Player Matchup

Sylvanus
Sylvanus
AbOrTIoN_-KiNg
Sylvanus
Level 105
God Stats
1W - 2L
1,367 SR
Queue Stats
144W - 124L
1,535 Elo+
Party 1
Cliodhna
Cliodhna
DDRCapiroto
Cliodhna
Level 153
God Stats
2W - 4L
1,547 SR
Queue Stats
59W - 38L
1,611 Elo+
Party 2
Gilgamesh
Gilgamesh
Flavius6067
Gilgamesh
Level 146
God Stats
2W - 1L
1,550 SR
Queue Stats
58W - 37L
1,614 Elo+
Party 2
Zeus
Zeus
Xhinit
Zeus
Level 103
God Stats
1W - 4L
1,159 SR
Queue Stats
220W - 213L
1,554 Elo+
Solo
Chiron
Chiron
lagunasdanny
Chiron
Level 65
God Stats
10W - 10L
1,560 SR
Queue Stats
296W - 262L
1,556 Elo+
Party 1
Team Averages
Level 114
1,436 SR
1,574 Elo+

VS

Team Averages
Level 145
1,503 SR
1,564 Elo+
Hera
Hera
 
Hera
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
AbyssWifey
Artio
Level 125
God Stats
9W - 17L
1,413 SR
Queue Stats
321W - 303L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
AllelujahGin
Amaterasu
Level 152
God Stats
7W - 4L
1,584 SR
Queue Stats
300W - 272L
1,600 Elo+
Solo
Izanami
Izanami
BilboFraggins9
Izanami
Level 146
God Stats
4W - 5L
1,580 SR
Queue Stats
81W - 67L
1,633 Elo+
Solo
Pele
Pele
FlamingAura
Pele
Level 158
God Stats
2W - 2L
1,439 SR
Queue Stats
440W - 416L
1,586 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
8
1 / 3 / 3
4,973
497
3,483
6,755
3,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
DDRCapiroto
Cliodhna
10
2 / 1 / 1
5,441
544
3,340
5,638
1,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Flavius6067
Gilgamesh
9
0 / 0 / 0
5,009
501
985
4,843
2,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
Xhinit
Zeus
9
0 / 3 / 0
5,009
501
2,457
3,970
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
10
0 / 2 / 2
5,443
544
4,000
4,828
1,219
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
3 / 0 / 4
6,014
601
4,747
4,651
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
8
0 / 1 / 5
5,175
518
2,178
7,886
3,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
AllelujahGin
Amaterasu
12
0 / 0 / 0
6,685
669
2,129
3,635
2,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 2 / 2
6,019
602
3,190
5,366
1,065
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
4 / 1 / 2
5,692
569
3,319
5,056
1,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
3
Kills
9
9
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
0
4
5
L
Sylvanus
1
3
3
0.83
W
Artio
0
1
5
2.5
W
Amaterasu
AllelujahGin
Amaterasu
0
0
0
0
W
2
2
2
1.5
L
Cliodhna
DDRCapiroto
Cliodhna
2
1
1
2.5
W
4
1
2
5
L
Gilgamesh
Flavius6067
Gilgamesh
0
0
0
0
L
Zeus
Xhinit
Zeus
0
3
0
0
L
Chiron
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,265
Damage
15,563
26,034
Taken
26,594
9,159
Mitigated
10,363
7,812
Healing
11,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
4,747
1,483
0
1,881
4,651
1,233
311
1,219
3,360
33,791
0
L
Sylvanus
3,483
1,216
296
1,086
6,755
3,259
0
2,548
4,143
17,718
5,712
W
Artio
2,178
333
1,619
3,502
7,886
3,924
120
2,622
5,188
11,060
0
W
Amaterasu
AllelujahGin
Amaterasu
2,129
528
0
1,962
3,635
2,451
92
0
3,635
4,783
38,460
W
3,190
2,002
0
1,382
5,366
1,065
0
606
4,760
0
37,595
L
Cliodhna
DDRCapiroto
Cliodhna
3,340
367
0
3,020
5,638
1,606
0
2,360
3,124
0
31,567
W
3,319
969
0
1,606
5,056
1,690
0
791
4,203
0
25,603
L
Gilgamesh
Flavius6067
Gilgamesh
985
276
0
1,234
4,843
2,101
0
293
4,550
0
24,918
L
Zeus
Xhinit
Zeus
2,457
133
0
631
3,970
974
0
1,159
2,729
30,302
0
L
Chiron
4,000
1,723
303
1,242
4,828
1,219
0
518
4,269
0
35,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,875
Gold Earned
29,585
325
Minions Killed
330
0
Camps Cleared
0
931,087
Distance Traveled
968,844
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,014
601
73
7
0
186,934
6
L
Sylvanus
4,973
497
47
5
0
167,891
2
W
Artio
5,175
518
22
2
0
173,733
2
W
Amaterasu
6,685
669
103
10
0
203,775
2
W
Izanami
6,019
602
79
8
0
190,975
3
L
Cliodhna
5,441
544
67
7
0
220,603
3
W
Pele
5,692
569
53
5
0
213,427
2
L
Gilgamesh
5,009
501
60
6
0
190,519
1
L
Zeus
5,009
501
73
7
0
169,092
2
L
Chiron
5,443
544
78
8
0
182,982
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role