Player Matchup

Heimdallr
Heimdallr
ATuKuH
Heimdallr
Level 111
God Stats
9W - 5L
1,671 SR
Queue Stats
422W - 424L
1,521 Elo+
Solo
Scylla
Scylla
BlaackValkyrie
Scylla
Level 99
God Stats
4W - 7L
1,445 SR
Queue Stats
220W - 232L
1,489 Elo+
Party 1
Ne Zha
Ne Zha
Vissero
Ne Zha
Level 103
God Stats
0W - 3L
1,233 SR
Queue Stats
182W - 182L
1,484 Elo+
Party 1
Hun Batz
Hun Batz
crazypro2001
Hun Batz
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,688 Elo+
Solo
Cabrakan
Cabrakan
robi1283
Cabrakan
Level 107
God Stats
2W - 1L
1,452 SR
Queue Stats
194W - 174L
1,522 Elo+
Solo
Team Averages
Level 92
1,460 SR
1,541 Elo+

VS

Team Averages
Level 77
1,473 SR
1,517 Elo+
Morgan Le Fay
Morgan Le Fay
ChunkyLover69
Morgan Le Fay
Level 126
God Stats
2W - 1L
1,489 SR
Queue Stats
101W - 85L
1,498 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
CoachMidas
Ah Muzen Cab
Level 55
God Stats
2W - 1L
1,456 SR
Queue Stats
15W - 10L
1,547 Elo+
Party 2
Merlin
Merlin
Pow Lawl
Merlin
Level 53
God Stats
5W - 5L
1,377 SR
Queue Stats
334W - 385L
1,522 Elo+
Solo
Scylla
Scylla
SolidShrimp
Scylla
Level 119
God Stats
1W - 1L
1,509 SR
Queue Stats
84W - 73L
1,491 Elo+
Party 2
Sobek
Sobek
TunaFabulous
Sobek
Level 33
God Stats
2W - 0L
1,535 SR
Queue Stats
17W - 14L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ATuKuH
Heimdallr
20
8 / 6 / 16
15,008
790
24,121
22,693
10,790
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 6 / 9
12,847
676
17,173
14,963
6,680
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
Vissero
Ne Zha
20
11 / 8 / 11
13,095
689
34,227
21,679
10,935
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
crazypro2001
Hun Batz
19
1 / 5 / 16
12,239
644
8,812
20,153
20,424
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cabrakan
robi1283
Cabrakan
16
2 / 7 / 15
11,764
619
6,693
24,610
35,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChunkyLover69
Morgan Le Fay
20
8 / 5 / 11
13,942
734
19,987
17,255
5,535
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
CoachMidas
Ah Muzen Cab
18
2 / 9 / 14
12,023
633
12,885
18,060
4,805
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Pow Lawl
Merlin
17
1 / 8 / 14
11,757
619
10,613
18,688
3,983
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
20
18 / 2 / 11
18,230
959
30,415
15,927
5,791
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
3 / 6 / 27
14,899
784
9,912
33,848
53,407
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
109
30
Kills
32
32
Deaths
30
67
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ATuKuH
Heimdallr
8
6
16
2.67
L
8
6
9
2.08
W
Morgan Le Fay
ChunkyLover69
Morgan Le Fay
8
5
11
2.7
W
Ah Muzen Cab
CoachMidas
Ah Muzen Cab
2
9
14
1
W
Merlin
Pow Lawl
Merlin
1
8
14
1
W
Scylla
18
2
11
11.75
W
3
6
27
2.75
L
Ne Zha
Vissero
Ne Zha
11
8
11
2.06
L
Hun Batz
crazypro2001
Hun Batz
1
5
16
1.8
L
Cabrakan
robi1283
Cabrakan
2
7
15
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,026
Damage
83,812
104,098
Taken
103,778
84,068
Mitigated
73,521
22,486
Healing
38,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ATuKuH
Heimdallr
24,121
8,293
3,996
3,823
22,693
10,790
1,761
16,858
5,835
0
62,711
L
17,173
1,680
328
981
14,963
6,680
1,098
11,735
3,228
34,429
0
W
Morgan Le Fay
ChunkyLover69
Morgan Le Fay
19,987
1,618
3,700
4,995
17,255
5,535
791
2,997
14,258
33,600
0
W
Ah Muzen Cab
CoachMidas
Ah Muzen Cab
12,885
3,122
2,253
2,772
18,060
4,805
2,495
3,497
14,563
0
22,239
W
Merlin
Pow Lawl
Merlin
10,613
271
2,278
2,562
18,688
3,983
236
5,396
13,292
30,368
0
W
Scylla
30,415
3,030
3,966
5,523
15,927
5,791
1,741
2,549
13,378
79,572
0
W
9,912
480
2,429
8,212
33,848
53,407
137
9,427
24,421
27,639
0
L
Ne Zha
Vissero
Ne Zha
34,227
2,713
1,400
2,788
21,679
10,935
1,609
14,798
6,881
0
52,343
L
Hun Batz
crazypro2001
Hun Batz
8,812
808
2,580
3,184
20,153
20,424
1,614
12,673
7,480
0
20,255
L
Cabrakan
robi1283
Cabrakan
6,693
521
1,349
2,057
24,610
35,239
726
14,863
9,747
13,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,953
Gold Earned
70,851
231
Minions Killed
213
0
Camps Cleared
0
1,575,450
Distance Traveled
1,721,526
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
15,008
790
90
5
0
290,885
0
L
Scylla
12,847
676
56
3
0
313,134
5
W
Morgan Le Fay
13,942
734
33
2
0
334,855
0
W
Ah Muzen Cab
12,023
633
23
1
0
301,314
7
W
Merlin
11,757
619
31
2
0
328,220
1
W
Scylla
18,230
959
101
5
0
377,999
1
W
Sobek
14,899
784
25
1
0
379,138
5
L
Ne Zha
13,095
689
42
2
0
356,347
0
L
Hun Batz
12,239
644
20
1
0
339,345
0
L
Cabrakan
11,764
619
23
1
0
275,739
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role