Player Matchup

Janus
Janus
DyingNebula
Janus
Level 28
God Stats
6W - 9L
1,431 SR
Queue Stats
145W - 160L
1,429 Elo+
Solo
Cupid
Cupid
ExoticMisty
Cupid
Level 21
God Stats
1W - 0L
1,508 SR
Queue Stats
1W - 2L
1,154 Elo+
Solo
Ares
Ares
KrauserxD
Ares
Level 16
God Stats
1W - 0L
1,304 SR
Queue Stats
14W - 11L
1,451 Elo+
Solo
Odin
Odin
ReaprOfSouls747
Odin
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
111W - 123L
1,429 Elo+
Party 3
Baron Samedi
Baron Samedi
XxDeath06xX
Baron Samedi
Level 21
God Stats
5W - 3L
1,568 SR
Queue Stats
99W - 92L
1,466 Elo+
Party 3
Team Averages
Level 23
1,462 SR
1,386 Elo+

VS

Team Averages
Level 16
1,585 SR
1,413 Elo+
Yemoja
Yemoja
Jrmy146386
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,229 Elo+
Party 2
Mulan
Mulan
TheChosenCrumb
Mulan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 36L
1,513 Elo+
Party 1
Merlin
Merlin
TheWalkr
Merlin
Level 17
God Stats
2W - 4L
1,481 SR
Queue Stats
36W - 33L
1,440 Elo+
Party 1
Horus
Horus
Wumbo132
Horus
Level 15
God Stats
5W - 4L
1,611 SR
Queue Stats
35W - 36L
1,317 Elo+
Party 2
Loki
Loki
wtfitsRaptor
Loki
Level 25
God Stats
10W - 8L
1,834 SR
Queue Stats
30W - 33L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 22
12,649
1,150
21,043
8,918
4,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
14 / 0 / 11
13,461
1,224
25,389
9,331
4,561
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Ares
17
6 / 2 / 16
11,405
1,037
12,639
11,375
12,740
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
3 / 2 / 26
11,219
1,020
8,847
10,328
11,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
XxDeath06xX
Baron Samedi
17
6 / 3 / 18
11,277
1,025
18,540
13,454
7,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

325

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Jrmy146386
Yemoja
15
0 / 7 / 3
9,141
831
3,913
17,897
10,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 10 / 4
10,625
966
10,585
23,921
26,602
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
TheWalkr
Merlin
15
2 / 7 / 6
10,328
939
18,583
15,954
6,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Wumbo132
Horus
15
1 / 3 / 4
9,634
876
4,911
19,012
23,860
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
3 / 12 / 2
10,130
921
11,704
18,244
7,257
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
27
39
Kills
8
8
Deaths
39
93
Assists
19
Player
Kills
Deaths
Assists
KDA
W
10
1
22
21
W
14
0
11
19.5
L
Yemoja
Jrmy146386
Yemoja
0
7
3
0.21
W
Ares
6
2
16
7
W
3
2
26
8
L
2
10
4
0.4
L
Merlin
TheWalkr
Merlin
2
7
6
0.71
L
Horus
Wumbo132
Horus
1
3
4
1
W
Baron Samedi
XxDeath06xX
Baron Samedi
6
3
18
5
L
3
12
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,458
Damage
49,696
53,406
Taken
95,028
40,304
Mitigated
75,013
12,574
Healing
10,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,043
1,382
0
1,003
8,918
4,018
0
3,289
5,629
34,391
0
W
25,389
21,823
961
1,454
9,331
4,561
0
1,991
7,340
0
59,455
L
Yemoja
Jrmy146386
Yemoja
3,913
1,148
1,378
313
17,897
10,564
0
10,474
7,049
10,797
0
W
Ares
12,639
819
0
0
11,375
12,740
0
5,833
5,542
24,506
0
W
8,847
1,489
0
1,373
10,328
11,107
0
3,909
6,419
0
12,758
L
10,585
2,265
74
1,127
23,921
26,602
0
9,220
14,177
0
36,377
L
Merlin
TheWalkr
Merlin
18,583
1,229
384
1,255
15,954
6,730
0
11,549
4,038
45,765
0
L
Horus
Wumbo132
Horus
4,911
2,415
2,841
2,675
19,012
23,860
0
8,669
9,623
0
10,350
W
Baron Samedi
XxDeath06xX
Baron Samedi
18,540
2,908
2,450
5,333
13,454
7,878
0
7,474
5,980
28,022
0
L
11,704
3,287
0
0
18,244
7,257
0
11,181
6,492
0
16,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,011
Gold Earned
49,858
187
Minions Killed
122
9
Camps Cleared
3
1,018,144
Distance Traveled
918,398
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,649
1,150
41
4
0
218,981
1
W
Cupid
13,461
1,224
92
8
3
190,148
0
L
Yemoja
9,141
831
6
1
0
177,349
1
W
Ares
11,405
1,037
12
1
3
190,197
2
W
Odin
11,219
1,020
20
2
3
225,042
0
L
Mulan
10,625
966
67
6
1
193,395
0
L
Merlin
10,328
939
37
3
0
149,228
0
L
Horus
9,634
876
4
0
1
199,281
2
W
Baron Samedi
11,277
1,025
22
2
0
193,776
1
L
Loki
10,130
921
8
1
1
199,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role