Player Matchup

King Arthur
King Arthur
WTWXZ
King Arthur
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 87L
1,701 Elo+
Party 1
Ra
Ra
YagamiOmen
Ra
Level 40
God Stats
2W - 2L
1,496 SR
Queue Stats
44W - 28L
1,763 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
baby_boi_zans
Morgan Le Fay
Level 104
God Stats
6W - 8L
1,537 SR
Queue Stats
119W - 113L
1,549 Elo+
Party 1
Team Averages
Level 74
1,511 SR
1,671 Elo+

VS

Team Averages
Level 124
1,511 SR
1,612 Elo+
Da Ji
Da Ji
Shuho03
Da Ji
Level 108
God Stats
5W - 2L
1,692 SR
Queue Stats
75W - 59L
1,671 Elo+
Party 2
Kuzenbo
Kuzenbo
Xx_JimenezJ_xX
Kuzenbo
Level 107
God Stats
1W - 2L
1,254 SR
Queue Stats
101W - 106L
1,562 Elo+
Solo
Vulcan
Vulcan
deathmaster14
Vulcan
Level 157
God Stats
11W - 10L
1,585 SR
Queue Stats
163W - 156L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
WTWXZ
King Arthur
9
0 / 6 / 4
6,309
631
4,359
10,271
5,688
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
2 / 0 / 1
7,510
751
4,301
7,602
4,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
baby_boi_zans
Morgan Le Fay
10
2 / 3 / 2
6,708
671
5,568
7,545
2,951
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Shuho03
Da Ji
12
7 / 1 / 1
8,086
809
5,859
5,724
2,502
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 8
7,164
716
5,517
7,700
5,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 6
7,070
707
10,663
5,661
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
4
Kills
9
9
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Shuho03
Da Ji
7
1
1
7.5
L
King Arthur
WTWXZ
King Arthur
0
6
4
0.33
W
1
1
8
5
L
2
0
1
2.5
L
Morgan Le Fay
baby_boi_zans
Morgan Le Fay
2
3
2
1
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,228
Damage
22,039
25,418
Taken
19,085
12,659
Mitigated
10,168
5,083
Healing
3,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Shuho03
Da Ji
5,859
1,042
0
200
5,724
2,502
0
3,658
2,066
0
14,401
L
King Arthur
WTWXZ
King Arthur
4,359
921
0
929
10,271
5,688
0
6,151
4,120
0
12,147
W
5,517
2,483
69
1,328
7,700
5,744
26
3,862
3,838
21,480
0
L
4,301
48
545
2,526
7,602
4,020
0
6,004
1,598
37,106
0
L
Morgan Le Fay
baby_boi_zans
Morgan Le Fay
5,568
293
51
1,032
7,545
2,951
0
4,609
2,936
14,836
0
W
10,663
1,969
0
2,314
5,661
1,922
44
2,781
2,880
34,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,527
Gold Earned
22,320
137
Minions Killed
120
3
Camps Cleared
7
576,654
Distance Traveled
661,474
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,086
809
31
3
4
220,805
4
L
King Arthur
6,309
631
20
2
1
177,326
3
W
Kuzenbo
7,164
716
36
4
2
211,564
3
L
Ra
7,510
751
83
8
2
197,102
3
L
Morgan Le Fay
6,708
671
34
3
0
202,226
1
W
Vulcan
7,070
707
53
5
1
229,105
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role