6,036
431
10
1
0
226,735
0
W
Bakasura
9,919
709
140
10
0
337,948
0
L
Nemesis
8,217
587
90
6
0
283,045
0
W
Janus
8,739
624
121
9
0
288,993
2
W
Scylla
6,017
430
20
1
0
239,026
0
L
Janus
8,751
625
118
8
0
265,719
3
L
Neith
5,775
413
37
3
0
205,495
0
W
Medusa
5,794
414
32
2
0
231,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role