Player Matchup

Izanami
Izanami
Platinum V
Gs GrasWeTrust
Izanami
Platinum V
Level 160
God Stats
88W - 82L
1,611 SR
Queue Stats
1,117W - 1,107L
1,555 MMR
Party 1
Thor
Thor
Gold III
Jefferson24423
Thor
Gold III
Level 126
God Stats
13W - 17L
1,572 SR
Queue Stats
438W - 452L
1,525 MMR
Solo
Merlin
Merlin
Gold I
LaStackz
Merlin
Gold I
Level 160
God Stats
19W - 10L
1,725 SR
Queue Stats
846W - 858L
1,580 MMR
Solo
Yemoja
Yemoja
Gold IV
Quaimy
Yemoja
Gold IV
Level 106
God Stats
9W - 6L
1,709 SR
Queue Stats
402W - 402L
1,454 MMR
Party 1
Vamana
Vamana
Platinum II
ShockW7ve
Vamana
Platinum II
Level 156
God Stats
344W - 295L
1,587 SR
Queue Stats
1,371W - 1,394L
1,538 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 142
1,640 SR
1,530 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 106
1,662 SR
1,531 MMR
Ravana
Ravana
Bronze III
BadVi6esForever
Ravana
Bronze III
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 71L
1,500 MMR
Solo
Scylla
Scylla
Gold II
greendog830
Scylla
Gold II
Level 104
God Stats
65W - 75L
1,541 SR
Queue Stats
628W - 623L
1,533 MMR
Solo
Hou Yi
Hou Yi
Gold III
obetor
Hou Yi
Gold III
Level 100
God Stats
0W - 2L
1,544 SR
Queue Stats
10W - 10L
1,513 MMR
Solo
Olorun
Olorun
Gold III
ol Trickster lo
Olorun
Gold III
Level 145
God Stats
27W - 16L
1,707 SR
Queue Stats
184W - 179L
1,592 MMR
Solo
Khepri
Khepri
Gold V
xZ3R0x GRAV1TY
Khepri
Gold V
Level 69
God Stats
7W - 2L
2,021 SR
Queue Stats
228W - 241L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 5
13,664
651
13,873
14,649
5,575
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 1 / 5
13,590
647
15,052
18,277
7,480
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
LaStackz
Merlin
20
3 / 0 / 9
13,774
656
13,194
12,122
5,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Quaimy
Yemoja
18
1 / 3 / 10
11,813
563
5,066
15,254
18,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vamana
ShockW7ve
Vamana
19
3 / 3 / 6
13,182
628
16,528
21,909
18,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ArtioMorgan Le FayGilgameshTiamatAthena

VS

Bans
OdinTsukuyomiHorusSusanoHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 0
8,810
420
4,026
15,403
5,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
15
1 / 5 / 0
9,391
447
7,846
13,495
3,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
obetor
Hou Yi
14
1 / 6 / 0
8,772
418
3,495
14,113
3,880
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
2 / 7 / 1
9,806
467
9,265
24,101
17,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
2 / 5 / 1
8,176
389
3,592
14,200
11,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
10
28
Kills
8
9
Deaths
28
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
10
2
5
6.25
W
11
1
5
13.5
W
Merlin
LaStackz
Merlin
3
0
9
7.5
W
Yemoja
Quaimy
Yemoja
1
3
10
2
W
Vamana
ShockW7ve
Vamana
3
3
6
2
L
Scylla
1
5
0
0.2
L
Hou Yi
obetor
Hou Yi
1
6
0
0.17
L
2
7
1
0.36
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,713
Damage
28,224
82,211
Taken
81,312
55,535
Mitigated
41,520
38,821
Healing
16,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,026
1,392
273
5,051
15,403
5,158
0
4,133
11,270
0
60,033
W
13,873
10,223
0
6,927
14,649
5,575
10,056
3,394
11,171
0
141,515
W
15,052
4,797
0
6,041
18,277
7,480
27
6,790
11,405
0
106,044
W
Merlin
LaStackz
Merlin
13,194
699
312
5,966
12,122
5,598
1,726
3,018
8,966
113,378
0
W
Yemoja
Quaimy
Yemoja
5,066
1,018
1,784
4,480
15,254
18,553
440
3,939
11,235
35,442
0
W
Vamana
ShockW7ve
Vamana
16,528
9,412
0
13,311
21,909
18,329
490
9,568
12,223
0
73,779
L
Scylla
7,846
894
0
1,397
13,495
3,479
0
5,368
8,127
67,036
0
L
Hou Yi
obetor
Hou Yi
3,495
1,017
0
1,416
14,113
3,880
420
1,522
12,591
0
54,011
L
9,265
2,875
871
5,394
24,101
17,368
0
2,670
21,345
53,946
0
L
3,592
407
0
2,269
14,200
11,635
0
4,728
9,472
20,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,023
Gold Earned
44,955
684
Minions Killed
445
0
Camps Cleared
0
2,080,745
Distance Traveled
1,859,871
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,810
420
108
5
0
427,173
1
W
Izanami
13,664
651
195
9
0
400,856
3
W
Thor
13,590
647
135
6
0
457,346
3
W
Merlin
13,774
656
188
9
0
413,453
8
W
Yemoja
11,813
563
50
2
0
392,354
1
W
Vamana
13,182
628
116
6
0
416,736
4
L
Scylla
9,391
447
130
6
0
383,365
1
L
Hou Yi
8,772
418
92
4
0
352,487
1
L
Olorun
9,806
467
84
4
0
340,650
7
L
Khepri
8,176
389
31
1
0
356,196
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role